Daracaex
2008-06-16, 05:19 PM
There have been a few complaints about how skills were changed for 4th Edition, so obviously there are going to be some house rules to pop up and "fix" the problems. I myself don't think there's much of a problem, but I'm going to help out those who do anyway. The one complaint I've heard most prominently is the relatively small difference between having a trained skill and an untrained skill, so I came up with a very simple fix that will widen the difference between classes who should be experts at the skills and those who shouldn't.
House Rule: Untrained, Trained, and Class Skills
You get 1/4 your level to all skill checks you make.
All of the skills on your class skill list get 1/2 your level to checks made with those skills.
At first level, you choose your trained skills as dictated by your class. Those skills get a further +5 bonus.
Note that this does not improve skills for anybody, only decreases them for those classes who don't have anything to do with them. In any case, it should help with some people's complaints.
Go ahead and post any house rules to do with skills that you have made as well. The next one from me should be a way to use diplomacy to haggle instead of the absurd 5:1 buy-to-sell ratio.
House Rule: Untrained, Trained, and Class Skills
You get 1/4 your level to all skill checks you make.
All of the skills on your class skill list get 1/2 your level to checks made with those skills.
At first level, you choose your trained skills as dictated by your class. Those skills get a further +5 bonus.
Note that this does not improve skills for anybody, only decreases them for those classes who don't have anything to do with them. In any case, it should help with some people's complaints.
Go ahead and post any house rules to do with skills that you have made as well. The next one from me should be a way to use diplomacy to haggle instead of the absurd 5:1 buy-to-sell ratio.