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ArenaManager
2008-06-24, 11:42 AM
Arena Tournament, Round 43: Dusker vs. Gnom

Map:
http://i233.photobucket.com/albums/ee221/Kyace/glasshouse.png


XP Award: 300 XP
GP Award: 300 GP

Dusker - ???
Gnom - ???

All Combatants, please roll initiative.

edroux
2008-06-24, 12:24 PM
I will initiate the initiatives!
[roll0]

Also, since the link to our character sheets didn't make it into the thread, here's mine (http://coyotecode.net/profiler/view.php?id=3869).

theterran
2008-06-24, 12:53 PM
Yep...here's mine....Dusker (http://coyotecode.net/profiler/view.php?id=3947)

[roll0]

Unless you Buy something...I don't think I will.

edroux
2008-06-24, 01:26 PM
I'ma buy me 5 alchemist's fires. 100gp total.

theterran
2008-06-24, 01:29 PM
Alright...I'm going to buy a potion of Shield of Faith. 50gp total

edroux
2008-06-24, 01:39 PM
Works for me. Ready when you are.

theterran
2008-06-25, 10:30 AM
Dusker - Round 1

Starting in B13 with a Spiked Chain and potion in hand, I move to I13 and ready an action.

If he moves into the 'building' I will drink the potion.

End my Turn.

Stats:
Location: I13
HP: 12
AC: 18 Touch: 14 FF: 14
In Hand: Potion of SoF, Spiked Chain

edroux
2008-06-26, 10:01 PM
Gnom Round 1

Start in Y13, longsword and shield in hand.

Double move to N11.

End turn.

Stats:

HP: 13/13
AC: 19
Position: N11

theterran
2008-06-27, 05:50 AM
When you stepped in the building you triggered my ready action to drink the potion.

So I drink the potion. :smallbiggrin:

Will post Round 2 in a few.

edroux
2008-06-27, 06:05 AM
I was wondering what the trigger would be...

theterran
2008-06-27, 09:08 AM
Dusker - Round 2

Ready an Action:
If he comes into the top Left Quadrant, or breaks the glass between M11 and N11, then I'll cast True Strike. I might also take a 5ft step w/ this action depending on which of these he does.

End my Turn.

Stats:
Location: I13
HP: 12/12
AC: 20 Touch: 16 FF: 16
In Hand: Spiked Chain
Potion of SoF (2/10)

edroux
2008-06-27, 09:15 AM
Gnom Round 2

Drop my longsword and single move to L6, drawing an alchemist's fire on the move.

Not done. I'll post the rest when I see if I triggered your action and what it is.

theterran
2008-06-27, 10:50 AM
It triggers.

I Cast a Spell, then 5ft Step to I14.

Still your turn.

edroux
2008-06-27, 11:26 AM
Throwing the alchemist's fire at Dusker:
Attack:
[roll0] vs touch
Damage:
[roll1]

Direction it goes on a miss will be irrelevant. Since it's only 1 range increment, it only goes one tile and splashes you anyway. (Unless I'm wrong... It's happened before. :smallsmile:)

End turn.

Stats:

HP: 13/13
AC: 19
Position: L6
used 1 alchemist's fire


EDIT: Edited to properly close my spoiler...

theterran
2008-06-27, 12:14 PM
Would I have cover from that? L6 -> I14

edroux
2008-06-27, 12:21 PM
Aw, heck. Yeah you would.

For some reason, I always think that you check cover by looking at any one line from your corner, but you have to check all four lines, so it will hit the glass going to the bottom right corner.

That may be a fatal mistake...

theterran
2008-06-27, 12:30 PM
It misses...but I imagine I still take 1 from splash...

Dusker - Round 3

Single move to J6.
Swift Action: Take 5 Damage and Cast the Painful Blade of Blood.
Standard Action: Attack w/ my Chain! ((crosses fingers))
[roll0]
[roll1]
+
Blade of Blood Damage - [roll2]

End my Turn.

Stats:
Location: J6
HP: 6/12
AC: 20 Touch: 16 FF: 16
In Hand: Spiked Chain
Potion of SoF (3/10)

edroux
2008-06-27, 12:36 PM
And suddenly, my 1 splash damage makes no difference.

Blast.

SamTheCleric
2008-06-27, 12:42 PM
High Ref Sam

Dusker is declared the winner by way of a bloody chaining.