DracoDei
2008-06-27, 10:27 PM
Wikipedia-like cross-indexing:LINK TO HOUSE RULE (http://www.giantitp.com/forums/showthread.php?p=6896468)
EDIT: This is an old post and, as such, it is against the forum rules to respond to it. If you have comments, then please PM me, or start a new thread with a link in it to this one. For a different approach to the same problem see Random832's work HERE (http://www.giantitp.com/forums/showthread.php?t=124289).
If this seems underpowered, increase the 1 to a 2 or a 3 or something, or make it a trait instead of a feat.
Brawn Over Brain[General]
Some people use their understanding to gain greater insight into how to perform better physically... others don't let having the attention span of a squirrel on a sugar rush stop them from having the acrobatic skills of one.
Prerequisites:
Intelligence 11 or lower (minimum 3)
Strength greater than Intelligence OR size Tiny or smaller
Constitution greater than Intelligence
Dexterity greater than Intelligence
Benefits: Replace your intelligence modifier with a 1 when calculating the number of skill points you get each level.
Drawbacks:
You may not put skill points into or take feats that give bonuses to NORMALLY cross-class Intelligence, Wisdom, or Charisma based skills, and such skills that NORMALLY are class skills count as cross class (but never exclusive to another class). This means (for example) that a Rogue with this feat can still put skill points into Use Magic Device, but he only gets 1 skill rank per 2 skill points he puts into it and a can have a maximum number of ranks in the skill of (Character Level +3)/2.
For the above purposes, "Speak Language" is considered to be an Intelligence based skill. Which means, for example, that a fighter with this feat can't put skill-points into "Speak Language" and a bard with this feat would treat "Speak Language" as a cross-class skill. There are still no skill rolls involved and still no such thing as "partially fluent" in a language.
Normal: The number of skill points you get each level is affected by your intelligence modifier.
Special: A fighter may take this as one of her bonus feats. A Monk may take this feat as her first level bonus feat instead of Improved Grapple or Stunning Fist.
EDIT May 2011: Added clause "OR size Tiny or smaller" to strength requirement line. Now it really DOES work for awakened squirrel monks.
Just so you can have a (probably NPC) Rogue or Monk or Barbarian with a 6 Intelligence who can still jump, swim, and climb very very well... what do you all think?
Edit: Here is a 2nd level 22 point Half-Orc Tumble -> Flank -> Sneak Attack specialist (http://www.thetangledweb.net/forums/profiler/view_char.php?cid=14583) built around this feat just for an example.
EDIT: This is an old post and, as such, it is against the forum rules to respond to it. If you have comments, then please PM me, or start a new thread with a link in it to this one. For a different approach to the same problem see Random832's work HERE (http://www.giantitp.com/forums/showthread.php?t=124289).
If this seems underpowered, increase the 1 to a 2 or a 3 or something, or make it a trait instead of a feat.
Brawn Over Brain[General]
Some people use their understanding to gain greater insight into how to perform better physically... others don't let having the attention span of a squirrel on a sugar rush stop them from having the acrobatic skills of one.
Prerequisites:
Intelligence 11 or lower (minimum 3)
Strength greater than Intelligence OR size Tiny or smaller
Constitution greater than Intelligence
Dexterity greater than Intelligence
Benefits: Replace your intelligence modifier with a 1 when calculating the number of skill points you get each level.
Drawbacks:
You may not put skill points into or take feats that give bonuses to NORMALLY cross-class Intelligence, Wisdom, or Charisma based skills, and such skills that NORMALLY are class skills count as cross class (but never exclusive to another class). This means (for example) that a Rogue with this feat can still put skill points into Use Magic Device, but he only gets 1 skill rank per 2 skill points he puts into it and a can have a maximum number of ranks in the skill of (Character Level +3)/2.
For the above purposes, "Speak Language" is considered to be an Intelligence based skill. Which means, for example, that a fighter with this feat can't put skill-points into "Speak Language" and a bard with this feat would treat "Speak Language" as a cross-class skill. There are still no skill rolls involved and still no such thing as "partially fluent" in a language.
Normal: The number of skill points you get each level is affected by your intelligence modifier.
Special: A fighter may take this as one of her bonus feats. A Monk may take this feat as her first level bonus feat instead of Improved Grapple or Stunning Fist.
EDIT May 2011: Added clause "OR size Tiny or smaller" to strength requirement line. Now it really DOES work for awakened squirrel monks.
Just so you can have a (probably NPC) Rogue or Monk or Barbarian with a 6 Intelligence who can still jump, swim, and climb very very well... what do you all think?
Edit: Here is a 2nd level 22 point Half-Orc Tumble -> Flank -> Sneak Attack specialist (http://www.thetangledweb.net/forums/profiler/view_char.php?cid=14583) built around this feat just for an example.