Epinephrine
2008-06-29, 07:38 PM
Curious as to how DMs handle wind. I've looked at the DMG tables, and spell descriptions, but I still have questions.
For example, the wind can "create a stinging spray of sand" or "heel a small boat", some spells refer to wind doing all the things a wind of that strength could do, overturning tents, blowing down huts, etc. The note on various wind strengths include notes like "Powerful enough to bring down branches, if not whole trees", or "Hurricane-force winds often fell trees" and even "A tornado uproots trees, destroys buildings, and causes other similar forms of major destruction."
Now, with that said, how do winds interact with things? If the wind is strong enough to uproot trees, and there are trees around, should this be a hazard to those in the area?
How much structural damage do these winds cause?
It mentions ranged attacks like arrows, and siege projectiles too; what about a dragon's breath weapon (I can't see flames getting through for example), or spell effects?
Can one see through winds, and to what extent? Listen checks are mentioned, but if it is whipping up dust/sand/throwing trees around, it might be hard to see through.
Just trying to get a feel for these things before using them in game, thanks in advance.
For example, the wind can "create a stinging spray of sand" or "heel a small boat", some spells refer to wind doing all the things a wind of that strength could do, overturning tents, blowing down huts, etc. The note on various wind strengths include notes like "Powerful enough to bring down branches, if not whole trees", or "Hurricane-force winds often fell trees" and even "A tornado uproots trees, destroys buildings, and causes other similar forms of major destruction."
Now, with that said, how do winds interact with things? If the wind is strong enough to uproot trees, and there are trees around, should this be a hazard to those in the area?
How much structural damage do these winds cause?
It mentions ranged attacks like arrows, and siege projectiles too; what about a dragon's breath weapon (I can't see flames getting through for example), or spell effects?
Can one see through winds, and to what extent? Listen checks are mentioned, but if it is whipping up dust/sand/throwing trees around, it might be hard to see through.
Just trying to get a feel for these things before using them in game, thanks in advance.