Rowanomicon
2008-06-30, 06:57 AM
Because I can, and feel like. Please revue.
Komodo Dragon
Size/Type: Large Animal
Hit Dice: 9d8+45 (88 hp)
Initiative: +1
Speed: 30 ft. (6 squares), swim 30 ft.
Armor Class: 17 (+2 Dex, +6 natural, -1 Size), touch 11, flat-footed 15
Base Attack/Grapple: +6/+17
Attack: Bite +12 melee (3d6+8 + Bacteria)
Full Attack: Bite +12 melee (3d6+8 + Bacteria)
Space/Reach: 10 ft./5 ft.
Special Attacks: Bacteria, Improved Grab
Special Qualities: Low-light vision
Saves: Fort +13, Ref +8, Will +4
Abilities: Str 25, Dex 14, Con 21, Int 2, Wis 12, Cha 2
Skills: Climb +11, Hide +7*, Listen +4, Move Silently +8,
Spot +4, Swim +15
Feats: Alertness, Great Fortitude, Improved Natural Attack (Bite), Improved Natural Armor
Environment: Warm forests
Organization: Solitary, or Pairs (one male, one female)
Challenge Rating: 6
Advancement: 9-14 HD (Large) 15-19 HD (Huge)
Level Adjustment: —
Improved grab
If a komodo dragon successfully hits an opponent of at least one size category smaller with it's bite attack it deals normal damage and may attempt to start a grapple as a free action without provoking an attack of opportunity. No initial touch attack is required.
Bacteria
A komodo dragon's bite delivers a disease.
DC 24
Incubations period: 1 Hour
Damage: 1d4 Con
Skills
A komodo dragon has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line. Komodo dragons have a +4 racial bonus on Hide and Move Silently checks. *In forested or overgrown areas, the Hide bonus improves to +8.
I know this is probably a bit tougher than a real like Komodo Dragon would be, but that's kind of intentional.
One thing I thought about is adding a Tail Slam Attack.
Komodo Dragon
Size/Type: Large Animal
Hit Dice: 9d8+45 (88 hp)
Initiative: +1
Speed: 30 ft. (6 squares), swim 30 ft.
Armor Class: 17 (+2 Dex, +6 natural, -1 Size), touch 11, flat-footed 15
Base Attack/Grapple: +6/+17
Attack: Bite +12 melee (3d6+8 + Bacteria)
Full Attack: Bite +12 melee (3d6+8 + Bacteria)
Space/Reach: 10 ft./5 ft.
Special Attacks: Bacteria, Improved Grab
Special Qualities: Low-light vision
Saves: Fort +13, Ref +8, Will +4
Abilities: Str 25, Dex 14, Con 21, Int 2, Wis 12, Cha 2
Skills: Climb +11, Hide +7*, Listen +4, Move Silently +8,
Spot +4, Swim +15
Feats: Alertness, Great Fortitude, Improved Natural Attack (Bite), Improved Natural Armor
Environment: Warm forests
Organization: Solitary, or Pairs (one male, one female)
Challenge Rating: 6
Advancement: 9-14 HD (Large) 15-19 HD (Huge)
Level Adjustment: —
Improved grab
If a komodo dragon successfully hits an opponent of at least one size category smaller with it's bite attack it deals normal damage and may attempt to start a grapple as a free action without provoking an attack of opportunity. No initial touch attack is required.
Bacteria
A komodo dragon's bite delivers a disease.
DC 24
Incubations period: 1 Hour
Damage: 1d4 Con
Skills
A komodo dragon has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line. Komodo dragons have a +4 racial bonus on Hide and Move Silently checks. *In forested or overgrown areas, the Hide bonus improves to +8.
I know this is probably a bit tougher than a real like Komodo Dragon would be, but that's kind of intentional.
One thing I thought about is adding a Tail Slam Attack.