Boci
2008-07-03, 05:45 PM
I am currently playing a 5th level warblade (I started at 4th level) and I need some help with a challenge.
My character atributes plus house rules:
Life: 48
Str: 18 Int: 14
Dex: 12 Wis: 10
Con: 14 Cha: 8
AC: 13, Flat: 12, Touch: 11 (12/11/10 on 1st round of combat)
Init: +1 (+2 on first round of combat)
BAB: +5
Speed: 30ft
Fests: EWP: Katana, Combat ex, power attack, I. trip, w. focus swords and slashing dance.
Flaws: inattentive, shaky
Traits: Aggressive
Skills: All class and maxed out: Balance, climb, concentration, jump, martial lore, swim and tumble.
Maneuvers: 1st level: Steel wind, Action before thought, Sapphire Nightmare Blade
2nd: Emerald Razor, wall of blades
3rd: Insightful strike,
Stances: 1st: Stance of clarity,
3rd: Pearl of Black doubt
Important house rules:
Feats
1. Weapon focus swords gives me the weapon focus feat with all swords.
2. Slashing dance gives me a +1 shield bonus and an extra attack at a -5 penalty that deals 1d4+0.5 my strength modifier bludgeoning damage when I attack with a sword as a full round action.
Warblade:
1. DM allowed me to delay the stance I learnt at level 4 to level 5
2. The DM has allowed me to ready all my known maneuvers, significantly boosting my power level
Other: 1st. Aggressive trait has been modified to give me +1 init and -1 AC on the first round of combat only.
2. Sleeping and eating a large supper allows me to restore me life points to their maximum level
My equipment is a short sword, some rope, plenty of fish and some leather amour. A typical attack is +9 1-6+3 19-20/x2.
Setting: I'm in the middle of a giant swamp. The vegetation consists of trees (hard to climb) and mushrooms (easy to climb). My task is to kill a tribe of snake men.
Snake men data:
Life: Varies with each creature from 15-30.
AC: From about 14-18, the majority being a dexterity bonus.
Attack: They can hit me with a 9 or better, assuming I'm not in a single stance
Damage: They duel wield daggers dealing 1d4 damage with each hit.
Speed: Slower than me on the path but faster in the swamp.
Special attack: The first ones I thought with had a save or suck DC 15 will save ability, but the DM seems to have removed that from their arsenal.
So far I have killed 10 of them (3 where noncombatant). The remaining 17 are now staying in the camp, never splitting up and I can't take them all on at once. I've tried throwing things at their camp and then running but either all of them or none of them run after me then.
Resources: There is a village of smurfs (blue skinned halflings like creatures) who I have made allies with. They are very backward, rope and the leather armour being the only useful things they can offer me. Their leader has given me his 2 best soldiers to help me, but neither can take up the fight with a single snake man. The only path is the one linking the smurf village to the snake people's camp.
In addition to the this there are also rocks and branches as well as the mushrooms. When they where in small group I could turn the tide in my favour by cutting down mushrooms towards them but now there are too many for that tactic to work.
So, how do I split them up or defeat them?
My character atributes plus house rules:
Life: 48
Str: 18 Int: 14
Dex: 12 Wis: 10
Con: 14 Cha: 8
AC: 13, Flat: 12, Touch: 11 (12/11/10 on 1st round of combat)
Init: +1 (+2 on first round of combat)
BAB: +5
Speed: 30ft
Fests: EWP: Katana, Combat ex, power attack, I. trip, w. focus swords and slashing dance.
Flaws: inattentive, shaky
Traits: Aggressive
Skills: All class and maxed out: Balance, climb, concentration, jump, martial lore, swim and tumble.
Maneuvers: 1st level: Steel wind, Action before thought, Sapphire Nightmare Blade
2nd: Emerald Razor, wall of blades
3rd: Insightful strike,
Stances: 1st: Stance of clarity,
3rd: Pearl of Black doubt
Important house rules:
Feats
1. Weapon focus swords gives me the weapon focus feat with all swords.
2. Slashing dance gives me a +1 shield bonus and an extra attack at a -5 penalty that deals 1d4+0.5 my strength modifier bludgeoning damage when I attack with a sword as a full round action.
Warblade:
1. DM allowed me to delay the stance I learnt at level 4 to level 5
2. The DM has allowed me to ready all my known maneuvers, significantly boosting my power level
Other: 1st. Aggressive trait has been modified to give me +1 init and -1 AC on the first round of combat only.
2. Sleeping and eating a large supper allows me to restore me life points to their maximum level
My equipment is a short sword, some rope, plenty of fish and some leather amour. A typical attack is +9 1-6+3 19-20/x2.
Setting: I'm in the middle of a giant swamp. The vegetation consists of trees (hard to climb) and mushrooms (easy to climb). My task is to kill a tribe of snake men.
Snake men data:
Life: Varies with each creature from 15-30.
AC: From about 14-18, the majority being a dexterity bonus.
Attack: They can hit me with a 9 or better, assuming I'm not in a single stance
Damage: They duel wield daggers dealing 1d4 damage with each hit.
Speed: Slower than me on the path but faster in the swamp.
Special attack: The first ones I thought with had a save or suck DC 15 will save ability, but the DM seems to have removed that from their arsenal.
So far I have killed 10 of them (3 where noncombatant). The remaining 17 are now staying in the camp, never splitting up and I can't take them all on at once. I've tried throwing things at their camp and then running but either all of them or none of them run after me then.
Resources: There is a village of smurfs (blue skinned halflings like creatures) who I have made allies with. They are very backward, rope and the leather armour being the only useful things they can offer me. Their leader has given me his 2 best soldiers to help me, but neither can take up the fight with a single snake man. The only path is the one linking the smurf village to the snake people's camp.
In addition to the this there are also rocks and branches as well as the mushrooms. When they where in small group I could turn the tide in my favour by cutting down mushrooms towards them but now there are too many for that tactic to work.
So, how do I split them up or defeat them?