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kjones
2008-07-28, 11:58 AM
One of my players wants to create a custom spell for his sorcerer. We've discussed the spell, and it's of a reasonable power level, fits with his character, etc. My question is, are there explicit guidelines for spell research in 3rd edition? The closest I could find was the stuff in Chapter 2. I might be thinking of 2nd edition here, but aren't there specific costs and quantities of time associated with new spell research?

arguskos
2008-07-28, 12:51 PM
Page 198 of the 3.5 DMG has what you want, under the subheading, Researching Original Spells.

-argus