Caduceus
2008-08-05, 11:46 PM
So, I'm preparing to run a campaign in Eberron, and I've got three out of four players set on what race and class they'll play. The first is a Half-Orc Paladin of an as-yet unknown deity, the second is a Medusa (with homebrewed race statistics instead of the monster stats) Sorcerer, and the third is a Human Artificer.
Frankly, the Paladin and the Sorcerer are pretty much set in what they'll be doing, based on their class features. However, Artificers are so freakishly versatile that they could focus on almost anything, and I need a general idea of what an artificer in this party might opt to be built for.
And so the question arises, what viable artificer builds are most common/useful?
Frankly, the Paladin and the Sorcerer are pretty much set in what they'll be doing, based on their class features. However, Artificers are so freakishly versatile that they could focus on almost anything, and I need a general idea of what an artificer in this party might opt to be built for.
And so the question arises, what viable artificer builds are most common/useful?