playswithfire
2008-08-08, 01:16 AM
Random idea I had; gestalt game/characters where one half of the gestalt is focused on a class (prestige or base) generally considered not worth playing and the other half is designed to provide enough synergy that the otherwise useless becomes fun. For that class you'd enjoy playing if it weren't so weak.
For instance, for me, that's the Justicar, so I've been sketching out a
Goliath Unarmed Swordsage (US) 5/Shadow Sun Ninja 1/US+9//LA 1/Ranger* 6/Justicar 8
feats probably including Improved Trip and Scorpion's Grasp; trip him, attack and begin grappling thanks to Scorpion's Grasp, grapple for damage, hog tie
*applying this variant (http://www.dandwiki.com/wiki/UA:Barbarian_Variant) in the other direction and probably taking the non-spellcastng version from either CWar or CChamp
Shadow Sun Ninja's stuck in there to get an 8th level stance at level 15 and the Touch of the Shadow Sun is a nice plus
Anyway; that's my random thought. What sub-par class would you gestalt with what (whatever level you think makes it interesting)?
For instance, for me, that's the Justicar, so I've been sketching out a
Goliath Unarmed Swordsage (US) 5/Shadow Sun Ninja 1/US+9//LA 1/Ranger* 6/Justicar 8
feats probably including Improved Trip and Scorpion's Grasp; trip him, attack and begin grappling thanks to Scorpion's Grasp, grapple for damage, hog tie
*applying this variant (http://www.dandwiki.com/wiki/UA:Barbarian_Variant) in the other direction and probably taking the non-spellcastng version from either CWar or CChamp
Shadow Sun Ninja's stuck in there to get an 8th level stance at level 15 and the Touch of the Shadow Sun is a nice plus
Anyway; that's my random thought. What sub-par class would you gestalt with what (whatever level you think makes it interesting)?