Kosmopolite
2008-08-12, 08:48 AM
Hello, all.
I'm fairly new to RPing, and even newer to GMing. I've started working on a campaign based in the Doctor Who universe (sans the Doctor for balance). I've been using the d20 system to design the campaign, convert monsters (gargoyles minus stone powers for Krillitanes, for example) etc. My trouble now is designing the player classes. I want to have a couple of races (humans, humans from the past, ill-cloned Sontaran, Cat people... Still working on this), but I don't know how to do it. If I used the race/class process of DnD 3.5 or Star Wars, then it won't be compatible with D20 Modern/Future, will it? And if I just use the Strong/Tough model, then the characters won't feel different enough. Y'know?
Any thoughts? General tips on homebrewing? Comments on how I've got it wrong from the start?
Thanks in advance.
I'm fairly new to RPing, and even newer to GMing. I've started working on a campaign based in the Doctor Who universe (sans the Doctor for balance). I've been using the d20 system to design the campaign, convert monsters (gargoyles minus stone powers for Krillitanes, for example) etc. My trouble now is designing the player classes. I want to have a couple of races (humans, humans from the past, ill-cloned Sontaran, Cat people... Still working on this), but I don't know how to do it. If I used the race/class process of DnD 3.5 or Star Wars, then it won't be compatible with D20 Modern/Future, will it? And if I just use the Strong/Tough model, then the characters won't feel different enough. Y'know?
Any thoughts? General tips on homebrewing? Comments on how I've got it wrong from the start?
Thanks in advance.