AkazilliaDeNaro
2008-08-15, 10:23 PM
The Kamikaze
Alignment Any Chaotic
HD d12
Skill point per lv 4 +int mod
The Kamikaze's class skills (and the key ability for each skill) are Climb (Str),
Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Listen (Wis), Ride (Dex), Survival (Wis), and Swim (Str).
Lv|BAB|Fort|Will|Ref|Abilities
1|1|2|0|0|Fast movement\\ Detonate 1/day \\ Explosive Features
2|2|3|0|0|Evasion \\ Explosive Features
3|3|3|1|1|Recovery -1 \\ Explosive Features
4|4|4|1|1|Detonate 2/day \\ Explosive Features
5|5|4|1|1|Improved evasion \\ Explosive Features
6|6\1|5|2|2|Recovery -2 \\ Explosive Features
7|7\2|5|2|2|Damage reduction 1/- \\ Explosive Features
8|8\3|6|2|2|Detonate 3/day \\ Explosive Features
9|9\4|6|3|3|Recovery -3 \\ Explosive Features
10|10\5|7|3|3|Damage reduction 2/- \\ Explosive Features
11|11\6\1|7|3|3|Greater detonation \\ Explosive Features
12|12\7\2|8|4|4|Detonate 4/day \\ Recovery -4 \\ Explosive Features
13|13\8\3|8|4|4|Damage reduction 3/- \\ Explosive Features
14|14\9\4|9|4|4|Explosive fort/will/ref \\ Explosive Features
15|15\10\5|9|5|5|Improved Recovery -1 \\ Explosive Features
16|16\11\6\1|10|5|5|Detonate 5/day \\ Damage reduction 4/- \\ Explosive Features
17|17\12\7\2|10|5|5|Painless detonation \\ Explosive Features
18|18\13\8\3|11|6|6|Improved Recovery -2\\ Explosive Features
19|19\14\9\4|11|6|6|Damage reduction 5/- \\ Explosive Features
20|20\15\10\5|12|6|6|Detonate 6/day \\ Mighty detonation \\ Explosive Features
Detonate
Deals 4d3 + your con mod to you
and all enemies in a 5ft radius
your detonation damage goes through your DR
detonating is a full round action
after detonation you must Recover for
5 +your recovery
-----------------------------------------
-----------------------------------------
-----------------------------------------
Explosive features
choose one
---------------------
Increased explosion
Adds 1d4 to detonations damage
each time you get this feature the damage
die goes up one (ex. d4 d6 d8 d10 d12 d20.)
youcan gainthis feat 6 times.damage stacks
--------------------------------------------
Increased explosive area
Adds 10ft to detonations radius
area stacks
-----------------------------
Controlled Detonation
You chose who gets hit with detonation
you cannot exclude yourself
---------------------------------
Reduced detonation
Adds your damage reduction to your detonation
(ex. normal 2d4 +5 11 damage to you and enemies
reduced 10 to you 12 to enemies DR1/-)
----------------------------------
Increased movement
Adds +5 ft to your movement speed
-----------------------------------
Quickened detonation
Decreases detonation to a standard action
Requires lv5 kamikaze
--------------------------
Launching detonation
Allows detonation to throw objects
with a + 4 damage bonus
Prerequisites: controlled explosion
---------------------------------
Self-Launching detonation
Allows detonation to add a +10 bonus to jump
when detonation uses this effect it dose not harm any one
Prerequisites: Controlled detonation, Launching detonation
------------------------------------------------------
Speedy detonation
Decreases detonation to
half a movement action
requires Quickened Lv11 kamikaze
--------------------------
Lightning detonation
Decreases detonation to a free action
Prerequisites Speedy detonation Lv20 Kamikaze
---------------------------------------------
Harmless detonation
you take no damage from detonating
Prerequisites Lv21 Kamikaze
---------------------------------------------
---------------------------------------------
---------------------------------------------
Recovery -1/-2/-3/-4/-5
You must recover after you detonate
While recovering you are a floating glowing colored ball
your movement speed is 4x normal. you are
incorporeal and can't fly, attack, speak, damage,
or think (for mind reading effects)
You must recover for 5 +your recovery
-------------------------------------------
Greater detonation
Deals 3d8 + con mod + bonuses (if any) from
Increased explosion to you and enemies
Radius 15ft
Launching detonation gives a +8
Self-Launching gives a +15
--------------------------------------------
Explosive Fort/Will/Ref
Chose one
When a Kamikaze is forced to make a save
that he has chosen explosive he may
instead detonate and not take the effects
of what caused him to make the save
-------------------------------------------
Painless detonation
You take half damage from detonating
-----------------------------------------
Improved recovery -1
recovery time is changed to
5+improved recovery +1d4 + recovery
---------------------------------------
Mighty detonation
deals 10d4 + con mod +bonuses( if any )from
increased explosion to enemies you take 1/2 damage
Radius is 25 ft
Launching detonation does +12
Self launching detonation does +20
----------------------------------
-----------------------------------------------------
my frends just blew this one to hell and back
again when i showed it to them I've made a
"few" changes sence but anyway
Alignment Any Chaotic
HD d12
Skill point per lv 4 +int mod
The Kamikaze's class skills (and the key ability for each skill) are Climb (Str),
Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Listen (Wis), Ride (Dex), Survival (Wis), and Swim (Str).
Lv|BAB|Fort|Will|Ref|Abilities
1|1|2|0|0|Fast movement\\ Detonate 1/day \\ Explosive Features
2|2|3|0|0|Evasion \\ Explosive Features
3|3|3|1|1|Recovery -1 \\ Explosive Features
4|4|4|1|1|Detonate 2/day \\ Explosive Features
5|5|4|1|1|Improved evasion \\ Explosive Features
6|6\1|5|2|2|Recovery -2 \\ Explosive Features
7|7\2|5|2|2|Damage reduction 1/- \\ Explosive Features
8|8\3|6|2|2|Detonate 3/day \\ Explosive Features
9|9\4|6|3|3|Recovery -3 \\ Explosive Features
10|10\5|7|3|3|Damage reduction 2/- \\ Explosive Features
11|11\6\1|7|3|3|Greater detonation \\ Explosive Features
12|12\7\2|8|4|4|Detonate 4/day \\ Recovery -4 \\ Explosive Features
13|13\8\3|8|4|4|Damage reduction 3/- \\ Explosive Features
14|14\9\4|9|4|4|Explosive fort/will/ref \\ Explosive Features
15|15\10\5|9|5|5|Improved Recovery -1 \\ Explosive Features
16|16\11\6\1|10|5|5|Detonate 5/day \\ Damage reduction 4/- \\ Explosive Features
17|17\12\7\2|10|5|5|Painless detonation \\ Explosive Features
18|18\13\8\3|11|6|6|Improved Recovery -2\\ Explosive Features
19|19\14\9\4|11|6|6|Damage reduction 5/- \\ Explosive Features
20|20\15\10\5|12|6|6|Detonate 6/day \\ Mighty detonation \\ Explosive Features
Detonate
Deals 4d3 + your con mod to you
and all enemies in a 5ft radius
your detonation damage goes through your DR
detonating is a full round action
after detonation you must Recover for
5 +your recovery
-----------------------------------------
-----------------------------------------
-----------------------------------------
Explosive features
choose one
---------------------
Increased explosion
Adds 1d4 to detonations damage
each time you get this feature the damage
die goes up one (ex. d4 d6 d8 d10 d12 d20.)
youcan gainthis feat 6 times.damage stacks
--------------------------------------------
Increased explosive area
Adds 10ft to detonations radius
area stacks
-----------------------------
Controlled Detonation
You chose who gets hit with detonation
you cannot exclude yourself
---------------------------------
Reduced detonation
Adds your damage reduction to your detonation
(ex. normal 2d4 +5 11 damage to you and enemies
reduced 10 to you 12 to enemies DR1/-)
----------------------------------
Increased movement
Adds +5 ft to your movement speed
-----------------------------------
Quickened detonation
Decreases detonation to a standard action
Requires lv5 kamikaze
--------------------------
Launching detonation
Allows detonation to throw objects
with a + 4 damage bonus
Prerequisites: controlled explosion
---------------------------------
Self-Launching detonation
Allows detonation to add a +10 bonus to jump
when detonation uses this effect it dose not harm any one
Prerequisites: Controlled detonation, Launching detonation
------------------------------------------------------
Speedy detonation
Decreases detonation to
half a movement action
requires Quickened Lv11 kamikaze
--------------------------
Lightning detonation
Decreases detonation to a free action
Prerequisites Speedy detonation Lv20 Kamikaze
---------------------------------------------
Harmless detonation
you take no damage from detonating
Prerequisites Lv21 Kamikaze
---------------------------------------------
---------------------------------------------
---------------------------------------------
Recovery -1/-2/-3/-4/-5
You must recover after you detonate
While recovering you are a floating glowing colored ball
your movement speed is 4x normal. you are
incorporeal and can't fly, attack, speak, damage,
or think (for mind reading effects)
You must recover for 5 +your recovery
-------------------------------------------
Greater detonation
Deals 3d8 + con mod + bonuses (if any) from
Increased explosion to you and enemies
Radius 15ft
Launching detonation gives a +8
Self-Launching gives a +15
--------------------------------------------
Explosive Fort/Will/Ref
Chose one
When a Kamikaze is forced to make a save
that he has chosen explosive he may
instead detonate and not take the effects
of what caused him to make the save
-------------------------------------------
Painless detonation
You take half damage from detonating
-----------------------------------------
Improved recovery -1
recovery time is changed to
5+improved recovery +1d4 + recovery
---------------------------------------
Mighty detonation
deals 10d4 + con mod +bonuses( if any )from
increased explosion to enemies you take 1/2 damage
Radius is 25 ft
Launching detonation does +12
Self launching detonation does +20
----------------------------------
-----------------------------------------------------
my frends just blew this one to hell and back
again when i showed it to them I've made a
"few" changes sence but anyway