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View Full Version : The Carbarian [Prc, 3.x]



Mr Pants
2008-08-20, 04:41 PM
The Carbarian
I'd like to credit ObsidianRose for assistance with this class


“WTF?! YOUR’E DOING THE SPEED LIMIT?!”


Prerequisites:
Alignment: Any nonlawful
BAB: +3
Skills: Intimidate 8 Ranks, Ride or Pilot 8 Ranks
Special: Rage or Frenzy Ability
Special: Access to a wheeled vehicle, preferably THE DAMN CAR (http://www.giantitp.com/forums/showthread.php?t=88392)

Hit Die: d8
Table: The Carbarian
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special

1st|
+1|
+2|
+0|
+0|Road Rage, Hit and Run +2d6

2nd|
+2|
+3|
+0|
+0|Lead Foot +10

3rd|
+3|
+3|
+1|
+1|Stuck in the Grille, Hit and Run +3d6

4th|
+4|
+4|
+1|
+1|Lead Foot +20, Dead Weight

5th|
+5|
+4|
+1|
+1|Mobile Death Machine, Hit and Run +4d6[/table]

Weapon and Armor Proficiency: Carbarians gain no new proficiencies in any weapons or armor.

Road Rage (Ex): When a Carbarian rages instead of the normal benefits she can choose to enter Road Rage and instead gains a +2 bonus on all intimidate and ride or pilot checks. In addition the trample damage of the Carbarian’s vehicle increases by 1 step.

Hit and Run (Ex): A Carbarian gains trample damage with her vehicle. This damage increases as the Carbarian increases in levels. The normal damage of a car's slam is 1d8 the number on the class table is added to this 1d8. For example, at first level a Carbarian will do 1d8+2d6 trample damage.

Lead Foot (Ex): The Carbarian has a lead foot and so drives faster than normal people. She gains a bonus to her vehicle’s movement speed as shown on the class table.

Stuck in the Grille (Ex): Sometimes enemies get stuck in various parts of a vehicle. A Carbarian knows how to utilize this and intentionally get people stuck in their car. She can now make grapple attempts with her car.

Dead Weight (Ex): Whenever a creature is grappled by the Carbarian’s car it takes additional trample damage every time the Carbarian tramples another target or hits something.

Mobile Death Machine (Ex): At the pinnacle of Carbarian-ism the car can destroy people merely by driving over them. With a successful overrun attempt the Carbarian can command the car to open a giant whole and effectively swallow the target whole. This works the same way as a normal swallow whole attack.

AstralFire
2008-08-20, 07:11 PM
I cannot comment on balance given that the mere presence of a car would be odd, but this is a hilarious class. :D

Might wanna fix up some of those typos, though.

Lappy9000
2008-08-20, 07:20 PM
I can just see it now, indifferent paladin Jaryn of Lahseepants one day becomes enraged by his recent productivity. Unwittingly taking a dip into barbarian, he becomes a chaotic enraged individual, eventually running down innocent passerbys in his mount of smashing.

Mr Pants
2008-08-20, 08:03 PM
I can just see it now, indifferent paladin Jaryn of Lahseepants one day becomes enraged by his recent productivity. Unwittingly taking a dip into barbarian, he becomes a chaotic enraged individual, eventually running down innocent passerbys in his mount of smashing.

Did you just find some semi-logical fluff for a character of these classes?


I've made a change to the capstone ability and gave some credit for the class that I forgot.:smallredface:

Lappy9000
2008-08-20, 08:22 PM
Did you just find some semi-logical fluff for a character of these classes?

Yes. Yes I did :smallbiggrin:

Mr Pants
2008-08-20, 08:30 PM
Yes. Yes I did :smallbiggrin:

Then I applaud you, good sir.:smallsmile:

DracoDei
2008-08-20, 09:17 PM
So is the damage for trample at first level 1d8, 2d6, or 1d8+2d6?

ObsidianRose
2008-08-20, 09:25 PM
I'd like to say that a car for a normal person does 1d8 (it'll pwn a commoner in the face, but a football player might survive), but it's 2d6+1d8 at first level for this class.

Lappy9000
2008-08-21, 12:12 AM
I'd like to say that a car for a normal person does 1d8 (it'll pwn a commoner in the face, but a football player might survive), but it's 2d6+1d8 at first level for this class.

I don't think it's exactly scaled for realism. Plus, to get into this class, a human would have to be a 5th level barbarian. 1d8 points of damage at 5th level ain't so much anymore.