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View Full Version : [Spell] Peace Pipe (PEACH)



BizzaroStormy
2008-08-28, 01:50 PM
Peace Pipe
Conjuration (Creation)
Level: Wiz/Sor 3, Dru 3
Components:V, S, F
Casting Time:1 Standard Action
Range:Close (25' + 5'/2 levels)
Area:15' Radius Spread
Duration:1 Round/ level
Saving Throw:Fortitude Partial (see Text)
Spell Resistance:Yes

This spell creates a cloud of smoke in a 15' radius of the target point. Any creature that begins it's turn in the smoke, inhales it and comes under a calming effect as in Calm Emotions. Also, creatures affected by the smoke take 1d4 points of both Intelligence and Wisdom damage which is restored automatically 1 hour after the creature leaves the smoke.
A creature which succeeds it's saving throw ignores the calm emotions effect and only takes 1 Wisdom and Intelligence damage.

Focus: An average pipe. (the kind you smoke with)

Debihuman
2008-08-28, 02:18 PM
A peach pipe probably makes a better magic item than a spell.

Debby

DracoDei
2008-08-28, 03:57 PM
It is pretty jaded to have it do mental ability score damage... unless by "peace pipe" you meant "hash pipe" or something... A TRUE Peace-making pipe to be smoked at treaty and ceasefire negotiations would give BONUSES if anything... and maybe a Zone of Truth for some versions.

Pie Guy
2008-08-29, 09:26 AM
heh heh, clamed.:smallbiggrin: