ocato
2008-08-29, 09:03 PM
So, I'm working on this idea for a character who is effectively a master of death and destruction-- a knight in blackened scary armor. What that boils down to is a character capable of the following main points:
-Melee Powerhousing
-Poison/debuffing enemies
-Self buffing/mild to moderate unkillableness
-Area spells (including "if you get into melee with me, X is going to happen every round")
-Heath gain/healing, preferably at the expense of his enemies
What I've drummed up is a Cleric of Wee Jas (Death/Magic)/Ruby Knight Vindicator. Grab Snap kick(and imp unarmed/superior unarmed) for throwing touch debuffs (Curses, diseases, etc) and hurts (inflicts) in with Maneuvers, use 2 feats to get into RKV, and come out with a decent (not epic) spread of martial and 9th level cleric spells. Sprinkle in the right selection of cleric spells for most of what I'm looking for magically without any pesky ASF.
My main questions are about ways to drain life from my enemies. It occurs to me that as a RKV I can use stances/maneuvers that deal damage and heal me, and that as a cleric I can just heal myself, but I was wondering what my options for direct life leech are? So far the only thing that really pops into my head is Profane Life Leech, and that's A) going to cost a turn/rebuke attempt, (which may be scarce) and B) really only going to make a difference if I'm fighting a swarm (not to mention it can't kill or even disable my foe(s), setting me up for Consumptive field, it just skims off the top). Any thoughts on how to drink my enemy's life (or anything else on the build, spell combos or whatever that I may not've considered) would be greatly appreciated.
-Melee Powerhousing
-Poison/debuffing enemies
-Self buffing/mild to moderate unkillableness
-Area spells (including "if you get into melee with me, X is going to happen every round")
-Heath gain/healing, preferably at the expense of his enemies
What I've drummed up is a Cleric of Wee Jas (Death/Magic)/Ruby Knight Vindicator. Grab Snap kick(and imp unarmed/superior unarmed) for throwing touch debuffs (Curses, diseases, etc) and hurts (inflicts) in with Maneuvers, use 2 feats to get into RKV, and come out with a decent (not epic) spread of martial and 9th level cleric spells. Sprinkle in the right selection of cleric spells for most of what I'm looking for magically without any pesky ASF.
My main questions are about ways to drain life from my enemies. It occurs to me that as a RKV I can use stances/maneuvers that deal damage and heal me, and that as a cleric I can just heal myself, but I was wondering what my options for direct life leech are? So far the only thing that really pops into my head is Profane Life Leech, and that's A) going to cost a turn/rebuke attempt, (which may be scarce) and B) really only going to make a difference if I'm fighting a swarm (not to mention it can't kill or even disable my foe(s), setting me up for Consumptive field, it just skims off the top). Any thoughts on how to drink my enemy's life (or anything else on the build, spell combos or whatever that I may not've considered) would be greatly appreciated.