Altairius
2008-09-02, 03:03 PM
A while back, I ran a forum based play-by-post game wherein the various players were colonists of a newly-created island/continent, and each one was a regent of the given group of colonists, managing the operations and economy/military of their nation. For this, I had acquired the Fields of Blood supplement, hopeful that it would give me a good basis of rules and guidelines for economic development, diplomatic agreements (the rules behind the established RP agreements, and, when it came to it, military conflict.
It continued for a time, and actually worked very well, but as the game grew, there were obvious... problems. The FoB supplement quite clearly favored military combat to the detriment of the other elements of empire-ruling, and even then its rules for combat were strange, occasionally thick, and poorly worded, leading to some disagreement among interpretations. Also given the poor attention to the basics of economic growth, frequently the players felt that the rules unrealistically restricted them or, on the other hand, allowed them to cheat the system. Although at first these were handled individually, eventually the holes in the rule system became far too numerous.
In order to continue, I gave thought to making my own system, but I am wary, because I'm no mathematician. So, I'm curious as to whether the collective consciousness of this forum would have a better suggestion for rules.
Quite simply, I'm looking for some rules toward empire-building. If you want further information, I'd be happy to provide it, in order to get a good system.
It continued for a time, and actually worked very well, but as the game grew, there were obvious... problems. The FoB supplement quite clearly favored military combat to the detriment of the other elements of empire-ruling, and even then its rules for combat were strange, occasionally thick, and poorly worded, leading to some disagreement among interpretations. Also given the poor attention to the basics of economic growth, frequently the players felt that the rules unrealistically restricted them or, on the other hand, allowed them to cheat the system. Although at first these were handled individually, eventually the holes in the rule system became far too numerous.
In order to continue, I gave thought to making my own system, but I am wary, because I'm no mathematician. So, I'm curious as to whether the collective consciousness of this forum would have a better suggestion for rules.
Quite simply, I'm looking for some rules toward empire-building. If you want further information, I'd be happy to provide it, in order to get a good system.