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bigbaddragon
2008-09-08, 04:51 AM
Hi all, I've got a couple of questions on Warhammer:

1) When trying a long shot (shooting beyond the long range of your weapon) what is the total penalty to your BS? The description says that you must make aim action first (normally this adds 10% to your BS) and even then you suffer a -30% penalty. So ... is the aim bonus here disregarded (kinda interpreted as a condition to make the attack at all) and you have -30% to your BS or you add your aim bonus for a total of -20%?

2) When casting a spell can you use both the Channeling test and the spell ingredient to boost your casting roll or just one of them (the description on this seemed kinda OR-ish to me)?

3) You can use both Dodge Blow skill and Parry in the same round with the limitation that they cannot be used against the same attack, right?

Other than that, does anyone have experience with playing archer priest kinda thing? I was looking through divine lores and Taal & Rhya's one seemed to synergize nicely with archery since it has a few Entangle-like and Soundburst-like spells which are great for disabling and delaying your enemies (this is where I got the pries archer idea).

Cheers.

only1doug
2008-09-08, 05:22 AM
Hi,

1) -30 seems correct, shooting from within range works better.

2) we use both (sometimes); just component if in a rush, just channelling if we think we'll pass anyway, neither if in a rush and spell is easy. (channelling takes one half action)

3) correct, both dodge and parry may be used in the same round but not both on one attack (although some GM's might allow both on one attack). Multiple parry's may be used if the character has more than one attack (again, no more than 1 parry / attack).

Nope, never seen that done, my group has an archer and a priest, the priest is kept busy enough that he doesn't really have time to shoot the enemies.

Tsotha-lanti
2008-09-08, 06:59 AM
Multiple parry's may be used if the character has more than one attack (again, no more than 1 parry / attack).

Incorrect. You're always limited to one parry per round, unless something specifically grants you more (which having A >1 does not do). Even the Lightning Parry talent says "The limit of one parry per round remains in effect" (which, incidentally, means that the talent is only useful to characters with A 3 who only use a single weapon or a two-handed weapon; a character with A 2 is better off using a shield or other weapon that grants a free parry in their off-hand).

SolkaTruesilver
2008-09-08, 07:04 AM
okay. First, let's specify you are talking about Warhammer Fantasy Role Play, 2nd Edition. Because if you aren't, please specify that you are either playing Dark Heresy or 1st Edition (Fantasy)

2) You are allowed. That's pretty much the only way you can manage to cast the spell, sometimes.

3) Exactly. If you are allowed to Parry, (either with a 2nd weapon or because of parrying stance), and to dodge (with the skill), you can try both in the same round, but not more than once each, and never against the same attack.

Not much experience about an Archer/Priest, but this is a game where the archer build is actually a powerful one. So I'd guess i'd be worth it :smallwink:

Tsotha-lanti
2008-09-08, 07:27 AM
Screw archer-priest, go with Engineer-Pistolier-Priest. Master Gunner, Rapid Reload, and multiple braces of pistols. Impact weapons average about 3 points of damage over non-Impact (mostly because they have double the chance of invoke Ulric's Fury), if both have the same Damage value.

bigbaddragon
2008-09-08, 09:06 AM
okay. First, let's specify you are talking about Warhammer Fantasy Role Play, 2nd Edition ...

That is the one (sorry I forgot to mention).


... a character with A 2 is better off using a shield or other weapon that grants a free parry in their off-hand

(For future reference) If you spend all of your attacks during your turn and you carry two weapons than you could parry with your offhand weapon, since it gives you a free parry? If that is correct, assuming you don't have Ambidextrous talent (which removes 20% penalty to your offhand), and are parrying with your offhand would you suffer that penalty to your WS parrying roll (I'd say yes)?


Screw archer-priest, go with Engineer-Pistolier-Priest.

That is a valid point there (mechanics wise) but I doubt that gods of nature and earth would be very approving of their priest using gunpowder weapons. Thanks for sharing the idea anyway :). I came up with distance combatant priest idea because I saw those two spells in Taal & Rhya's lore that can stun and entangle your enemies, why engage in melee if you can keep them away.

Oh, and speaking of Ulric's Fury, I made a 41 damage blow with war hammer last session :smallbiggrin: three 10s in a a row.

Squeeck
2008-09-08, 10:00 AM
(For future reference) If you spend all of your attacks during your turn and you carry two weapons than you could parry with your offhand weapon, since it gives you a free parry? If that is correct, assuming you don't have Ambidextrous talent (which removes 20% penalty to your offhand), and are parrying with your offhand would you suffer that penalty to your WS parrying roll (I'd say yes)?

Two Weapon Fighting (p. 129-130) states that Attacks from secondary hand suffer a -20% WS penalty. This penalty is not mentioned for parries. Besides, secondary hand weapons include shields, and I think it would be too harsh if you would need Ambidexterity to parry reliably with a shield. Also, if the penalty would apply to parries, that would make a buckler more reliable parrying implement than a shield (since buckler is Defensive and Balanced. But then again, buckler is also Specialist weapon...), which seems a bit odd.

To make it more confusing, the Ambidexterity Talent speaks of -20% WS or BS penalty using secondary hand. That could mean parries, as well, so no help from there either.

Well, both interpretations seem to be equally valid, so I guess it's a GM call. I would not assing the penalty, or at the very least would make a special case with the shield.

And then again, you could interpret it this way:

You get the free parry from having a secondary weapon, but nowhere does it state that you should use the secondary weapon for the parry.

Tsotha-lanti
2008-09-08, 10:42 AM
(For future reference) If you spend all of your attacks during your turn and you carry two weapons than you could parry with your offhand weapon, since it gives you a free parry? If that is correct, assuming you don't have Ambidextrous talent (which removes 20% penalty to your offhand), and are parrying with your offhand would you suffer that penalty to your WS parrying roll (I'd say yes)?

Spending your attacks has no bearing on it. Whether your A is 1 or 3, and whether you made a Swift Attack or just stood around, you get one parry as a free action from the off-hand weapon. (Note that you almost never want to use your off-hand weapon to attack. It does not give you an extra attack in 2nd edition, and you take the penalty if you're not Ambidextrous.)

You do not take a penalty - it would be a bit silly if you took penalties for parrying with a shield (or a main gauche), whose primary use is to be held in the "wrong" hand to parry or block. The bullet points on page 130 are very explicit - attacks take a penalty, parries mention no such thing and therefore take no penalty.