View Full Version : D&D's Least Accessible Locales [3.5]

2008-09-12, 03:54 PM
Opinions on officially published D&D locales that are hard to get to or otherwise bloody mysterious.

My personal picks:

Chronias: The Seventh Heaven of Mt. Celestia. Nobody's been there, nobody's allowed to be, and it's ruled by a naked gold man.

Ocanthus: Having to go that deep into Acheron is bad enough, but the bladestorm, frozen Styx and mysterious "end of the Plane" giant ice shard just add to the fun.

The Far Realm: Because it's ... NOT CLOSE!

Agathion: The deepest part of Pandemonium. Crazywind combined with an entire layer of secretive hideyholes = not easy to get to or navigate, and choc-full of fun explorations.

Nessus: The absurd number of gelugons guarding the icy pitfall makes this slightly tough to get to.

2008-09-12, 04:00 PM
Yeah I was going to mention Nessus and The Far Realm. Really, those are pretty much the two realms that are only reachable when it's context sensitive.

2008-09-12, 04:22 PM
Well, Moil's pretty hard to get to, what with having to go through the Tomb of Horrors.

2008-09-12, 04:27 PM
Within Nessus, that one palace whre Asmodeus houses his copy of the Pact Primeval. Now *that's* hard to get do.

2008-09-12, 06:14 PM
In Nessus, everything is hard to get to.

2008-09-12, 06:43 PM
Wherever Pun-Pun doesn't want you to go.

2008-09-12, 06:47 PM
I'm sure there are liches who know of a couple that they aren't telling of.