fraud
2008-09-16, 09:07 PM
Think anything...let's start at the start. build a masterpiece:smallbiggrin:
okay obscure joke time over:smalltongue:
I need to learn how to make a campagin world. I know you have to start small but I sometimes just like to start medium:smallwink: anyway I was hoping for advice/ideas, I only have a basic idea:
A world mainly made up of water and travel across the water is dangerous for powerful monsters, pirates, as well as natures wrath. Because of this cultural influences are rare and the sea is often a site for adventure.
To the west is a continent made up of grasslands and some forests and hills that slightly connects to the north. The west is main starting area for the campagin and is inhabbited mostly by humans.
To the North is the frozen landscape and mountains of which I have no name. Underneat all the mountains is the grand Deep City of the dwarves. It is also home to many monsters that enjoy this climate
The South is an interesting land of forest and jungle, it is inhabbited almost entirely by elves.
The East or "Lowlands", as I call them, is a continent of neverending desert. Ancient cities use to live here but now they have gone extinct and all it's inhabbited by are monsters (maybe there's a lost city around filled with mummies:smallwink:)
Cities of Note:
Stormalong-A city of corruption ruled by the crimelord Tyber Zann. It is a stoping point for ships in the middle of the ocean which is why there's not to many law enforcers or supplies.
Ravenloft-A city ruled by an evil tyrant who has outlawed all magic of any kind
Cliffport (yes, yes, I stole this:smallsigh:)- a famous port surrounded by cliffs.
Possible City Names:
Greyhawk
Griffonford
and that's all I got. Ideas would be helpful, thanks a ton!:smallbiggrin:
okay obscure joke time over:smalltongue:
I need to learn how to make a campagin world. I know you have to start small but I sometimes just like to start medium:smallwink: anyway I was hoping for advice/ideas, I only have a basic idea:
A world mainly made up of water and travel across the water is dangerous for powerful monsters, pirates, as well as natures wrath. Because of this cultural influences are rare and the sea is often a site for adventure.
To the west is a continent made up of grasslands and some forests and hills that slightly connects to the north. The west is main starting area for the campagin and is inhabbited mostly by humans.
To the North is the frozen landscape and mountains of which I have no name. Underneat all the mountains is the grand Deep City of the dwarves. It is also home to many monsters that enjoy this climate
The South is an interesting land of forest and jungle, it is inhabbited almost entirely by elves.
The East or "Lowlands", as I call them, is a continent of neverending desert. Ancient cities use to live here but now they have gone extinct and all it's inhabbited by are monsters (maybe there's a lost city around filled with mummies:smallwink:)
Cities of Note:
Stormalong-A city of corruption ruled by the crimelord Tyber Zann. It is a stoping point for ships in the middle of the ocean which is why there's not to many law enforcers or supplies.
Ravenloft-A city ruled by an evil tyrant who has outlawed all magic of any kind
Cliffport (yes, yes, I stole this:smallsigh:)- a famous port surrounded by cliffs.
Possible City Names:
Greyhawk
Griffonford
and that's all I got. Ideas would be helpful, thanks a ton!:smallbiggrin: