Icewalker
2008-09-23, 07:48 PM
Inspiration (http://www.youtube.com/watch?v=pPND-I2_1dk) (Warning, rather disgusting)
Baneful Teleport
Conjuration
Level: Sor/Wiz 8
Components: V, S, M
Casting Time: Standard action
Range: Touch
Target: One touched creature
Duration: Instantaneous
Saving Throw: Will negates, Fortitude Partial (see text)
Spell Resistance: Yes
This spell instantly transports a being touched to a designated destination, which may be as distant as one mile per caster level. Interplanar travel is not possible. Any objects carried by the target are teleported with them, as long as their weight doesn't exceed their maximum load.
You must be familiar with the destination: it can be a place you know well, either because you can currently see it, you've been there often, or you have used other means (such as scrying) to study the place for at least one hour.
The target makes an initial Will save to resist the teleport entirely.
As opposed to a normal teleport, Baneful Teleport takes the teleported creature through extradimensional spaces, miniscule passages and scathing vacuums, spitting them out on the other side horribly mangled. They take 1d8 damage per two caster levels and are sickened. On a successful Fortitude save, the damage is cut in half and the target is not sickened. If the damage from this spell exceeds their remaining hit points, they come out on the other side an unrecognizable horrific random mangled mess of organs, flesh and bone.
Material Component: A bit of pig or lizard organ.
[hr]
I totally didn't know until today that the spell Teleport Other disappeared sometime between 1st and 3rd edition. This makes for a fun alternative.
Baneful Teleport
Conjuration
Level: Sor/Wiz 8
Components: V, S, M
Casting Time: Standard action
Range: Touch
Target: One touched creature
Duration: Instantaneous
Saving Throw: Will negates, Fortitude Partial (see text)
Spell Resistance: Yes
This spell instantly transports a being touched to a designated destination, which may be as distant as one mile per caster level. Interplanar travel is not possible. Any objects carried by the target are teleported with them, as long as their weight doesn't exceed their maximum load.
You must be familiar with the destination: it can be a place you know well, either because you can currently see it, you've been there often, or you have used other means (such as scrying) to study the place for at least one hour.
The target makes an initial Will save to resist the teleport entirely.
As opposed to a normal teleport, Baneful Teleport takes the teleported creature through extradimensional spaces, miniscule passages and scathing vacuums, spitting them out on the other side horribly mangled. They take 1d8 damage per two caster levels and are sickened. On a successful Fortitude save, the damage is cut in half and the target is not sickened. If the damage from this spell exceeds their remaining hit points, they come out on the other side an unrecognizable horrific random mangled mess of organs, flesh and bone.
Material Component: A bit of pig or lizard organ.
[hr]
I totally didn't know until today that the spell Teleport Other disappeared sometime between 1st and 3rd edition. This makes for a fun alternative.