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Jack Zander
2008-09-27, 12:10 AM
http://www.giantitp.com/forums/showthread.php?t=80863&page=18

For my homebrew system I'm working on, armor gives damage reduction rather than AC. Each armor gives various DR against each of the three types of damage (bludgeoning, piercing, and slashing). I need to know which armors were good against which types of blows, and how easy it was to move in each one.

I can easily make up the numbers so they fit properly with the weapon damage values, but the Internet is failing to provide me on some specific information (what's the difference between banded and splint armor in terms of what they can defend against?)

Thanks in advance to anyone who can provide me with a little bit of info.

Fako
2008-09-27, 02:15 AM
Well, by delving into old edition sites, I found this table:

http://www.legolas.org/items/armor.html

It lists the AC values of armor (remember, lower used to be better...), as well as the bonuses/penalties against Piercing, Slashing, and Bludgeoning that each armor provides.

Not sure if it's what you need, but I hope it helps! :smallsmile:

Zeta Kai
2008-09-27, 05:40 AM
Here (http://www.d20srd.org/srd/equipment/armor.htm#armorDescriptions) are the tables concerning normal armor. Here's the info (http://www.d20srd.org/srd/variant/adventuring/armorAsDamageReduction.htm) on the Armor as Damage Reduction variant, as published in Unearthed Arcana.