Felizginato12
2008-10-12, 08:35 PM
I start this sorta as a community thing and as a jump start for some of the ideas I have had floating around in my brain. For the past few months me and a pal of mine have been thinking about a dream game. It first came in the form of a MMO (to be more accurate, a Survival Horror MMO mixed with third person combat/shooting). We spent a whole night writing down ideas for this game but ultimately decided that the chances of making a game like this would be far outside our reality...
So...
We turned to the cheap and easy world of Table-Top RPGs. :smallwink:
We basically translated some of our ideas over to a Table-Top format and have started the spitballin' process. However, I fear that my relatively inexperience with Table-Tops (I play DnD 3.5 but even so I have only played for about 2 years so I lack the in depth understanding of some of you dinosaurs out there) will threaten to make this game filled to the brim with cheese, cheese, and more cheese. Let's just say i'm more of a dreamer and less of a Let's get down and technical kind of man...
So I come to you playground to see if you can throw any ideas in the pot. I have seen some absolutely brilliant homebrew stuff made on this site so I know you all have the creative juices flowing.
But first, here are the basics:
1. The game is set in a near future. A post apocalyptic world (think the Fallout video games in terms of scenery) where a virus has spread as a result of biological warfare. The United States was the first to be hit by these weapons during a sort of Cold War era stand-off. However, it is believed that mostly all other nations have been hit and infected as well. The game takes place on a fictional east-coast island in America called Black Mesa (yes, I stole the name. You gotta admit, it's a good name. If anyone can think of a better name then throw it out there). where time has passed to reveal groups of survivors forming new communities and settlements as they continue to fight off these "undead" predators.
2. As I have stated, the land will resemble (somewhat) the post apocalyptic setting a described above. Ruins of once proud industrialized cities are starting to be overgrown with new wildlife. Some areas still remain a barren wasteland. The new cities themselves (where the survivors live) resemble a somewhat steam punk setting. This sort of, dirty industrial like world (if you have heard of it, try to imagine the cities in the upcoming Borderlands video game).
3. Undead are not restricted to just zombie-like humans but also mutated humans and creatures.
4. There are six classes: Brawler (melee fighter), Soldier (ranged gun wielding character), Engineer (A jack-of-all trades able to create many useful items), Hunter (one trained and equipped to hunt the undead specifically), Medic (a character trained in healing and using special vaccines to combat some undead), and Splicer (basically this is the same as the Splicers from Bioshock. Again, it's something too cool to pass up).
5. There are no unique races but there are 4 bloodlines. Each bloodline has it's ties to the classes described above. These bloodlines are: Plano, Survivalists, Plague Bringers, and The Union.
The Plano bloodline draw it's past back to those people who had to band together in small groups in order to survive. These were mostly poor and middle class families. To defend themselves some used melee and improvised weapons (Brawler class) while later on, many trained themselves and disciplined their bodies to fight and resist the undead (Hunter class).
The Survivalists comprised of mostly upper class military families and anyone who had access to vast resources and/or firearms. They put their back against the sea and fought off the undead with their advanced weaponry while surviving off of their large supplies. There were those who fought (Soldier class) and those who helped rebuild civilization. In the end, they became the largest stable community in this post-outbreak world.
The Plague Bringers embraced the coming of this virus as a divine act. Others saw it as a leap in scientific research. There were those who embraced becoming infected or living amongst the infected seeing it as an act of god. And then there were those who realized the untapped power in harnessing the virus itself. This gave way to a small society of biologically corrupted citizens (Splicer class).
The "The Union" bloodline was a joint effort between the skilled craftsmen and specialty trained peoples to rebuild a better world and to protect their families from the undead. There were the builders (Engineer class) and the menders (Medic class) who helped survive against the outbreak.
Each bloodline acts as a normal race would in games such as DnD. They describe the society in which the people live in, their relations to each other, their ethics and beliefs, etc.
Okay, well that's just a little bait to see if anyone is interested. If anyone wants to add some ideas or get some more out of me then let me know. Otherwise, I just wanna see how many people are interested in the concept.
So...
We turned to the cheap and easy world of Table-Top RPGs. :smallwink:
We basically translated some of our ideas over to a Table-Top format and have started the spitballin' process. However, I fear that my relatively inexperience with Table-Tops (I play DnD 3.5 but even so I have only played for about 2 years so I lack the in depth understanding of some of you dinosaurs out there) will threaten to make this game filled to the brim with cheese, cheese, and more cheese. Let's just say i'm more of a dreamer and less of a Let's get down and technical kind of man...
So I come to you playground to see if you can throw any ideas in the pot. I have seen some absolutely brilliant homebrew stuff made on this site so I know you all have the creative juices flowing.
But first, here are the basics:
1. The game is set in a near future. A post apocalyptic world (think the Fallout video games in terms of scenery) where a virus has spread as a result of biological warfare. The United States was the first to be hit by these weapons during a sort of Cold War era stand-off. However, it is believed that mostly all other nations have been hit and infected as well. The game takes place on a fictional east-coast island in America called Black Mesa (yes, I stole the name. You gotta admit, it's a good name. If anyone can think of a better name then throw it out there). where time has passed to reveal groups of survivors forming new communities and settlements as they continue to fight off these "undead" predators.
2. As I have stated, the land will resemble (somewhat) the post apocalyptic setting a described above. Ruins of once proud industrialized cities are starting to be overgrown with new wildlife. Some areas still remain a barren wasteland. The new cities themselves (where the survivors live) resemble a somewhat steam punk setting. This sort of, dirty industrial like world (if you have heard of it, try to imagine the cities in the upcoming Borderlands video game).
3. Undead are not restricted to just zombie-like humans but also mutated humans and creatures.
4. There are six classes: Brawler (melee fighter), Soldier (ranged gun wielding character), Engineer (A jack-of-all trades able to create many useful items), Hunter (one trained and equipped to hunt the undead specifically), Medic (a character trained in healing and using special vaccines to combat some undead), and Splicer (basically this is the same as the Splicers from Bioshock. Again, it's something too cool to pass up).
5. There are no unique races but there are 4 bloodlines. Each bloodline has it's ties to the classes described above. These bloodlines are: Plano, Survivalists, Plague Bringers, and The Union.
The Plano bloodline draw it's past back to those people who had to band together in small groups in order to survive. These were mostly poor and middle class families. To defend themselves some used melee and improvised weapons (Brawler class) while later on, many trained themselves and disciplined their bodies to fight and resist the undead (Hunter class).
The Survivalists comprised of mostly upper class military families and anyone who had access to vast resources and/or firearms. They put their back against the sea and fought off the undead with their advanced weaponry while surviving off of their large supplies. There were those who fought (Soldier class) and those who helped rebuild civilization. In the end, they became the largest stable community in this post-outbreak world.
The Plague Bringers embraced the coming of this virus as a divine act. Others saw it as a leap in scientific research. There were those who embraced becoming infected or living amongst the infected seeing it as an act of god. And then there were those who realized the untapped power in harnessing the virus itself. This gave way to a small society of biologically corrupted citizens (Splicer class).
The "The Union" bloodline was a joint effort between the skilled craftsmen and specialty trained peoples to rebuild a better world and to protect their families from the undead. There were the builders (Engineer class) and the menders (Medic class) who helped survive against the outbreak.
Each bloodline acts as a normal race would in games such as DnD. They describe the society in which the people live in, their relations to each other, their ethics and beliefs, etc.
Okay, well that's just a little bait to see if anyone is interested. If anyone wants to add some ideas or get some more out of me then let me know. Otherwise, I just wanna see how many people are interested in the concept.