SoD
2008-10-13, 04:59 AM
NAME OF CLASS
Currently Unnamed
Class Skills
The [insert name here]'s class skills (and the key ability for each skill) are: Climb (Str), Craft (Int), Handle Animal (Cha), Heal (Wis), Hide (Dex), Jump (Str), Knowlege (Geography) (int), Knowlege (Nature) (Int), Listen (Wis), Move Silently (Dex), Spot (Wis), Survival (Wis), Swim (Str), Tumble (Dex), Use Rope (Dex).
Skills Points at Each Level: 6 + Int modifier (x4 at 1st level)
Hit Dice: d6
{table=head]Level|Base Attack<br>Bonus|Fort Save|Ref Save|Will Save|Special
1st|
+0|
+2|
+2|
+0|First Favoured Enemy, Track
2nd|
+1|
+3|
+3|
+0|Combat Style
3rd|
+2|
+3|
+3|
+1|Sneak Attack +1d6
4th|
+3|
+4|
+4|
+1|Evasion
5th|
+3|
+4|
+4|
+1|Second Favoured Enemy
6th|
+4|
+5|
+5|
+2|Sneak Attack +2d6
7th|
+5|
+5|
+5|
+2|Bonus Feat
8th|
+6/+1|
+6|
+6|
+3|Improved Combat Style
9th|
+6/+1|
+6|
+6|
+3|Sneak Attack +3d6
10th|
+7/+2|
+7|
+7|
+3|Third Favoured Enemy
11th|
+8/+3|
+7|
+7|
+3|Bonus Feat
12th|
+9/+4|
+8|
+8|
+4|Sneak Attack +4d6
13th|
+9/+4|
+8|
+8|
+4|Bonus Feat
14th|
+10/+5|
+9|
+9|
+4|Improved Evasion
15th|
+11/+6/+1|
+9|
+9|
+5|Forth Favoured Enemy, Sneak Attack +5d6
16th|
+12/+7/+2|
+10|
+10|
+5|Combat Style Mastery
17th|
+12/+7/+2|
+10|
+10|
+5|Bonus Feat
18th|
+13/+8/+3|
+11|
+11|
+6|Sneak Attack +6d6
19th|
+14/+9/+4|
+11|
+11|
+6|Bonus Feat
20th|
+15/+10/+5|
+12|
+12|
+6|Fifth Favoured Enemy[/table]
Shall add ability descriptions and bonus feat list later. All abilities taken from the rogue or ranger base class. I will, however, be adding extra combat styles (I've always found TWF or Archery slightly constricting). I'm not an experienced homebrewer, so help would be enjoyed!
Currently Unnamed
Class Skills
The [insert name here]'s class skills (and the key ability for each skill) are: Climb (Str), Craft (Int), Handle Animal (Cha), Heal (Wis), Hide (Dex), Jump (Str), Knowlege (Geography) (int), Knowlege (Nature) (Int), Listen (Wis), Move Silently (Dex), Spot (Wis), Survival (Wis), Swim (Str), Tumble (Dex), Use Rope (Dex).
Skills Points at Each Level: 6 + Int modifier (x4 at 1st level)
Hit Dice: d6
{table=head]Level|Base Attack<br>Bonus|Fort Save|Ref Save|Will Save|Special
1st|
+0|
+2|
+2|
+0|First Favoured Enemy, Track
2nd|
+1|
+3|
+3|
+0|Combat Style
3rd|
+2|
+3|
+3|
+1|Sneak Attack +1d6
4th|
+3|
+4|
+4|
+1|Evasion
5th|
+3|
+4|
+4|
+1|Second Favoured Enemy
6th|
+4|
+5|
+5|
+2|Sneak Attack +2d6
7th|
+5|
+5|
+5|
+2|Bonus Feat
8th|
+6/+1|
+6|
+6|
+3|Improved Combat Style
9th|
+6/+1|
+6|
+6|
+3|Sneak Attack +3d6
10th|
+7/+2|
+7|
+7|
+3|Third Favoured Enemy
11th|
+8/+3|
+7|
+7|
+3|Bonus Feat
12th|
+9/+4|
+8|
+8|
+4|Sneak Attack +4d6
13th|
+9/+4|
+8|
+8|
+4|Bonus Feat
14th|
+10/+5|
+9|
+9|
+4|Improved Evasion
15th|
+11/+6/+1|
+9|
+9|
+5|Forth Favoured Enemy, Sneak Attack +5d6
16th|
+12/+7/+2|
+10|
+10|
+5|Combat Style Mastery
17th|
+12/+7/+2|
+10|
+10|
+5|Bonus Feat
18th|
+13/+8/+3|
+11|
+11|
+6|Sneak Attack +6d6
19th|
+14/+9/+4|
+11|
+11|
+6|Bonus Feat
20th|
+15/+10/+5|
+12|
+12|
+6|Fifth Favoured Enemy[/table]
Shall add ability descriptions and bonus feat list later. All abilities taken from the rogue or ranger base class. I will, however, be adding extra combat styles (I've always found TWF or Archery slightly constricting). I'm not an experienced homebrewer, so help would be enjoyed!