Defiant
2008-10-21, 05:18 PM
I figured all these questions were advanced enough not to fit into the Simple Q&A thread, not to mention that they're all nicely related.
For the purposes of these questions, imagine a character who wants to permanently reduce or enlarge their size. For example, a Medium or Large character specializing in the Spiked Chain with Combat Reflexes (like a Fighter) might like to be enlarged to have an even greater reach to get zounds of attacks of opportunity. For another example, a Small or Medium character specializing in hiding and avoiding being hit in combat (like a Rogue) might like to be reduced to have an even greater bonus to Hiding and not being hit.
As far as I know, my research has yielded two ways to do this (when the person himself or herself does not have the necessary spells):
A) Purchase spellcasting services to Reduce or Enlarge Person. Minimum cost: 10gp (Caster Level 1)
Purchase spellcasting services (on the same session) of Permanency to the Reduce or Enlarge Person. Minimum Cost: 2950gp (Caster Level 9 minimum, 2500gp of total for 500XP cost)
Reference Data:
http://www.d20srd.org/srd/equipment/goodsAndServices.htm#spellcastingAndServices
http://www.d20srd.org/srd/spells/reducePerson.htm
http://www.d20srd.org/srd/spells/permanency.htm
B) Purchase an item (such as a ring) that has the continuous property of Reduce or Enlarge Person. Minimum Cost: 4000gp (1 for spell level * 1 for caster level * 2000gp for continuous * 2 for one minute per level duration)
Reference Data (in addition to the above):
http://www.d20srd.org/srd/magicItems/creatingMagicItems.htm
Now this has brought up numerous questions for me. I will number them for simplicity.
1)
All equipment worn or carried by a creature is similarly reduced by the spell.
Melee and projectile weapons deal less damage. Other magical properties are not affected by this spell. Any reduced item that leaves the reduced creature’s possession (including a projectile or thrown weapon) instantly returns to its normal size. This means that thrown weapons deal their normal damage (projectiles deal damage based on the size of the weapon that fired them).
What happens to items picked up by the creature after the casting? Are only the items worn or carried at the time of casting affected by the enlargement/reduction?
If yes, then can a Medium character reduced to Small pick up and use Small-sized armor? What happens when the Medium-turned-Small character's Reduce Person spell runs out? Is he crushed by his armor as he enlarges back?
2) When an enemy spellcaster attempts to dispel a person permanently enlarged (as in A), does the spell level of the Permanency or the spell level of the Enlarge Person apply as the caster level in regards to the Dispel check, or both?
This question also applies to the following Permanency excerpt:
This application of permanency can be dispelled only by a caster of higher level than you were when you cast the spell.
3)
This spell causes instant diminution of a humanoid creature, halving its height, length, and width and dividing its weight by 8. This decrease changes the creature’s size category to the next smaller one. The target gains a +2 size bonus to Dexterity, a -2 size penalty to Strength (to a minimum of 1), and a +1 bonus on attack rolls and AC due to its reduced size.
Ignoring maximum dexterity, that's effectively a +2 to AC, yes?
4) Is there a Enlarge or Reduce spell that is not restricted to the Humanoid type? For example, for a Fey.
That's it for now. I was sure there were more questions, but so much D&D is swirling in and out of my head... Anyways, if more come up, I'll post them in this thread.
For the purposes of these questions, imagine a character who wants to permanently reduce or enlarge their size. For example, a Medium or Large character specializing in the Spiked Chain with Combat Reflexes (like a Fighter) might like to be enlarged to have an even greater reach to get zounds of attacks of opportunity. For another example, a Small or Medium character specializing in hiding and avoiding being hit in combat (like a Rogue) might like to be reduced to have an even greater bonus to Hiding and not being hit.
As far as I know, my research has yielded two ways to do this (when the person himself or herself does not have the necessary spells):
A) Purchase spellcasting services to Reduce or Enlarge Person. Minimum cost: 10gp (Caster Level 1)
Purchase spellcasting services (on the same session) of Permanency to the Reduce or Enlarge Person. Minimum Cost: 2950gp (Caster Level 9 minimum, 2500gp of total for 500XP cost)
Reference Data:
http://www.d20srd.org/srd/equipment/goodsAndServices.htm#spellcastingAndServices
http://www.d20srd.org/srd/spells/reducePerson.htm
http://www.d20srd.org/srd/spells/permanency.htm
B) Purchase an item (such as a ring) that has the continuous property of Reduce or Enlarge Person. Minimum Cost: 4000gp (1 for spell level * 1 for caster level * 2000gp for continuous * 2 for one minute per level duration)
Reference Data (in addition to the above):
http://www.d20srd.org/srd/magicItems/creatingMagicItems.htm
Now this has brought up numerous questions for me. I will number them for simplicity.
1)
All equipment worn or carried by a creature is similarly reduced by the spell.
Melee and projectile weapons deal less damage. Other magical properties are not affected by this spell. Any reduced item that leaves the reduced creature’s possession (including a projectile or thrown weapon) instantly returns to its normal size. This means that thrown weapons deal their normal damage (projectiles deal damage based on the size of the weapon that fired them).
What happens to items picked up by the creature after the casting? Are only the items worn or carried at the time of casting affected by the enlargement/reduction?
If yes, then can a Medium character reduced to Small pick up and use Small-sized armor? What happens when the Medium-turned-Small character's Reduce Person spell runs out? Is he crushed by his armor as he enlarges back?
2) When an enemy spellcaster attempts to dispel a person permanently enlarged (as in A), does the spell level of the Permanency or the spell level of the Enlarge Person apply as the caster level in regards to the Dispel check, or both?
This question also applies to the following Permanency excerpt:
This application of permanency can be dispelled only by a caster of higher level than you were when you cast the spell.
3)
This spell causes instant diminution of a humanoid creature, halving its height, length, and width and dividing its weight by 8. This decrease changes the creature’s size category to the next smaller one. The target gains a +2 size bonus to Dexterity, a -2 size penalty to Strength (to a minimum of 1), and a +1 bonus on attack rolls and AC due to its reduced size.
Ignoring maximum dexterity, that's effectively a +2 to AC, yes?
4) Is there a Enlarge or Reduce spell that is not restricted to the Humanoid type? For example, for a Fey.
That's it for now. I was sure there were more questions, but so much D&D is swirling in and out of my head... Anyways, if more come up, I'll post them in this thread.