sophosbarbaros
2008-10-26, 02:41 PM
I am looking for some help with an Arcane caster specializing in Divination. This will be a character that most of the characters in my current group have met and adventured with before, however due to some DM changing and pretty unexpected story twists, this character left and will be rejoining them after doing quite a bit of "adventuring" on his own.
Leyton Carnassus is a short unassuming looking fellow who was employed for many years as bookeeper/inventory manager/artifact cataloger (sp?) by a rich mercantile trading family with many blackmarket connections. Leyton is fascinated by knowledge and its aquisition and carries a leather folio with sheets and sheets of parchment full of "secret" knowledge. Leyton left his employers suddenly and while they are not actively searching for him, they definately do not like the idea of someone with so much knowledge of their dealings out from under their control.
Leyton will be rejoining a party that he has adventured with before, the party as he left it (therefore the ones who made impressions on him) were an archery focused ranger, an illusionist wizard, and an exceptionally curious priest (later was statted out as a cleric/church inquisitor)
Leyton tends to view knowledge and secrets he has discovered as his own, he doesn't like to share unless he thinks he will be able to garner more useful or secretive knowledge by doing so.
I initially was thinking Wiz/Loremaster and would like to stick with that at least somewhat, but am open to other arcane options.
Human, will be level 15 when rejoining the group, intend to go to 20. Core books, Phb2, and all Completes, other material playable upon review
I would like some help with classes, spells, and feats and skill sets. Combat isn't really a worry as the party can handle things pretty well anyway. I am very interested in out of combat abilities and utility spells. Languages are a must, while there are Div spells like Comprehend Languages and Tongues, I would prefer that the character know them innately (through skill ranks spent or class abilities or however else)
Thanks in advance for the good ideas.
Leyton Carnassus is a short unassuming looking fellow who was employed for many years as bookeeper/inventory manager/artifact cataloger (sp?) by a rich mercantile trading family with many blackmarket connections. Leyton is fascinated by knowledge and its aquisition and carries a leather folio with sheets and sheets of parchment full of "secret" knowledge. Leyton left his employers suddenly and while they are not actively searching for him, they definately do not like the idea of someone with so much knowledge of their dealings out from under their control.
Leyton will be rejoining a party that he has adventured with before, the party as he left it (therefore the ones who made impressions on him) were an archery focused ranger, an illusionist wizard, and an exceptionally curious priest (later was statted out as a cleric/church inquisitor)
Leyton tends to view knowledge and secrets he has discovered as his own, he doesn't like to share unless he thinks he will be able to garner more useful or secretive knowledge by doing so.
I initially was thinking Wiz/Loremaster and would like to stick with that at least somewhat, but am open to other arcane options.
Human, will be level 15 when rejoining the group, intend to go to 20. Core books, Phb2, and all Completes, other material playable upon review
I would like some help with classes, spells, and feats and skill sets. Combat isn't really a worry as the party can handle things pretty well anyway. I am very interested in out of combat abilities and utility spells. Languages are a must, while there are Div spells like Comprehend Languages and Tongues, I would prefer that the character know them innately (through skill ranks spent or class abilities or however else)
Thanks in advance for the good ideas.