Lyndworm
2008-10-27, 07:20 PM
Mostly out of curiosity, could anyone here help me figure out the LA for a marilith?
Here are the relevant stats:
Size/Type: Large Outsider (Chaotic, Demon, Extraplanar, Evil)
Hit Dice: 16d8+144
Speed: 40 ft. (8 squares)
Space/Reach: 10 ft./10 ft.
Str +18 Dex +8 Con +18
Int +8 Wis +8 Cha +14
+16 natural armor
Tail slap +22 melee (4d6+4)
6 Slams +24 melee (1d8+9)
DR10/Good and Cold Iron
Darkvision 60ft.
Immunity to Electricity and Poison
Resistance to Acid 10, Cold 10, and Fire 10
SR25
Telepathy 100 ft.
Constrict (Ex): A marilith deals 4d6+13 points of damage with a successful grapple check. The constricted creature must succeed on a DC 27 Fortitude save or lose consciousness for as long as it remains in the coils and for 2d4 rounds thereafter. The save DC is Strength-based.
Improved Grab (Ex): To use this ability, a marilith must hit with its tail slap attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it succeeds on the grapple check, it can constrict.
Spell-Like Abilities: At will—align weapon, blade barrier (DC 23), magic weapon, project image (DC 23), polymorph, see invisibility, telekinesis (DC 22), greater teleport (self plus 50 pounds of objects only), unholy aura (DC 25). Caster level 16th. The save DCs are Charisma-based.
Summon Demon (Sp): Once per day a marilith can attempt to summon 4d10 dretches, 1d4 hezrou, or one nalfeshnee with a 50% chance of success, or one glabrezu or another marilith with a 20% chance of success. This ability is the equivalent of a 5th-level spell.
True Seeing (Su): Mariliths continuously use this ability, as the spell (caster level 16th).
Skills: Mariliths have a +8 racial bonus on Listen and Spot checks.
As you can see, it's quite powerful. I was thinking that it would be about LA +15. Am I correct?
If I am correct, then how could I change it in such a way as to perhaps show a Lesser Marilith or young Marilith, no higher than LA +5?
Thanks for all the help.
Zack
Here are the relevant stats:
Size/Type: Large Outsider (Chaotic, Demon, Extraplanar, Evil)
Hit Dice: 16d8+144
Speed: 40 ft. (8 squares)
Space/Reach: 10 ft./10 ft.
Str +18 Dex +8 Con +18
Int +8 Wis +8 Cha +14
+16 natural armor
Tail slap +22 melee (4d6+4)
6 Slams +24 melee (1d8+9)
DR10/Good and Cold Iron
Darkvision 60ft.
Immunity to Electricity and Poison
Resistance to Acid 10, Cold 10, and Fire 10
SR25
Telepathy 100 ft.
Constrict (Ex): A marilith deals 4d6+13 points of damage with a successful grapple check. The constricted creature must succeed on a DC 27 Fortitude save or lose consciousness for as long as it remains in the coils and for 2d4 rounds thereafter. The save DC is Strength-based.
Improved Grab (Ex): To use this ability, a marilith must hit with its tail slap attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it succeeds on the grapple check, it can constrict.
Spell-Like Abilities: At will—align weapon, blade barrier (DC 23), magic weapon, project image (DC 23), polymorph, see invisibility, telekinesis (DC 22), greater teleport (self plus 50 pounds of objects only), unholy aura (DC 25). Caster level 16th. The save DCs are Charisma-based.
Summon Demon (Sp): Once per day a marilith can attempt to summon 4d10 dretches, 1d4 hezrou, or one nalfeshnee with a 50% chance of success, or one glabrezu or another marilith with a 20% chance of success. This ability is the equivalent of a 5th-level spell.
True Seeing (Su): Mariliths continuously use this ability, as the spell (caster level 16th).
Skills: Mariliths have a +8 racial bonus on Listen and Spot checks.
As you can see, it's quite powerful. I was thinking that it would be about LA +15. Am I correct?
If I am correct, then how could I change it in such a way as to perhaps show a Lesser Marilith or young Marilith, no higher than LA +5?
Thanks for all the help.
Zack