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Castaras
2008-10-28, 10:06 AM
Currently lost in it's depths once again. :smalltongue:

Any of you people play this? Creatures you like? Dungeons you prefer to make?

I'm currently using the map editor to make a massive dungeon filled to the brim with critters of both good and evil alignment. >.> So much fun...*goes back to play with her mistresses and dark angels*

*...not in that way, silly. :smallsigh: :smallamused:*

Wraith
2008-10-28, 10:16 AM
I genuinely adore this game - I've lost count of the hours, days and weeks I've spent on it, building enormous dungeons and slapping the heck out of my creatures simply for the pleasure of doing so.

And yet I never quite got the knack of attracting Dark Angels :smallyuk: Just as well that I prefer Salamanders to take my front lines. Not the smartest idea I know, but those little guys are adorable.

Truly, the death of Bullfrog was a tragedy - I don't think we'll ever see such a simple yet engaging game again, despite imitators like Evil Genius.

Castaras
2008-10-28, 12:16 PM
Indeed. Is a real pity Bullfrog disappeared, and along with it the plans for DK 3. :smallfrown:

But eh. I has my DK 2 and I'm happy. :smallbiggrin: Lots of fun creating massive dungeons filled with both heroes and villains...

Jibar
2008-10-28, 12:35 PM
Must resist...

Every time I reinstall Dungeon Keeper II, every time, all I end up doing is loading the first My Pet Dungeon and messing around in there. Trying to get one of every monster, building ridiculously complicated trap systems, getting the Elite Dark Angel...
Usually it just ends up as "Vampires and Warlocks! I need Vampires and Warlocks!"

Calamity
2008-10-28, 02:14 PM
Warlocks are easy to get.

I love this game. It's one of my absolute favourites of all time. In battle, I tend to use mostly Dark Mistresses and Dark Angels, 'cos, damn, are they powerful.

How come it's usually Goblins that win the jackpot in the casino? Or, at least for me.

Lord Herman
2008-10-28, 02:18 PM
How come it's usually Goblins that win the jackpot in the casino? Or, at least for me.

That's just because goblins come there more often, since they're usually level 4 by the time you build a casino, and they don't have any other duties in the dungeon.

Bouregard
2008-10-28, 02:39 PM
played it one and a half year. Maybe one of the greatest games ever.

I'm a pretty big fan of legions of either goblins or skeletons. Ever win a mission with like 50 skeletons?hrhr. Enemy don't knowwhat hit them. Also trapbuilding is kinda funny. Especially in that vamps-attack-mission.


That's just because goblins come there more often, since they're usually level 4 by the time you build a casino, and they don't have any other duties in the dungeon.

Pff... you never let them keep that money right?

Malek
2008-10-28, 03:21 PM
DK2, meh. DK1 was much better IMO.

Adeptus
2008-10-28, 04:55 PM
I liked Dungeon Keeper, the first one.

These days I play Dwarf Fortress (http://dwarf.lendemaindeveille.com/index.php/Main_Page).

The Evil Thing
2008-10-28, 05:01 PM
I love DK2 to bits. I preferred DK1 but I can't get the blasted thing to run on Vista (or XP, for that matter) - the sound is broken and the graphics don't work. A real shame that is.

I used to spend hours on My Pet Dungeon, just trying to build the most aesthetically pleasing dungeon, followed by elaborate trap and guard systems. That was fun.

Evil Genius was good but too hard - DK let you just switch your brain off and have a laugh.

Kane
2008-10-28, 05:33 PM
Well, I've got DK 1, and it's all I've played. I like it, but it's severely crippled by the lack of skirmish, sandbox, or whatever mode. (And the fact that the last time I got anywhere in it, I got to something like mission eight before running into a brick wall.)

All in all, I think I'd love either DK2 or the expansion pack to DK1, but can't get either.

TurkeyTGNom
2008-10-28, 10:12 PM
Truly, the death of Bullfrog was a tragedy -

WOAH WOAH WOAH!

*screeching hault*

:smalleek:

Did I miss something? When did Bullfrog croak? Was it recently?

Bouregard
2008-10-29, 02:45 AM
WOAH WOAH WOAH!

*screeching hault*

:smalleek:

Did I miss something? When did Bullfrog croak? Was it recently?

shortly after DK2 i believe. Massive copyright violations of DK2 helped.

Castaras
2008-10-29, 04:49 AM
WOAH WOAH WOAH!

*screeching hault*

:smalleek:

Did I miss something? When did Bullfrog croak? Was it recently?

A while ago, unfortunately. :smallfrown: They made some of the best games...

Yeah, I haven't played DK I. I've just been having too much fun with DK II and the map editor I found and MPD. Love Sandbox. ^.^

Pronounceable
2008-10-29, 05:11 AM
As said, DK1 is MUCH better. And it has a MUCHO COOLO final boss in the almighty Avatar. Still, sequel has its moments.

My preferred fighting force consists mainly of a handful of knights. Until those two or three of biles I've been healing get to lv8 in arena. Then it's chemical warfare all the way...

I don't like angels much. Ever since the secret elite maxed angel of last level freaked out and ran after seeing the King approach, I've considered them to be twittering crybabies. I much prefer the brave skellies who don't hesitate a moment before throwing themselves upon the King, even if they're lv1.


But the first is by far a better sp game. Not to mention the awesometastic possibility of the Horny Horde in the later levels...

The best moments in the original are the ones when heroes destroy an enemy keeper. One such occasion is on lv19 where I can lead the horribly powerful hero army (that I'm supposed to defeat with lv1 critters and whatever converts I can scrounge, to gain access to training rooms) into the heart of the only named enemy Wisel with cunning. There's also the final level, where it's quite difficult but doable to free the Avatar and make him defeat the strongest keeper of the game all by himself.
(Wonder how HE felt after doing that? Course that don't protect him from ME, but still, that was a great day for the forces of Good.)

The best moment in the sequel was capturing the King. Exploit, schmexploit: I CAUGHT THE KING. Am I good, or am I good?

Unfortunately he doesn't convert, not even after an hour of torture.

SolkaTruesilver
2008-10-29, 05:31 AM
Unfortunately he doesn't convert, not even after an hour of torture.

Yee of little patience, please remember the Drow's teachings:

Do not grow impatient in your time of torture, derive pleasure out of it. Torture is an entertainment in itself.

Torturing the King? Hell yhea :smallbiggrin:

Bouregard
2008-10-29, 11:38 AM
Yee of little patience, please remember the Drow's teachings:

Do not grow impatient in your time of torture, derive pleasure out of it. Torture is an entertainment in itself.

Torturing the King? Hell yhea :smallbiggrin:


1hour? mhmmm let him turn a day or two and i will say hes unconvertable. Ever tryed to convert a royal guard? Thats time consuming.
I love if my enemy had strong weapons/mooks. I can steal all of them!

The Evil Thing
2008-10-29, 12:49 PM
1hour? mhmmm let him turn a day or two and i will say hes unconvertable. Ever tryed to convert a royal guard? Thats time consuming.
I love if my enemy had strong weapons/mooks. I can steal all of them!
That's good to an extent but it's a real pain in the neck since they like fighting with your own minions (who are usually of comparable strength anyway). I want to dig pretty patterns in the ground, not babysit my mooks.

PePe QuiCoSE
2008-10-29, 01:52 PM
DK1 was really a greater game than DK2 achieved to be. Still, DK2 had good add-ons and was a great sequel to the game. And DK2 was not truly done by bullfrog, but by EA.
I could never get DK2 to work in multiplayer unfortunately :( (As far as i recall DK1 didn't have Internet support, only LAN).

Mephit
2008-10-29, 02:08 PM
I much prefer the brave skellies who don't hesitate a moment before throwing themselves upon the King, even if they're lv1.

Seconded. Most of my evil armies are mostly skelies. I just love their insane 'no fear' attitude, their charge cry, and you can keep them in masses. ^^
This is why I never attack without my imps paving the way. The enemy often lets bodies go to waste. :smallfrown:

Well, them, and vampires. Low upkeep costs.
I've never been much of a fan of the Dark Angels. They're hard to get, they cost a lot of mine, and are a bit too stuck up. No, if I want elite forces, I'll just train my skellies. (Which translates into: keep them fighting until a couple high levels are left. It makes army transportation easier.)

In the end, my armies always consist of the minimum utility units (Warlocks for spells, trolls for traps...) and everything else skeletons, vamps and gobs. Sure, not exactly efficient. But my, what anarchy as the Horde drops in. :smallbiggrin:

Bouregard
2008-10-29, 02:17 PM
Seconded. Most of my evil armies are mostly skelies. I just love their insane 'no fear' attitude, their charge cry, and you can keep them in masses. ^^
This is why I never attack without my imps paving the way. The enemy often lets bodies go to waste. :smallfrown:

Well, them, and vampires. Low upkeep costs.
I've never been much of a fan of the Dark Angels. They're hard to get, they cost a lot of mine, and are a bit too stuck up. No, if I want elite forces, I'll just train my skellies. (Which translates into: keep them fighting until a couple high levels are left. It makes army transportation easier.)

In the end, my armies always consist of the minimum utility units (Warlocks for spells, trolls for traps...) and everything else skeletons, vamps and gobs. Sure, not exactly efficient. But my, what anarchy as the Horde drops in. :smallbiggrin:


Yep, thats the true keepers way, by the way. I usually keep some elitetroops in the backhand for those occassional slaughter. Each of them gets its own room with chickens, bed, temple, casino and something to work. +a big closed door. A lvl 10 royal guard or dark angels mob the floorwith pretty anything.

Also if possible some of the enemycreatures will convert to be my buff up troops the shieldbuff is extremly nice.

Pronounceable
2008-10-29, 04:36 PM
^^I've always favored vampolimpics in My Pet Dungeon. Create 25 vampires and drop them all into the combat pit. When it's over, heal the champ and throw all surviving vampires back in. THERE CAN ONLY BE ONE! Alternately, throw a whole bunch of heroes into the pit with a handful of your troops. They'll team up against our guys and we get a grand melee. When our guys are down, they'll have to turn on their friends. Mmmm, evil. Usually, last'll be a royal guard standing. Those guys are tough.


You know folks, you've done it. I'm gonna fire up the good ol DK2 right now...

I think I HAD converted a Lord once, but level didn't end untill I killed him. But I'm not sure if that's true or the construct of a diseased mind. Time to find out...

And, I'll let you in on the little secret of catching uncapturable heroes (so maybe someone else'll be curious enough to try it and it won't be just me who's been corrupted by this thread). Let them into your domain. Build a 5x5 combat pit except the middle square (so it's completely useless). When the hero's at central 3x3 area where the actual pit will appear, build the last block. Congrats, you got the spineless dogooder trapped! But he still doesn't know we've got him. Hit the fool with lightning to show him the error of his ways. When he's back up, he's officially captured. Take THAT, you lousy hero!

Also works with the prison. I think you can also sacrifice them with a temple this way, but I'm not sure. I'll try that as well.

Bouregard
2008-10-30, 04:39 AM
King Reginald, Lord of the Land and the Stone Knights are if I read the editor correct set to a torture time of 32'000 seconds. So round aboout 9hours of turning on top of red hot coals, or 9 hours on an electric chair should do the job *g*

Castaras
2008-10-30, 02:21 PM
King Reginald, Lord of the Land and the Stone Knights are if I read the editor correct set to a torture time of 32'000 seconds. So round aboout 9hours of turning on top of red hot coals, or 9 hours on an electric chair should do the job *g*

And if you really wanted, you could set their torture time to much less using the editor. :smallamused:

You can do that with Horny as well, iirc. :smallbiggrin:

Bouregard
2008-10-30, 02:56 PM
And if you really wanted, you could set their torture time to much less using the editor. :smallamused:

You can do that with Horny as well, iirc. :smallbiggrin:

next time i'm level 20 i let the king smack down his very own stoneknights hrhr.

By the way what other heroes you usually convert because they are better then the evil counterparts? I like the leven archers pretty much. They fire fast and aim good. exactly that longrangefighter usually evilside lacks. And of course the royal guards. Best blockers ingame.

Pronounceable
2008-10-30, 08:46 PM
It seems DK2 doesn't like newer graphics cards and/or operating systems. Let this be a lesson to all: don't upgrade past Win98.

Demented
2008-10-31, 02:16 AM
Well, you could try the Compatibility Modes for 95 and 98.... (I know Vista has them. XP might have them, though I never needed them, and thus never used them. (Though, I don't have DKII, so there's no proof here that it'll help you with anything.) Yes, those are nested parentheses.)

The Evil Thing
2008-10-31, 03:23 AM
It seems DK2 doesn't like newer graphics cards and/or operating systems. Let this be a lesson to all: don't upgrade past Win98.
DK2 works fine in Vista x64. It's just XP that gives you a hard time. (I've always wanted to be able to say that.)

Bouregard
2008-10-31, 03:36 AM
DK2 works fine in Vista x64. It's just XP that gives you a hard time. (I've always wanted to be able to say that.)

I run DK2 under Windows XP no problems.
XP works fine if you use the patched up version. (And set compatibility mode to win 98)

BTW: never knowed that wizards are faster researchers then warlocks. Seems that i can throw warlocks no right back in the portal.

Castaras
2008-10-31, 04:56 AM
On Win XP - there are a variety of fixes out there for Dungeon Keeper.

If you don't mind using a no-cd crack, it actually makes the game run better than the "proper" version. And, according to what I know of law, it is legal to do that when you have a version of the game. :smallwink: Google it and you'll find it.

There's also the patch which does wonders.

And there's This forum (http://www.keeperklan.tk/) which has lots of useful info and software.

And hero comparisons I've found:
Dark Angels > Vampires > Wizards/Fairies > Warlocks for research
Warlocks are better combat-wise than Wizards, however.
Giants > Bile demons for manufacturing. Plus they're better fighters
Royal Guards = AWESOME.
Elven Archers = Better than Dark Elves.
Thieves = Look cooler than Rogues :smallwink:
Dwarves + anything else = Skeleton/Vampire food

Edit: And just remembered - Monks = awesome dark temple worshippers. Mana regain = V. Good

Bouregard
2008-10-31, 06:34 AM
On Win XP - there are a variety of fixes out there for Dungeon Keeper.

If you don't mind using a no-cd crack, it actually makes the game run better than the "proper" version. And, according to what I know of law, it is legal to do that when you have a version of the game. :smallwink: Google it and you'll find it.

There's also the patch which does wonders.

And there's This forum (http://www.keeperklan.tk/) which has lots of useful info and software.

And hero comparisons I've found:
Dark Angels > Vampires > Wizards/Fairies > Warlocks for research
Warlocks are better combat-wise than Wizards, however.
Giants > Bile demons for manufacturing. Plus they're better fighters
Royal Guards = AWESOME.
Elven Archers = Better than Dark Elves.
Thieves = Look cooler than Rogues :smallwink:
Dwarves + anything else = Skeleton/Vampire food

Edit: And just remembered - Monks = awesome dark temple worshippers. Mana regain = V. Good



Enemy knights are pretty much the same as dark knights, so just convert them they turn the first missions in a slaughter.

Dwarvs? Hehe i use some if i have pretty much digging to do. They do those also extremly fast. good to slaughter imps. Also hillarious as ammunitionfor biles/giants

Fairyies should always be skeletified. Half your creatures seems to hate them, also they got nearly no HP.

Giants are at low level stronger then biledemons, yeah but at lvl 8+ the bile wins cause of his abilities.

And monks are just superb. Praying + armor can turn an army to near imortality.

potatocubed
2008-10-31, 07:39 AM
My favourite part of DK2 was a special thing I unlocked by playing at 2 am or so. The Dungeon Keeper voice comes on and says:

"Your late-night perseverance has earned you a special hint: GO TO BED!"

:smallbiggrin:

Bouregard
2008-10-31, 08:20 AM
There are several random comments. If you need absurd amount of time for a mission the voice whispers

"the stoned wall of your dungeon await yxou next move with interest."

or some more or less strange ones:

"A lost soul has entered your dungeon, oh, it wandered out again"
"You dungeon is full of yoghurt"
"One of your Imps can do a great impression of you, he even can do the ears"

hrhrhr

Castaras
2008-10-31, 08:22 AM
I always end up getting

"You have an excess of Mistresses in your dungeon. There's a word for keepers like you."

"Your minions demand cable."

"Your dungeon floor is lumpy. Order your minions to jump up and down."

And on MPD...

"Keeper, your dungeon is emptier than your head."

The imp impression one always happens when you get your 20th Imp. Is quite amusing.

Calamity
2008-10-31, 08:34 AM
I can't find my DKII disc. :smallfrown:

However, I've been playing the first DK instead. And the dungeon specials that come in those boxes?: Awesome. I've used Transfer creature to take my level 10 Orc through 3 levels.

Oh, just thought I'd point out, DKI works fine on XP, and I've not even got it in compatibility mode.

And on those messages:

I only remember get the imp and cable ones, but those ones that have been posted? Hilarious.

I seem to remember hating the 'It is payday' message though. :smalltongue:

The Evil Thing
2008-10-31, 02:42 PM
"the stoned wall of your dungeon await yxou next move with interest."
"The very rock yawns with anticipation of your next fascinating move."

It happens with you do nothing for five minutes (including moving the camera) if I recall correctly.

Tola
2008-11-02, 02:54 PM
next time i'm level 20 i let the king smack down his very own stoneknights hrhr.

Bad idea.

The Stone Knights have ridiculous amounts of health. Though they're not invincible(they CAN be harmed by other things/creatures), only the Reaper can do enough damage to them to be worth it. They cannot be healed, and don't have many tasks.

How do I know this?

Downloaded a map which had them usable.

Bouregard
2008-11-02, 02:56 PM
convert a stoneknight to kill the other one? hrhrhr
Actual I play a mass convert game. Every creature I come across that is not mine have to be captured, tortured hrhr...
Attacked the fairy fortress with close to 90 minions.

Wraith
2008-11-02, 04:35 PM
My favourite part of DK2 was a special thing I unlocked by playing at 2 am or so. The Dungeon Keeper voice comes on and says:

"Your late-night perseverance has earned you a special hint: GO TO BED!"

:smallbiggrin:

I've heard a similar one that goes something like:

*YAWNS* "Surely even Keepers have a lair to go to...?"

Made me laugh for ages, that did. I knew the game had a sense of humour, but I've never heard one that asked me to stop playing it before, let alone so subtly...

Castaras
2008-11-03, 10:58 AM
"Your dungeon is on an incline. Angry creatures can't play marbles."

:smallbiggrin:

And I found out that Dark Angels are not as good researchers as Warlocks, according to the stats displayed in the editor. Daaamn. :smallsigh:

Exachix
2008-11-03, 11:13 AM
"The Very Rock yawns in anticipation of your next move, keeper."

=D.

In a dungeon with no creatures.

Brother Oni
2008-11-07, 07:34 AM
I vaguely remember one quote going on about a magical device in the other room that was warm and comfortable, which when used will miraculously remove all fatigue and tiredness, called a bed.

Exachix
2008-11-07, 09:03 AM
Hopefully someone here will be able to awnser this

Sometimes, around the health flower, I get a circle, with a sort of lock at the bottom.

Does anyone know what this is?

Jinura
2008-11-07, 03:15 PM
Is there any way to get this game for free at the moment?`... Sounds pretty cool to me.

Player_Zero
2008-11-07, 03:40 PM
BEWARE. THE LORD OF THE LAND APPROACHES.


I have come to rid the world of your evil!

Right here. Oh yes. I played through the Deeper Dungeons of Dungeon Keeper Gold too. And let me tell you, those are NOT easy. You are usually mobbed by a dozen or so level ten samurai within the first ten minutes kind of hard. Protip: Boulder traps are overpowered as hell.

Dungeon Keeper 2? Pretty good, pretty fun. I must say I prefer the first one... The second one didn't seem to have much challenge to it. Even the last land is fairly straight forward if you keep in mind that you can convert heroes over the portal limit.

And the bugged AI on the vampire level was pretty silly. The one where all those vampire move directly to your dungeon heart before doing anything, allowing you to just murder them en route without them fighting back.

Either way, it is good to be bad.


Hopefully someone here will be able to awnser this
Sometimes, around the health flower, I get a circle, with a sort of lock at the bottom.
Does anyone know what this is?
Sounds like a protection spell to me. Unless you mean around the key heroes/objectives of the map, which I don't think you do.

Pronounceable
2008-11-07, 08:08 PM
Hopefully someone here will be able to awnser this

Sometimes, around the health flower, I get a circle, with a sort of lock at the bottom.

Does anyone know what this is?

I remember something like that. It happened when you right clicked on a hero, I think. Though I have no idea what actually it means.


Is there any way to get this game for free at the moment?`... Sounds pretty cool to me.

Not legally.

Castaras
2008-11-08, 06:31 AM
Not legally.

At least here in Britain, there's still copies of it from Sold Out software floating around. I see it in Game quite a bit.

RPGuru1331
2008-11-09, 06:53 PM
I tried the NoCD Crack, but my computer is still not liking DK2. The patches help, you say?

NEO|Phyte
2008-11-09, 07:08 PM
Also, for DK1, IIRC, you can add -1player to the end of your shortcut to make it so you can do skirmishes against the computer.

Castaras
2008-11-10, 11:02 AM
I tried the NoCD Crack, but my computer is still not liking DK2. The patches help, you say?

Yup. The patches rock.

RPGuru1331
2008-11-10, 01:18 PM
Hope so. The game crashed on me when I was settled in during the third or fourthish mission, where you get the Dark Elves. And of course, I didn't save, because I wanted to make sure I didn't save scum.

Edit: The patches are not recognizing my install. Most vexing. Are they supposed to be done sequentially? (1.1, then 1.2, then 1.3, then 1.4..)

Further Edit: Never mind. It's just not working at all now.

Castaras
2008-11-10, 04:05 PM
=S

Try reinstalling, then patching.

Pronounceable
2008-11-10, 04:20 PM
I just had a dream of DK. Among other things, there were Doom monsters (mancubi FTW!) and the Reaper was slaughtering them.
...
No amount of patching works for me. On the plus side, it means I'm playing DK.

RPGuru1331
2008-11-10, 05:15 PM
=S

Try reinstalling, then patching.

Nah, I got it. I was using a CD Crack for 1.0. I switched .exes back to the original and found a CD Crack for 1.7