Kiren
2008-11-03, 03:04 PM
Pinecone
Pinecones are of Diminutive
Pinecone base roll speed is 10ft
Natural ammo: A pinecone can be shot with any crossbow or slingshot.
Summon Firn- The pine cone can summon a spelling Incorrect tree once per day, the Firn attacks the minds of its enemies with its mind control ability's dealing 1d12 per 2 rounds for 1d10 rounds. The Firn has half the current hitpoints of the Pinecone.
Natures armor: The pinecone gains +2 natural armor any unarmed attacks result
in 1d12 damage to the attacker.
Automatic languages:Bush, tree, grass, Leaf, Bonus languages: Animal,
Common, Fruit, Vegetable
Potato
Size:Tiny
Potato's base roll speed is 10 feet
Mash: The Potato gains a 1d12 slam attack
Burrito: The potato Burritos the enemy, All Potatos wear sombreros and gain a +2 to disguise check
Free Sombrero and Pancho: The Potato gains a free sombrero and Pancho
Photosynthesis: The potato gains 1 Hitpoint per turn in sunlight, max is max hitpoints. This increases by 1 every hitdice the potato gains
Automatic Language: Common, Potatonise Spanish Bonus languages:Any besides secret languages.
Spork
# Sporkness: The Spork gains all the good parts of being tiny and medium.
# Spork base land speed is 50 feet.
# 3 extra feats at 1st level.
# Automatic Language: All the languages + Potatonise
# Sporkin': The spork gains the living construct as soon as they are made
# Favored Class: Any. When determining whether a multiclass spork takes an experience point penaltys
Cactii
"Im surrounded by Cactii...."
The Cactii are the inhabitants of the desert, unlike their more plantlike brethren they can move *Or actually burrow from place to place or drag through the ground which brings up a interesting way they do this in buildings.
Size:Medium
Type:Plant
Cactii's Base Drag speed is 40 feet
Emerge: Cactiis can burrow underground and sprout up under a enemy for 1d6 piercing damage*add one dice to it every 5 levels*, the returning back, this also can be used as a mode of transport, but only out of combat, for double the drag speed.
Automatic Language: Tree, Cactii, Common, Bonus: Any besides secret languages.
Favored Class: Any. When determining whether a multiclass Cactii takes an experience point penalty, his or her highest-level class does not count.
Spider Spork
"Spider spork, spider spork, does whatever a spider spork can"
Spider spork is a masked crusader who helps people with his spider spork powers, can he punch? can he spin a web? he cant becauses hes a spider spork.
The spork-fan template is as follows
"Spork-fan" is an acquired template that can be added to any corporeal creature that gets bitten by a radioactive Spork
Size and Type: The creature drops a size or gains a size *To be closer to a spork* and gains the living construct type.
Hit Dice: no change
Speed: Base speed turns to 50
Armor class: The Base creature gains plastic particles in their skin, +2 Armor class natural armor
Feats: The Spork gains 3 bonus feats
La:2
The Laser Beams
A small culture of Lasers, they are at war with the Cactii, but not quite in league with the Fraction Fsornks.
Medium: As Medium creatures, laser have no special bonuses or penalties due to their size.
Laser base land speed is 30 feet.
Overcharge: The Laser beam once per day as a standard action, activate the overcharge which blinds as flare as a caster level of the beams level.
Reflect: Once per day the Laser can reroll a bad save, this ability refreshes after 24 hours including a appropriate sleeping time.
Automatic Language: Common, Laser. Bonus Languages: Any (other than secret languages, such as Druidic). See the Speak Language skill.
Favored Class:Wizard, laser beams making ray beams
Fraction Fsornks
*enemy race*
Spork Plastic: They are sporks except for the following
Multiply: The Fraction Fsornks multiply at a rate of 1, 2, 4, 8, To a max of 1000 and will regenerate their numbers until the Original Fraction Fsornk dies, Then all the other Fraction Fsornks die when they are killed or their time comes. The original is treated as a king. Only the original Fraction Fsornk will get this ability and will not be passed on to children or other Fraction Fsornks when it dies.
Hivemind: All Fraction Fsornks are linked up teleplasticly to other fraction Fsornks and some Winter Brehrs. and can communicate within 100 feet of each other. This can be surpressed but to do so is illegal in Fraction Fsornk's law.
Winter Brehrs
The Winter Brehrs were the unwritten ally of the Fraction Fsornks, they will be written now.
Winter Brehrs are of Large size
Winter Brehrs Have a base land speed of 40
Winter coat: Winter Brehrs take no penalty in cold weather and can move across cold land *Ice, snow ect* without penalty.
Nuclear Cannon: Winter Brehrs are equipped with Nuclear cannons that once per week can shoot a Nuclear warhead at the enemies dealing 6d12 per ounce of Uranium, The winter Brehrs have no protection from the Uranium,
this attack cannot miss if aimed in the direction of the enemy.
Sniper Rifle:Winter Brehrs have sniper rifles that can deal 1d10 damage at a range increment of 200, at level 15 the sniper rifle is considered vorpal even thought its a piercing weapon.
Pinecones are of Diminutive
Pinecone base roll speed is 10ft
Natural ammo: A pinecone can be shot with any crossbow or slingshot.
Summon Firn- The pine cone can summon a spelling Incorrect tree once per day, the Firn attacks the minds of its enemies with its mind control ability's dealing 1d12 per 2 rounds for 1d10 rounds. The Firn has half the current hitpoints of the Pinecone.
Natures armor: The pinecone gains +2 natural armor any unarmed attacks result
in 1d12 damage to the attacker.
Automatic languages:Bush, tree, grass, Leaf, Bonus languages: Animal,
Common, Fruit, Vegetable
Potato
Size:Tiny
Potato's base roll speed is 10 feet
Mash: The Potato gains a 1d12 slam attack
Burrito: The potato Burritos the enemy, All Potatos wear sombreros and gain a +2 to disguise check
Free Sombrero and Pancho: The Potato gains a free sombrero and Pancho
Photosynthesis: The potato gains 1 Hitpoint per turn in sunlight, max is max hitpoints. This increases by 1 every hitdice the potato gains
Automatic Language: Common, Potatonise Spanish Bonus languages:Any besides secret languages.
Spork
# Sporkness: The Spork gains all the good parts of being tiny and medium.
# Spork base land speed is 50 feet.
# 3 extra feats at 1st level.
# Automatic Language: All the languages + Potatonise
# Sporkin': The spork gains the living construct as soon as they are made
# Favored Class: Any. When determining whether a multiclass spork takes an experience point penaltys
Cactii
"Im surrounded by Cactii...."
The Cactii are the inhabitants of the desert, unlike their more plantlike brethren they can move *Or actually burrow from place to place or drag through the ground which brings up a interesting way they do this in buildings.
Size:Medium
Type:Plant
Cactii's Base Drag speed is 40 feet
Emerge: Cactiis can burrow underground and sprout up under a enemy for 1d6 piercing damage*add one dice to it every 5 levels*, the returning back, this also can be used as a mode of transport, but only out of combat, for double the drag speed.
Automatic Language: Tree, Cactii, Common, Bonus: Any besides secret languages.
Favored Class: Any. When determining whether a multiclass Cactii takes an experience point penalty, his or her highest-level class does not count.
Spider Spork
"Spider spork, spider spork, does whatever a spider spork can"
Spider spork is a masked crusader who helps people with his spider spork powers, can he punch? can he spin a web? he cant becauses hes a spider spork.
The spork-fan template is as follows
"Spork-fan" is an acquired template that can be added to any corporeal creature that gets bitten by a radioactive Spork
Size and Type: The creature drops a size or gains a size *To be closer to a spork* and gains the living construct type.
Hit Dice: no change
Speed: Base speed turns to 50
Armor class: The Base creature gains plastic particles in their skin, +2 Armor class natural armor
Feats: The Spork gains 3 bonus feats
La:2
The Laser Beams
A small culture of Lasers, they are at war with the Cactii, but not quite in league with the Fraction Fsornks.
Medium: As Medium creatures, laser have no special bonuses or penalties due to their size.
Laser base land speed is 30 feet.
Overcharge: The Laser beam once per day as a standard action, activate the overcharge which blinds as flare as a caster level of the beams level.
Reflect: Once per day the Laser can reroll a bad save, this ability refreshes after 24 hours including a appropriate sleeping time.
Automatic Language: Common, Laser. Bonus Languages: Any (other than secret languages, such as Druidic). See the Speak Language skill.
Favored Class:Wizard, laser beams making ray beams
Fraction Fsornks
*enemy race*
Spork Plastic: They are sporks except for the following
Multiply: The Fraction Fsornks multiply at a rate of 1, 2, 4, 8, To a max of 1000 and will regenerate their numbers until the Original Fraction Fsornk dies, Then all the other Fraction Fsornks die when they are killed or their time comes. The original is treated as a king. Only the original Fraction Fsornk will get this ability and will not be passed on to children or other Fraction Fsornks when it dies.
Hivemind: All Fraction Fsornks are linked up teleplasticly to other fraction Fsornks and some Winter Brehrs. and can communicate within 100 feet of each other. This can be surpressed but to do so is illegal in Fraction Fsornk's law.
Winter Brehrs
The Winter Brehrs were the unwritten ally of the Fraction Fsornks, they will be written now.
Winter Brehrs are of Large size
Winter Brehrs Have a base land speed of 40
Winter coat: Winter Brehrs take no penalty in cold weather and can move across cold land *Ice, snow ect* without penalty.
Nuclear Cannon: Winter Brehrs are equipped with Nuclear cannons that once per week can shoot a Nuclear warhead at the enemies dealing 6d12 per ounce of Uranium, The winter Brehrs have no protection from the Uranium,
this attack cannot miss if aimed in the direction of the enemy.
Sniper Rifle:Winter Brehrs have sniper rifles that can deal 1d10 damage at a range increment of 200, at level 15 the sniper rifle is considered vorpal even thought its a piercing weapon.