Kredine
2008-11-06, 05:22 PM
The Light Blade
A light blade is a warrior that has spent his life devoted to the arts of finesse and speed, learning to deliver effective damage without the use of brute strength. The light blade is a art only learnt by those smaller races, unable to find the strength to fight like a barbarian or fighter.
The art of a light blade is to use light weapons in such a way it leaves his enemy broken and confused, or even dead.
Adventures
A light blade is quick to explore the world, eager to face new challenge and master the arts of light weaponary. Many venture so they may gain the skills to defend their homelands, while others just take pleasure in destroying those built on strength.
Characteristics
A light blade focuses in agility and speed and precision. Without these there blades would be as innefective as a wizards staff. A light blade disregards strength, yet still holds his ground when pitted against other combat classes.
Alignment
Due to the training and discipline required to master this art of the light blade, the light blade tends to be lawful, though takes no preference between good or evil. However, there are light blades from all alignments.
Religion
Light blades to not tend towards any religion.
Background
Light blades tend to have been trained by their elders who have learnt the art. Some discover this practise by their own however, many of those being the ones who were bullied for being weak.
Races
All light blades are those of small races or smaller. The trade is rumoured to have originated from Kobolds, but has been seen in gnomes and halflings as well.
Other classes
Light blades enjoy the company of other combat orientated classes, while they also like to pit their skills against their own.
Game Rule Information
Abilities
Dexterity is the prime ability for the light blade. His dexterity determines his chances to hit his enemies and damage in later life. He also requires it as he can only wear light armour.
Starting Gold: 6d4 x 10 (150gp)
Starting Age: As fighter
Alignment: Any
Hit Die: d10
Skill Points: 4 + Int (x4 at 1st level)
Class Skills: Climb, Craft, Escape Artist, Jump, Ride, Sense Motive, Spot, Tumble.
Light Blade
{table=head]Level|Base Attack<br>Bonus|Fort Save|Ref Save|Will Save|Special
1st|
+1|
+2|
+2|
+0|Weapon Finesse
2nd|
+2|
+3|
+3|
+0|Light Focus
3rd|
+3|
+3|
+3|
+1|Light Weapon Specialisation
4th|
+4|
+4|
+4|
+1|Combat Style
5th|
+5|
+4|
+4|
+1| AC Bonus +1
6th|
+6/+1|
+5|
+5|
+2|Improved Combat Style Precision Strike +1d6
7th|
+7/+2|
+5|
+5|
+2| Uncanny Dodge
8th|
+8/+3|
+6|
+6|
+2| Nothings Immune
9th|
+9/+4|
+6|
+6|
+3|
10th|
+10/+5|
+7|
+7|
+3|Dextrous Damage AC Bonus +2
11th|
+11/+6/+1|
+7|
+7|
+3|Greater Combat Style
12th|
+12/+7/+2|
+8|
+8|
+4|Improved Critical Precision Strike +2d6
13th|
+13/+8/+3|
+8|
+8|
+4|
14th|
+14/+9/+4|
+9|
+9|
+4|
15th|
+15/+10/+5|
+9|
+9|
+5| AC Bonus +3
16th|
+16/+11/+6/+1|
+10|
+10|
+5|Light Weapon Mastery
17th|
+17/+12+7/+2|
+10|
+10|
+5|Improved Uncanny Dodge
18th|
+18/+13/+8/+3|
+11|
+11|
+6| Precision Strike +3d6
19th|
+19/+14/+9/+4|
+11|
+11|
+6| Nothing Immune [50%]
20th|
+20/+15/+10/+5|
+12|
+12|
+6|Whirlwind Of Tiny Blows AC Bonus +4[/table]
Weapon and Armor Proficiency:
Light blades are proficient with all light weapons. They are also proficent with light armor and shields.
Weapon Finesse
At 1st level a light blade gains weapono finesse as a bonus feat even if he does not meet the prerequiresits
Light Focus
Beginning at 2nd level a light blade treats all light weapons as though he has weapon focus in them. He also counts as having weapon focus for the purpose of gaining fears. If the light blade has already learnt a weapon focus he may instead gain weapon specialisation in that weapon.
Light Weapon Specialisation
Beginning at 3rd level a Light Blade treates all light weapons as one size category larger for the purpose of damage. This also allows the light blade access to all the weapon specialisation and focus feats as though they were a fighter. Other than that normal feats and level prerequisists appply.
Combat Style
At 4th level a light blade must choose between focusing in Two Weapon Fighting or Weapon Specialisation.
Those who focus in Two Weapon Fighting gain the Two Weapon Fighting feat as a bonus feat even if they do not meet the prerequisits. Those who choose Specialisation gain Weapon Specialisation as a bonus feat in one light weapon.
AC Bonus
At 5th level a light blade gains an AC bonus in the same way as a monk. He however does not gain any bonus from having a high wisdom score. This bonus only applies when the light blade may apply his dexterity bonus to his armour class.
Precision Strike
A 6th level a light blade gains precision strike. When a light blade performs a full round attack he deals an additional 1d6 damage. This damage increases by 1d6 every six levels.
Improved Combat Style
At 6th level a light blade has improved his combat style.
Two Weapon Fighters gain the improved two weapon fighting feat while Specialisers gain geater weapon focus in his choosen weapon.
Uncanny Dodge
Gained at 7th level. Check the PHB please.
Dextrous Damage
At 10th level a light blade has learn to swing his weapon in a way that inflicts more damage without strength. While using a light weapon he uses his dexterity modifier for damage rather than his strength.
Greater Combat Style
At 11th level a light blade has mastered his combat style.
Two weapon fighters gain Greater Two Weapon fighting.
Specialisers gain Greater Weapon Specialisers.
Improved Critical
At 12th level a light blade gains Improved Critical even if he does not meet he prerequisites.
Light Weapon Mastery
At 16th level has mastered his ability to strike damage with a light weapon. He treats all light weapons as though they are two size categories larger for the purpose of damage, and the critical range (after improved critical) increases by one.
Whirlwind Of Tiny Blows
At 20th level a light blade may act as though hasted for a number of rounds equal to his dexterity modifier. He may also make a full attack at the end of any form of movement.
The light blade may use this ability a number of times equal to 1/3 his dexterity modifier.
Just a note
A Light blade cannot use any of his abilities if he is using medium or heavy armor, or wielding a light weapon of a size category larger than himself.
A light blade is a warrior that has spent his life devoted to the arts of finesse and speed, learning to deliver effective damage without the use of brute strength. The light blade is a art only learnt by those smaller races, unable to find the strength to fight like a barbarian or fighter.
The art of a light blade is to use light weapons in such a way it leaves his enemy broken and confused, or even dead.
Adventures
A light blade is quick to explore the world, eager to face new challenge and master the arts of light weaponary. Many venture so they may gain the skills to defend their homelands, while others just take pleasure in destroying those built on strength.
Characteristics
A light blade focuses in agility and speed and precision. Without these there blades would be as innefective as a wizards staff. A light blade disregards strength, yet still holds his ground when pitted against other combat classes.
Alignment
Due to the training and discipline required to master this art of the light blade, the light blade tends to be lawful, though takes no preference between good or evil. However, there are light blades from all alignments.
Religion
Light blades to not tend towards any religion.
Background
Light blades tend to have been trained by their elders who have learnt the art. Some discover this practise by their own however, many of those being the ones who were bullied for being weak.
Races
All light blades are those of small races or smaller. The trade is rumoured to have originated from Kobolds, but has been seen in gnomes and halflings as well.
Other classes
Light blades enjoy the company of other combat orientated classes, while they also like to pit their skills against their own.
Game Rule Information
Abilities
Dexterity is the prime ability for the light blade. His dexterity determines his chances to hit his enemies and damage in later life. He also requires it as he can only wear light armour.
Starting Gold: 6d4 x 10 (150gp)
Starting Age: As fighter
Alignment: Any
Hit Die: d10
Skill Points: 4 + Int (x4 at 1st level)
Class Skills: Climb, Craft, Escape Artist, Jump, Ride, Sense Motive, Spot, Tumble.
Light Blade
{table=head]Level|Base Attack<br>Bonus|Fort Save|Ref Save|Will Save|Special
1st|
+1|
+2|
+2|
+0|Weapon Finesse
2nd|
+2|
+3|
+3|
+0|Light Focus
3rd|
+3|
+3|
+3|
+1|Light Weapon Specialisation
4th|
+4|
+4|
+4|
+1|Combat Style
5th|
+5|
+4|
+4|
+1| AC Bonus +1
6th|
+6/+1|
+5|
+5|
+2|Improved Combat Style Precision Strike +1d6
7th|
+7/+2|
+5|
+5|
+2| Uncanny Dodge
8th|
+8/+3|
+6|
+6|
+2| Nothings Immune
9th|
+9/+4|
+6|
+6|
+3|
10th|
+10/+5|
+7|
+7|
+3|Dextrous Damage AC Bonus +2
11th|
+11/+6/+1|
+7|
+7|
+3|Greater Combat Style
12th|
+12/+7/+2|
+8|
+8|
+4|Improved Critical Precision Strike +2d6
13th|
+13/+8/+3|
+8|
+8|
+4|
14th|
+14/+9/+4|
+9|
+9|
+4|
15th|
+15/+10/+5|
+9|
+9|
+5| AC Bonus +3
16th|
+16/+11/+6/+1|
+10|
+10|
+5|Light Weapon Mastery
17th|
+17/+12+7/+2|
+10|
+10|
+5|Improved Uncanny Dodge
18th|
+18/+13/+8/+3|
+11|
+11|
+6| Precision Strike +3d6
19th|
+19/+14/+9/+4|
+11|
+11|
+6| Nothing Immune [50%]
20th|
+20/+15/+10/+5|
+12|
+12|
+6|Whirlwind Of Tiny Blows AC Bonus +4[/table]
Weapon and Armor Proficiency:
Light blades are proficient with all light weapons. They are also proficent with light armor and shields.
Weapon Finesse
At 1st level a light blade gains weapono finesse as a bonus feat even if he does not meet the prerequiresits
Light Focus
Beginning at 2nd level a light blade treats all light weapons as though he has weapon focus in them. He also counts as having weapon focus for the purpose of gaining fears. If the light blade has already learnt a weapon focus he may instead gain weapon specialisation in that weapon.
Light Weapon Specialisation
Beginning at 3rd level a Light Blade treates all light weapons as one size category larger for the purpose of damage. This also allows the light blade access to all the weapon specialisation and focus feats as though they were a fighter. Other than that normal feats and level prerequisists appply.
Combat Style
At 4th level a light blade must choose between focusing in Two Weapon Fighting or Weapon Specialisation.
Those who focus in Two Weapon Fighting gain the Two Weapon Fighting feat as a bonus feat even if they do not meet the prerequisits. Those who choose Specialisation gain Weapon Specialisation as a bonus feat in one light weapon.
AC Bonus
At 5th level a light blade gains an AC bonus in the same way as a monk. He however does not gain any bonus from having a high wisdom score. This bonus only applies when the light blade may apply his dexterity bonus to his armour class.
Precision Strike
A 6th level a light blade gains precision strike. When a light blade performs a full round attack he deals an additional 1d6 damage. This damage increases by 1d6 every six levels.
Improved Combat Style
At 6th level a light blade has improved his combat style.
Two Weapon Fighters gain the improved two weapon fighting feat while Specialisers gain geater weapon focus in his choosen weapon.
Uncanny Dodge
Gained at 7th level. Check the PHB please.
Dextrous Damage
At 10th level a light blade has learn to swing his weapon in a way that inflicts more damage without strength. While using a light weapon he uses his dexterity modifier for damage rather than his strength.
Greater Combat Style
At 11th level a light blade has mastered his combat style.
Two weapon fighters gain Greater Two Weapon fighting.
Specialisers gain Greater Weapon Specialisers.
Improved Critical
At 12th level a light blade gains Improved Critical even if he does not meet he prerequisites.
Light Weapon Mastery
At 16th level has mastered his ability to strike damage with a light weapon. He treats all light weapons as though they are two size categories larger for the purpose of damage, and the critical range (after improved critical) increases by one.
Whirlwind Of Tiny Blows
At 20th level a light blade may act as though hasted for a number of rounds equal to his dexterity modifier. He may also make a full attack at the end of any form of movement.
The light blade may use this ability a number of times equal to 1/3 his dexterity modifier.
Just a note
A Light blade cannot use any of his abilities if he is using medium or heavy armor, or wielding a light weapon of a size category larger than himself.