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gardenphilosoph
2008-11-10, 04:24 PM
Lost Horizon

The Expedition Map
http://i239.photobucket.com/albums/ff197/Blumboman/Hollow%20Earth%20Expedition/HEX-ExpeditionMap.jpg

The Expedition

January 12th, 1936 - A private source petitioned an exploratory expedition into the heart of Africa, for land survey and the analysis of potential colonial land. National Geographic offered to bring it together if enough money was donated, turning it into a research expedition as well.

January 18th, 1936 - A vast amount of money was donated, enough to cover most of the costs for the world-spanning expedition.

January 19th, 1936 - Plans were drafted, hotels were booked, and phone calls were made. The expedition was to include at least fifty people from all different sources, and would in itself be a series of small groups expeditionary forces all engaging in a larger expedition into the heart of the dark continent, which still had not yet been fully explored and mapped.

January 25th, 1936 - During the week, several steamers boarded at New York city and left for London, all carrying supplies and members for the expedition. On the massive ships were Crocus Neidr and Joseph Arronson, among others.

August 2nd, 1936 - A meeting was held in London, discussing logistics, supplies, survey records, and the like. The expedition was in full swing now, with all the supplies and members ready in London.

August 4th, 1936 - Meetings were being held for the individual groups, which consisted of 10-20 members each. There were several of these, all part of the same wider expedition but independent groups in themselves. One group was put together, consisting of mainly academics with some military support, as well as a cartographer. They were to be the second group sent into the jungle.

August 7th, 1936 - The second group left for Nairobi, Kenya. At first it was by plane, but a combination of automobiles, boats, and at times camels saw them to Nairobi.

August 29th, 1936 - With everyone and everything ready in Nairobi, plans were made to begin the actual expedition. It was decided that two weather balloons would be best to conduct an aerial survey first, perhaps touching down to study the land up-close.

Travel Log

August 30th, 1936 - They were in flight, hovering above the dense greenery of the Congo, in inland Africa.

13:06 - The balloons have been up for several hours, navigating well with strong winds to guide us.

13:21 - The compasses and much of the balloon's magnetic navigation eqipment have suddenly started malfunctioning. The compass needles are swinging around at random. Good thing we can still use the sun to navigate. It's directly above us.

13:23 - The air has become much more humid, suffocating at times. The balloons don't seem to have moved much.

13:34 - A strong mist or fog or clouds have moved in. Visibility has been reduced to a dozen feet or so. The crew is panicked.

14:01 - Nothing is changing. We seem to be suspended above some warm pocket of jungle or something. The clouds make it impossible to see, and the wind isn't pushing us anymore.

14:12 - The crew hears strange calls. Shrill screams that don't sound like any bird any of us have ever heard, including the biologist.

14:21 - Flocks of some sort of massive avian are swarming around the balloon, but they are just fleeting shadows in the fog. One of the crew members claims that they have scales instead of feathers. Bollocks.

14:23 - We've lost contact with the other balloon. It drifted off in the fog.

14:26 - Something has punctured the balloon! Those flying things, they must have ripped the balloon! We're plummeting as I write. The sandbags have been dropped and the ballasts pulled back in, and there's nothi-




...

http://www.dreamstime.com/dense-jungle-thumb2848118.jpg

The balloon was in ruins. It is torn in a dozen places and far beyond repair, spread across the canopy of the strange dense jungle that you had awoke to find yourself in. Spread between gnarled branches and twisting leaves, it filters in bright sunlight. The basket, or its splintered remains, is suspended a couple feet off the forest floor, the rigging having been caught in the branches overhead.

Amidst massive ferns and sprawling greenery are the tossed bodies and supplies of one of the expedition balloons. It had plummeted into the canopy fairly fast, but the foliage must have cushioned the fall.

The jungle itself is extremely humid, and bizarre. It isn't like the other African jungle you've encountered so far. Something about seems profoundly primordial, from the size of the plants to the strange calls in the distance. The astonishingly loud buzz of winged insects hangs in the air, as clouds of gnats swarm about low-lying branches and such.

OOC: You've just awoken from a crash and find yourself in a new unknown environment. Act accordingly, things will heat up in a moment or two. :smallwink:

Don't worry about mechanics for now. Just role-play.

Also, some of your character sheets aren't up. Don't let that hold you back, go ahead and post, they'll be up soon.


...

Expedition Members

Sergeant Wallace Smith played by BLOCKHEAD
“I say old chaps! Over the top, 3 rounds, rapid fire. Ready? Tally ho! (http://i239.photobucket.com/albums/ff197/Blumboman/Hollow%20Earth%20Expedition/HEX-Blockhead-SergeantWallaceSmith.jpg)
BACKGROUND - Wallace was born into an upper-class household in the late nineteenth century. He was brought up to be polite, gentlemanly and above all else, loyal to Britain, it's people and the Queen. When the first World War broke out, Wallace immediately signed up with a stiff upper lip, believing the war would be over by Christmas. His upper-class status granted him officer training and he soon became an officer in the Great British Army. After fighting many horrific battles, Wallace was credited and rewarded for his upstanding courage in the face of overwhelming odds and his policy of never retreating. By the end of the War, he was promoted to Sergeant and retired from the army, although still keeping in close contact with them. Looking for more excitement, danger and adventure, Wallace signed up for the Expedition, hoping to add more deeds to his already prestigious history. Wallace is skilled in most areas of warfare and military matters, but is beginning to age and so his physical strength is slowly getting weaker. Although his greatest strength is his unbreakable will. Always laughing in the face of danger, he charges headlong into the fray with little regard for personal safety. The many battles, explosions and other loud noises he has gone through have left him hard of hearing. He has no wife or children and his parents have died of old age. His brother also signed up for the war, but was killed in action. Wallace grieved for him for some time, but quickly got on with his duty. He still remembers his brother, Thomas, but does not feel that sad about his death, partly because of his strong will, the long amount of time that has passed and the knowledge that his brother died in the line of duty, serving his country.

APPEARANCE - Wallace is a terribly English gentleman, speaking with a heavy British accent and often smokes a pipe when not in combat. He's always positive, after defeating Jerries in the War he believed anything could be accomplished. He sometimes likes to tell tales of his wartime experiences. He is 5’10’’, weighs 158 lbs, 48 years of age, and is British.

Maxwell Crick played by THE JJ
"Look, can you stop talking and put some pressure right there? Good, now that I've made your hand better than new why don't you go back out there and actually shoot something and we might get out of this alive." (http://i239.photobucket.com/albums/ff197/Blumboman/Hollow%20Earth%20Expedition/HEX-TheJJ-MaxwellCrick.jpg)
BACKGROUND: From the New York Times, January 1936…Mr. Crick was very interesting man, and once I got him going he talked quite eagerly. I was struggling to keep taking notes as he spoke, much less get an actual question in edgewise. I did not need to of course, as he answered all questions with out my prompting.

"Well, first of all, I was not a doctor during the war. I'd, you know, bandaged a few cuts before the war, but during it I was just another man in the trenches. That was until the Somme, of course. My regiment was pushing across no-man's land when the shells started falling. I was lucky. I couldn't advance or retreat, not with my leg that bad, but I was still alive and fairly mobile. Everybody to my left wasn’t. I grabbed a few bandages, and did some emergency work. Stopped the bleeding, had enough foresight to keep the wounds clean, and by the time the stretchers came, I was some hero. I hung out in the field hospital, recovering, looking after my mates. And I picked up a few things, started helping in surgery. I liked it, saved a few lives, and then got rotated back into combat. After the war I went and studied some more on surgery, and then went out into the Empire to put it to use."

APPEARANCE: Maxwell looks like a well established British gentleman in many regards. He dresses well, is very neat, and has well styled black hair, with a few streaks of white at the temples. In other respects, he looks like some hard-bitten adventurer, with tanned skin, old scars on his right arm and leg (normally covered), and a stand-off-ish, superior air. In reality, he projects an air of confidence over some very serious psychological problems. Nearby guns he can handle, especially when he's expecting it. He's quick to hit the deck, but you would be too if someone was shooting at you. However distant explosions or things that sound like distant explosions (like a T-Rex doing it's best to sneak), which always used to signal impending shelling, will cause him to freak out. Symptoms include sprinting for the nearest ditch, and shouting orders and responses to orders given 20 years ago. If this happens during surgery, for example, or when he is in any other concentrated mood, he will quietly finish the job in front of him, and then go find a private corner to cry in. He also suffers from nightmares. He is 6’2’’, weighs 169 lbs, and is 35 years of age.

Cath-Quin 'Quinny' Jones played by GLYPHIC
”Hollow world, hm? That doesn't surprise me. We're all husks - our innards are the secrets that we keep. You see that dame over there? Well let me tell you about her…" (http://i239.photobucket.com/albums/ff197/Blumboman/Hollow%20Earth%20Expedition/HEX-Glyphic-Cath-QuinQuinnyJones.jpg)
BACKGROUND: Quinn grew up in a strict, upper-middle class family. Curfew at 7 p.m., inedible dinners and a controlling father. It was just the pits, ya know? The best part of it was her parents trying to 'culture' her by sending to archery practice with some snooty girls who daddies had enough money to say 'yes'. So when she convinced her father to send her to an 'acceptable' university, she really let loose. She stayed up late, drinking and dancing till the wee hours. She became the center of attention, and made the rules for herself. What she really loved, was getting to the core of people, and seeing the mask they wore to conceal their secrets and fears. Anybody without either was just so droll. Of course, scratching the surface of people always brings out their worst. It wasn't Quinn's fault when things went south. She stayed for two terms before her being 'behind the grind' and the manipulation of her father (Yes daddy, I've been getting straight A's- isn't that just kippy?) led to academic probation. Not to mention prohibition closed down her favorite digs.

So what'd she do? She threw caution to the wind and stormed off. She knew how to take care of herself, and if she didn't she could fake it. And this new rumor about a secret world was just too swell -not- to poke her nose into.

Octavius Maximus played by DRUM-N-BASS
”I don't give a damn what Puccini is doing. I'm trying to write the next Bible here for God’s sake!” (http://i239.photobucket.com/albums/ff197/Blumboman/Hollow%20Earth%20Expedition/HEX-Drum-N-Bass-OctaviusMaximus.jpg)
BACKGROUND: Octavius was born eighth in a wealthy family. His dad was a prominent French military officer, and his mom was of Royalty in Normandy. When he was born, he had health issues causing him to stay inside. When inside he would study literature, music, and many other subjects. He taught himself to play the piano, violin, and many other instruments. He became noted at a young age for his piano and violin abilities. After performing for many years, he decided what he wanted to do was compose music. With his new desire, he followed it to The French Conservatory of Music. He failed miserably at The French Conservatory of Music, being kicked out halfway through his second year. Finding the professors at The French Conservatory of Music to be stuck-up pricks, he continued his composing career on his own backed by his fiancée Maria de Marseille. After the opening night of his first concerto, Octavius and Maria got married. They soon had a child named Peter Maximus. After the birth of their child Maria got extremely sick, along with Peter, both died by the unknown illness. He then heard of the Hollow Earth, trying to revive his failing composing career, he sought for the Hollow Earth so he could compose the world’s best opera.

APPEARANCE: Octavius is 5’4’’, is 40 years of age, weighs 135 lbs, and is of mixed blood, including French, Italian, Portuguese, and Spanish origins.

SHOTS FIRED: 1


Crocus 'Croc' Neidr played by GENTOO44 (6 Style Points)
”The only thing better than finding a new cave to map out, is making one yourself.” (http://i239.photobucket.com/albums/ff197/Blumboman/Hollow%20Earth%20Expedition/HEX-Gentoo44-CrocusNeidr.jpg)
BACKGROUND: Crocus, who much prefers the nickname given is his childhood, 'Croc', was born in a family of two in San Jose, California. Although he is an extremely smart person, he has been getting into trouble ever since his childhood. He unique curiosity led to several 'explosive' situations. His older brother, Seph, had always either overshadowed him, or made sure to be the first to laugh when Croc got himself into a sticky situation. The last time the two were together, it didn't end well.

Croc was simply minding his own business in the desert far away from homes, attempting to break his old record of how deep a hole he blow into the sand using chemicals from around the house. He thought the 'Do Not Enter! Blast Zone!' Signs made it pretty clear to stay out, but his brother and her girlfriend, Emily, had unwittingly strayed into the zone. Croc set of the bomb, unknowing of the danger. The blast was immaculate. Emily was killed instantly, ripped apart before she knew what had happened. Seph hadn’t been as lucky. The accident had blown off his left leg, and burned him all across the body. Croc had no idea what to do when he discovered this. Doing the only thing that made sense, he grabbed his stuff and ran away from home, becoming a hitchhiker and earning his nights doing odd jobs. Once Seph had recovered and learned what happened, he was furious at his brother. The near death experience gave him one goal. He swore to take his revenge on Croc for ruining his life...

Croc hasn't seen his brother since that day. Recently, however, he heard of a group of adventurers diving into the belly of the Earth, and he wanted in. He had been accepted in due to his extensive knowledge of healing, and to map out the caverns inside our planet. What he didn't tell them is his proficiency with explosives. He wanted to let that come as a shocking surprise, should the need arise.

APPEARANCE: Croc is a relatively young man, having just hit 22 years old. He is a bit shorter than most people, and is quite skinny for his age. He almost always wears a sly smile, indicating something's up. He has an attractive face, with dirty blonde hair, which grows to about neck height, and dark green eyes. He caries a small pack, not containing much more than food, explosives, and the surgical equipment he's required to bring. He is 22 years of age, 5’6’’, weighs 134 lbs, and is American.

Marcus Smith played by SILVERKISS
”You studied biology your whole life ? So what, loser, I know much more than you, and I only spent a few hours reading. That animal is not dangerous.” (http://i239.photobucket.com/albums/ff197/Blumboman/Hollow%20Earth%20Expedition/HEX-Silverkiss-MarcusSmith.jpg)
BACKGROUND: Marcus was born into a wealthy family, and as such got the opportunity to study in the best schools. However, he always felt he was better than his own teachers, and instead of going to school, he went to the library, where he learned alone from books. The only teacher Marcus ever respected was Horace D. Featherdale, not as much for his knowledge but for his personality and his attitude.

He joined the expedition in search of lost knowledge and new things to learn.

APPEARANCE: Marcus dons a pair of glasses over his blue eyes, and likes to keep his dark hair cut. He is not strong, but his body is not frail either, and he has good coordination and agility. He likes to dress well. He is 27 years of age, 5’8’’, weighs 160 lbs, and is American.

James 'Quinn' Harley-Quinn played by JETTWILDERBEAST
”Just wait 'till London hears of this! Then they'll never forget James Harley-Quinn!” (http://i239.photobucket.com/albums/ff197/Blumboman/Hollow%20Earth%20Expedition/HEX-Jettwilderbeast-JamesHarley-Qui.jpg)
”Just wait 'till London hears of this! Then they'll never forget James Harley-Quinn!”

BACKGROUND: James Harley-Quinn, or Quinn to his friends, is a reporter for The Daily Express in London and a very good one at that, a young rising star for the papers Quinn constantly gets the scoop he needs. Though he doesn't worry too much how he gets it. Quinn will happily turn to thievery or blackmail to get the story he needs and more importantly the personal glory that comes with it.

James Harley-Quinn was born to a middle class family in Eastern England who allowed him to chase his dream of being a world class reporter, he worked on local papers in his area and it wasn't long before his enthusiastic style of writing and knack of getting the story won him a job at The Daily Express in London. Quinn packed his bags and stayed in a distant relatives house until he could find a room in a shared house with work colleagues. Quinn's first big story in London came when he uncovered a money-laundering ring in London's seedy underworld locking up several gang bosses and making enemies of several more. More stories of the same caliber followed and Quinn swiftly became one of London's best reporters, as well as the highlight of the social scene, during his time off Quinn is a large party man and frequents many clubs of ill repute as well as gentlemen's clubs and exclusive dinner parties. Quinn likes a smoke and a drink but more importantly Quinn likes to chase the dragon. Opium dens are an old haunt of Quinn's as he says he needs to get away sometimes and an addiction has been going strong for many months now. The addiction first began on a night out where Quinn was offered opium and under peer pressure he obliged, Quinn now has to go to an opium den every few days now and if he doesn't get his fix he really doesn't feel well at all.

APPEARANCE: Quinn is a young man eager for the world and this comes across straight away. Quinn is a reporter for the London paper The Daily Express and as such Quinn always has a camera thrown over his shoulder so he can be ready for the all-important scoop. He is a good-looking man with medium length hair, a good-looking face and cheeky eyes. Quinn is in good shape and as such wears clothes to suit his work. Quinn can often seen wearing dark brown trousers with sturdy boots that he can rely on, he wears a creamy white fitted shirt with his sleeves rolled up and braces over his shoulders. In London, Quinn is often seen with a good leather backpack (often only on one shoulder) carrying camera film, food and a few 'tools' to help him in his work.

Joseph Arronson played by KOPOUT
”Don't patronize me, I know exactly what I'm doing. Now where did I put my shoe?” (http://i239.photobucket.com/albums/ff197/Blumboman/Hollow%20Earth%20Expedition/HEX-Kopout-JosephArronson.jpg)
BACKGROUND: The son of a carpenter, his father was always trying to interest him is his work, though Joseph was content to play in the dirt and watch bugs. That has not changed. He still enjoys watching and learning. Never one for long term plans and with a memory like a sieve he almost did not finish his doctorate degree in biology.
Working closely with his professor, Horance D. Featherdale, Joseph learned of an expedition into uncharted territory. Joseph decided to accompany his professor on to the expedition…

APPEARANCE: Of average height and weight there is nothing much to identify Joseph Arronson from the crowed except for his unkempt appearance. He does possess a rare child-like joy at discovering new things and a love of animals, but these are only known to his friends. Joseph is 5’9’’, weighs 150 lbs, and is 34 years of age.

Horance D. Featherdale played by WADLEDO
"Ah, it's more scared of you than you are of it. Give it a smack it on the nose and it'll leave you alone. Why I remember an old friend of mine, Thomas Scott, damned good man with a rifle, he would shove those damned walruses right off their icebergs. When was that? Around, oh, possibly the fourth....?" (http://i239.photobucket.com/albums/ff197/Blumboman/Hollow%20Earth%20Expedition/HEX-Wadledo-HoranceDFeatherdale.jpg)
BACKGROUND: Horance D. Featherdale was born in 1857, in Springfield, Massachusetts, to a Mrs. Gertrude Featherdale and a Mr. David Featherdale. Growing up on his grandfather’s stories of world travel and adventure, he ran away to join the circus at age 8.

After this failed miserably, he was sent to a small boarding school near Harvard, where he spent his weekends exploring the majesty that is learning.

At 14, one of his distant uncles insisted he join him on a round the world trip, where for the next 6 years he saw all the corners of the earth, eventually coming back home to get a teaching degree from Harvard, then escaping away every year or so, bringing back bones, scars, tiny aboriginal skulls stuffed with elephant dung (but only once, and that was a birthday present from a high shaman) and stories.

So, after 40+ years of adventuring, he settled down, teaching faithfully for ten years, and all the while scaring the bejesus out of the other ol'coots.

That is, until he learned that Eugeen Van Mieghem, an old friend and confidant, had died. With the specter of death over his shoulder, he decided that time was he "got back into the game", much to the relief of his fellow professors.

kopout
2008-11-10, 05:09 PM
"ow, ow ow,ow" what happened?

Blockhead
2008-11-10, 05:24 PM
Sergeant Wallace Smith

The old army sergeant picked himself up off the jungle floor. "I SAY! Are we all spiffing chaps? Quite a tumble I must say! Anybody seen my pipe?" He said, dusting himself off, his positiveness shining through and it appeared he was not hurt. The sergeant that proceeded to locate his belongings from the wreckage and attempted to find and rouse Crick, the doctor. Upon locating him, the sergeant said: "Come on old boy! No use lying around is there? Come on, post-haste! There's work to be done!"

JettWilderbeast
2008-11-10, 05:31 PM
James 'Quinn' Harley-Quinn
"Holy crap! How on earth are we down here? Man, this story gets better and better! Quinn is in high spirits despite the crash, his agenda was an exiciting story, looks like he was getting it. Quinn manages to scrape together all his belongings and takes in his new surroundings, taking a small notepad from the top pocket of his khaki shirt, Quinn starts to jot down a few notes of the events.
After a few moments Quinn puts the notepad away and digs through his rucksack for his camera; upon finding it he puts the strap round his neck and takes a photo of the wrecked balloon and passengers.
Right then, my fellow adventurers, where to now? And say Mister Featherdale, what were those flying things? I tried to get a look at 'em but that fog was so damn thick!

The_JJ
2008-11-10, 05:59 PM
Maxwell Crick:
Maxwell is lying prone, breathing hard, clutching his rifle, staring into the distance. As Wallace walks up he jerks and swings the rifle to point straight into the Sergeant's face. Oh, oh, sorry sir. His breathing returns to normal and he looks around. Where, what... oh dear... Croc! Croc! Get my bag! Keep the wounded still, if you've been hurt badly, stay still, and call for help. I'm coming around. He then grabs his bag and sets out seaching for people in need.

drum-n-bass
2008-11-10, 06:02 PM
Hmmm..What an interesting endeavor. Is everybody all right? Octavius says getting up and dusting his old tuxedo off. Looking around at the forest he seems quite surprised and shocked

kopout
2008-11-10, 06:07 PM
James 'Quinn' Harley-Quinn
"Holy crap! How on earth are we down here? Man, this story gets better and better! Quinn is in high spirits despite the crash, his agenda was an exiciting story, looks like he was getting it. Quinn manages to scrape together all his belongings and takes in his new surroundings, taking a small notepad from the top pocket of his khaki shirt, Quinn starts to jot down a few notes of the events.
After a few moments Quinn puts the notepad away and digs through his rucksack for his camera; upon finding it he puts the strap round his neck and takes a photo of the wrecked balloon and passengers.
Right then, my fellow adventurers, where to now? And say Mister Featherdale, what were those flying things? I tried to get a look at 'em but that fog was so damn thick!

"Not birds." said Joseph" I got a glimpse of the wings. Membranous, bat wings. My thought is that they where some kind of bat, unknown to science , an incredible discovery." to him self he thought Damn big for bats, and diurnal to, how odd.

Edit: Ooc: pterasouars (misspelled) have different wings than bats.bats have the whol hand in the wing pterasuors only use the froth finger:smallsmile:

JettWilderbeast
2008-11-10, 06:13 PM
James 'Quinn' Harley-Quinn
"Gee thanks Jo!" said Quinn, "I'll note that down and make sure everyone knows when we get home! I don't know much about science, so I'm trusting you guys! So, Whats the plan?

Silverkiss
2008-11-10, 06:19 PM
Marcus Smith

Still recovering from the fall, Marcus slowly gets up, listening to the others talk and lost in his own thoughts... Damn incompetent people, to get us lost in a place like this...

Marcus has his own ideas about what was flying around them and where they are, but he keeps to himself, for the moment. He pays attention to the surroundings, a little hint of fear on his face.

Glyphic
2008-11-10, 07:16 PM
Cath-quin Jones

Miss Quinn takes a few moments to lounge in the (now crushed) ferns she'd managed to land on. Paying no heed to her disheveled skirt, her fingers slide through her hair with fastidious intent. Only then does he notice the rather gnarly log, mere feet away, that she could've landed on, "Seems like we've used up all of our bad luck, and good luck in this fall."

Feeling abit playful, she calls out, "Would one of you gentlemen be so kind as to lend me a hand? I've got an idea, if we want a closer look at those birdies.."

gardenphilosoph
2008-11-10, 07:33 PM
As the initial stun from the crash fades, the remaining survivors of the expedition take in their new, stunning environment.

The jungle is a tangle of overgrowth, masses of flora and greenery growing over, under, and through each other to form an indeterminable tangle of green leaves and hanging moss. Between monstrous shrieks and roars in the distance are more innocent-sounding bird chirps, though the buzz of gnats runs like an undercurrent, always present.

Cat-sized lizards scurry after lizard-sized beetles on the forest floor, amidst tangles of rotting wood and shrubbery.

Amidst the green, in a small clearing not far from the basket are a set of amazing flowers, almost neon in their brightness. they are strange flowers, and look like angular orchids, blood-red with yellow splashes on their petals.

The_JJ
2008-11-10, 07:35 PM
Be with you in a moment, Quinny.

@ garden:
Any survivors in need of medical care? Pilots to declare dead?

kopout
2008-11-10, 07:36 PM
Cath-quin Jones

Miss Quinn takes a few moments to lounge in the (now crushed) ferns she'd managed to land on. Paying no heed to her disheveled skirt, her fingers slide through her hair with fastidious intent. Only then does he notice the rather gnarly log, mere feet away, that she could've landed on, "Seems like we've used up all of our bad luck, and good luck in this fall."

Feeling abit playful, she calls out, "Would one of you gentlemen be so kind as to lend me a hand? I've got an idea, if we want a closer look at those birdies.."
"They aren't birds." Said Joseph absintly, without even looking at who was talking."They are definatly not birds. And anyway, they seam territorial, a closer look might provoke them"

AetherFox
2008-11-10, 07:39 PM
Croc Neidr

The firm branch dips frighteningly downward, as Croc's jean leg catches upside-down on it, saving him from the wet ground below. Cath-quin calls out as he dangles from the tree with a humerous smile, knowing how rediculous he must look.
"Well, I would miss but I'm a little bit preoc- Woah!"
At that moment, his professor calls out to him, and Corc has a moment to react, as he sees the bag zoom down past his face. He half luckily, half gracefully snatches it out of the air and calls back,
"It's all right sir, I got-!"
The extra weight of the bag forces the branch to snap, and Croc just barly grabs a lower limb with his free hand. Swinging to the ground, he hands the bag to Mr. Crick and gives Cath-quin a hand up. The whole display is rather strange. Croc looks around at the others and calls out,
"Is everyone ok?"

The_JJ
2008-11-10, 07:43 PM
As Croc drops from the sky Maxwell sighs, and grabs his bag. Any idea where we are?

gardenphilosoph
2008-11-10, 07:52 PM
As more and more survivors pick their bruised and battered bodies up from the ground, the casualties quickly become apparent.

The pilot of their balloon, a Mr. Verne, had broken both his legs and fractured his hip bone, and was bleeding rapidly from having landed on a sharp protruding stump. He was dying, and quick.

Some of the Kenyan help, hired to carry supplies and whatnot, had also perished in the crash, their bodies lying haphazardly around the clearing.

There were still two Kenyans left alive - a shy woman hired as a cook and a man that was supposed to carry Professor Featherdale's luggage. Both of them looked quite shaken and deeply scared. Neither of them could speak English.

kopout
2008-11-10, 07:57 PM
As Croc drops from the sky Maxwell sighs, and grabs his bag.Any idea where we are?

Joseph turned and gave him an incredulous look "Africa?" he sugested

Glyphic
2008-11-10, 08:04 PM
Cath-quin Jones

Concern flashes over Quinny's face, as she spots the unfortunate pilot, "Oh -god-" She managed to cry out, her face paling, "Stop.. bantering and help Mister Verne!"

The_JJ
2008-11-10, 08:04 PM
Oh for the love of... Croc! Stop flirting and get your kit out! Man hurt! Crick shoots a glare at Joeseph and then opens his first aid kit and goes for his bandages. Got to stop the bleeding first, then we can really patch him up. The rest are in for triange, I think.

Err... *insert rolls*

Glyphic
2008-11-10, 08:13 PM
*commences thunderstealing* Garden, I don't mean offense. If I'm not helpful, tell me to shut up.

Skills are based on successes. A check might require 3 successes for a positive effect. A tie is most often a draw.

On your sheet, the first column (BASE) of your skills is determined on your relevant stat: Ie, intelligence for academic skills, dexterity for dancing, and such.

The second is your levels/ranks in that skill. They add together to create your RATING. This is how many dice you get to roll when doing a generic skill check in that field.

But some of us took specializations, which add bonus dice when using a particular aspect of a skill. These add up to +5 bonus dice on a check.

The last column is your average number of successes when ever you roll. If the skill is below this number, and it's not particularly dramatic, you can determine success or failure based on this number.

There are more mechanics (for speeding up, adding dice by spending Style points, or by using a skill in a particularly risky fashion)

The_JJ
2008-11-10, 08:19 PM
So I roll d2's equal to my rating (13) and depending on how many 2's (sucesses) Is how well I do.
so... hypothetically:

[roll0] [roll1] [roll2] [roll3] [roll4] [roll5] [roll6] [roll7] [roll8] [roll9] [roll10] [roll11] [roll12] [roll13] ... I just suceeded eight times, for what that's worth.

Glyphic
2008-11-10, 08:24 PM
Seems about right, unless I'm passing forbidden knowledge along. Also, we need to figure out convention. Evens should be success.

Also, {rollv} works wonders here. {rollv}13d2{/roll} produces..

[roll0]

Also! Garden, I think the dex bonus from my talent (agile) didn't get factored into Cath-quin's skills.

drum-n-bass
2008-11-10, 08:36 PM
Octavius is distracted of the hubbub. He is walking around and smelling the flowers and looking at the animals.

kopout
2008-11-10, 08:45 PM
feeling rather usless Joseph stared at the frantic race to save Mr. Verne's life.Out of the corner of his eye he spots Octavius " I wouldn't do that they might be poisonous"

gardenphilosoph
2008-11-10, 08:46 PM
Quinny and Maxwell rush to help the dying pilot, but it's already too late. He's sustained fatal damage and will be dead in a matter of minutes. He leaves them with a parting query though...

Mr. Verne's face is pale and his voice is already cracking with the pain of talking. His strength is rapidly fading. The old man has seen his last trip. "I-I don't know what went wrong. The compass...it's gone mad. I don't know.

We plummeted over a thousand feet, but we were supposed to only be up three hundred or so.

It's impossible...

Impossible."

Mr.Verne's eyes glaze over. He is dead.

Glyphic, I appoint you AWESOME! :smallbiggrin:

Game mechanics just aren't my...huh, there's a french word for this, but I'm just going to say aptitude. Game mechanics aren't my aptitude. I don't generally mess around with anything that you can't figure out while intoxicated, so games like these hover on that boundary of - can I play that drunk? In any case, I also fail at explaining these mechanics, even though, as you can see, they're fairly easy.

So thank you. You have it perfectly.

I declare the difficult rating. In this case, The JJ, you would've massively succeeded, but it happened not to matter.

Also I'm just gonna test out that rollv thing now, I've never heard of it before but it looks really useful.

[roll0]

[roll1]

[roll2]

JettWilderbeast
2008-11-10, 08:50 PM
James 'Quinn' Harley-Quinn
Quinn stands by the scene, with no medical experience and not really sure what to do with the bodies he just watches those that know what they are doing until he is told to do otherwise, he absent-mindedly is running his hands through his hair.

AetherFox
2008-11-10, 09:21 PM
Croc Neidr

Croc spins around as Maxwell notices the injured men. He runs towards the pilot, but he can see signs of death already, even without the leg wounds.
Oh crap, oh crap! Pallor Mortis... He's dead already...

Well crap. :smalleek:

Glyphic
2008-11-10, 09:32 PM
Cath-quin Jones

Quietly and reflexively, Quinny crosses herself, but forgoes the typical prayer, "..That.. was about three feet from being one of us." She takes a little time to collect what's left of her things, her lips pursed and silent.

"He's really right though. Something's off. Lizards aren't supposed to be that big, are they? I.. I wonder if.."

She slides over to the tallest of near-by trees, looking for handholds. Partway recovered from seeing a man die (but mostly just faux bravado, she starts to climb. And then remembers her manners.

"No peeking, Boys."


Just trying to see if there's anything interesting in the local area, or if we're in endless jungle :smallsmile:

kopout
2008-11-10, 09:47 PM
Cath-quin Jones

Quietly and reflexively, Quinny crosses herself, but forgoes the typical prayer, "..That.. was about three feet from being one of us." She takes a little time to collect what's left of her things, her lips pursed and silent.

"He's really right though. Something's off. Lizards aren't supposed to be that big, are they? I.. I wonder if.."

She slides over to the tallest of near-by trees, looking for handholds. Partway recovered from seeing a man die (but mostly just faux bravado, she starts to climb. And then remembers her manners.

"No peeking, Boys."


Just trying to see if there's anything interesting in the local area, or if we're in endless jungle :smallsmile:

"ma'am, I wouldn't go up there the pterodactyls... "There he'd said it. That was what had been wrong with the wing, to many fingers.

Glyphic
2008-11-10, 09:59 PM
Cath-Quin Jones

"Pterodactyls! Sounds like someone has a bump on their head." giggles Quinny from above. "I'm afraid those are quite extinct, Mister Arronson"

kopout
2008-11-10, 10:02 PM
Cath-Quin Jones

"Pterodactyls! Sounds like someone has a bump on their head." giggles Quinny from above. "I'm afraid those are quite extinct, Mister Arronson"


"Ok, then what attacked the balloon? What ever it was you should be careful, It is quite dangerous."

AetherFox
2008-11-10, 10:12 PM
Croc Neidr

"Yeah, at like, a thousand feet. Those things are way too big to fit in the foliage anyway. Hold on, does anyone have binoculars?"

gardenphilosoph
2008-11-10, 10:21 PM
The trees are difficult to climb. Their bark is smooth without many knots or handholds, and much of it is overgrown with dew-slicked moss and dripping vines, but Quinny manages to scale up ten feet or so. The canopy is about forty feet up, much to high to possibly climb without specialized equipment. Still, the view from up here grants a bit more visibility than from the ground.

It is jungle. Endless green, twisting branch after branch after branch...wait...there's a small clearing up ahead, where the brightly coloured flowers are. It's not much...probably formed when a tree fell.

kopout
2008-11-10, 10:36 PM
"What do you see up there?"

Glyphic
2008-11-10, 10:39 PM
Cath-quin Jones

"No need for those. There's not much to see up here" Quinny calls, as she makes her descent, "There's a small patch or clear up ahead. I don't see any remains of that other balloon."

Once she has her feet back on the ground, she tries to coax one of the smaller lizards into her hands, "We should probably make ourselves visible. If they're still up there flying around.. Hm. They probably don't have space for us. And that one there isn't salvageable."

"We might be here awhile.."

The_JJ
2008-11-10, 10:57 PM
Maxwell wipes his hands. Damn. he too makes the sign of the cross. Any of the others in need of help? No. He sighs, and pours some water onto his bloodstained hands. Alright, plans? Do we advance? Retreat? Hold our ground?

AetherFox
2008-11-10, 11:00 PM
Croc Neidr

Croc is a little shaken up by the news that they're stuck.
"I'd say stay here and wait to be found... But that's really not likely."

drum-n-bass
2008-11-10, 11:12 PM
Oh, yeah. Silly me. I probably shouldn't do that. Octavius says regaining his sense of mind.
Hmmm....What would an experienced person do?....... he says thinking out loud while tapping his chin. Maybe look for a fire or make one?

Glyphic
2008-11-10, 11:53 PM
Cath-Quin Jones

"Let's salvage what we can from our wreck.. pay our homages to the dead, and try and find some sorta shelter. Maybe we can make a lean-to or something in that clearing up ahead. It'll be like camping."

Feeling a little awkward, she looks over the 'natives', "Maybe someone could.. ask them if they know where we are?"


Directed @ below. I mean the two Kenyans that are with us.

drum-n-bass
2008-11-10, 11:56 PM
Do we even know if natives are here? If there are natives, I would go, but I would like someone to come with me. he says looking at trees now.

Oh:smallredface:hehe, sorry, my bad.

AetherFox
2008-11-11, 12:01 AM
Croc Neidr

"Um, I think she means the natives that were in the balloon with us...
Do any of us even speak their language? I know I don't."

DJDeMiko
2008-11-11, 01:38 AM
ooc - sorry for the delay guys.

Chance stands up and shakes his head clear. He places his right leg on a stone almost 1 foot high, clearly displaying his well muscled chest through his torn shirt.

He smiles broadly surveying the forest, not even noticing the injured and says "No fear boys, i bet we will be out of here in a matter of hours."

DJDeMiko
2008-11-11, 01:43 AM
Croc Neidr

Croc is a little shaken up by the news that they're stuck.
"I'd say stay here and wait to be found... But that's really not likely."

"Don't be silly," Chance says, "I'm sure if we just pick a direction and follow it, we will come out of here in no time or at least find a village or native to point us in the right direction. And don't worry, if any of them are hostile I'll just give em a little of the ole one two one two." He air boxes for a moment to pantomime.



ooc - in terms of equipment I'm making a slight change, chance has no sword at the moment, it wouldn't make sense for him to be carrying one for this, but he has his pistol and a machete.

The_JJ
2008-11-11, 10:36 AM
Uh. I'll just uh... I've got to... I'll be over there. Call if you need me. Maxwell wandered off a short ways, out of sight, and then sat with his back against a tree, and buiried his head in his hands.

AetherFox
2008-11-11, 11:59 AM
"Don't be silly," Chance says, "I'm sure if we just pick a direction and follow it, we will come out of here in no time or at least find a village or native to point us in the right direction. And don't worry, if any of them are hostile I'll just give em a little of the ole one two one two." He air boxes for a moment to pantomime.

"That is... Not the best way to go about this. How will we know if we're going in the right direction? What if the jungle streches for hundreds of miles? No, unless we want to get more lost, we should stay here. If someone had a radio, then we'd be able to call for help. Octavius was right. We need to get a fire going."

Croc looks at his professor strangly, but assumes it's best to let him do what he's going to.

gardenphilosoph
2008-11-11, 08:14 PM
The expedition members have mostly recovered from the crash, but are in disarray. Their navigation equipment, the pieces that haven't broken, are useless in such dense jungle, and the trees are too high to scale.

OOC: Alright guys, what's your plan?

The_JJ
2008-11-11, 08:38 PM
Maxwell takes a deep breath and wanders into the camp. Okay, well I'm going to put myself on burial duty. Somebody should try and recover what they can from the wreck. A fire would be good, and then maybe a plan.

wadledo
2008-11-11, 08:58 PM
"Tally ho, and skip in the dew!"
*hic*
Professor Featherdale, until now unnoticed among the wreckage, emerges, roaring drunk and possibly smashed as well.

The_JJ
2008-11-11, 09:10 PM
Maxwell's scorn is barely kept in check by that little niggling bit of shameful envy inside of him. Part of him is upset because the man didn't care about the dead, and instead got smashing drunk. The rest of him, reluctantly, admits that he'd do no different if he had no job to do, nor would any of his dead friends. Professor? Could you please... he winces do your best to talk to those other survivors?

AetherFox
2008-11-11, 09:29 PM
Croc Neidr

"The broken basket will be good for firewood. Let's see if there's still gas in the tank."

Croc shifts uncomfortably, dreading what he has to say,
"The pilot... and the others... they were brave men... but can we afford to bury them? We don't know what sort of preditiors live here, and if they smell blood..."

The_JJ
2008-11-11, 09:37 PM
Croc, we bury them if we can. If it comes to predators, that's all the more reason to get these in the ground. We've got guns, don't we. Look... I'm going to dig until a better option presents itself.

AetherFox
2008-11-11, 09:40 PM
Croc Neidr

"Your right. I just thought... Never mind. I'll help."

The_JJ
2008-11-11, 09:45 PM
... thank you.

wadledo
2008-11-11, 10:14 PM
"Ah, yes."
Walking up close enough so the alcohol in his breath is evident to Maxwell, the Prof. pokes him in the chest.
"You know, I've always liked you.
Big brain, an' all.
Or maybe it was hated."
Featherdale pokes him several more times.
"No, it was the other one.
The not un-un-un-pleasant one."
Stepping away with surprising fluidity for a man his age, the Prof. vaults onto a nearby bit of wreckage, balancing procariously on his perch.
"Now, *hic* we must do what we must.
We must gather our supplies, mend our wounds, and head out, into this, this, where-ever it is."
Leaning backwards slightly, Featherdale asks his porter "Where are we going again?"

DJDeMiko
2008-11-12, 12:47 AM
Chance

"Nonsence lad, I didn't win the 19** super bowl by waiting for help to arrive, the team reached out and took victory by the throat and said 'hey you, give it here.'"

Glyphic
2008-11-12, 03:55 AM
Cath-Quin Jones

As she pokes through the rubble of their wreck, she queries, "Did we even bring a shovel with us; the earth isn't going to yield very easily without one. It'd stink, but we could get two birds with one stone, by building a funeral pyre."

Shying away from her Professor, she nicks her lighter, and sets the flame to a cigarette. She takes a meditaive drag, before continuing, "It doesn't really feel safe here. We should find somewhere else to sleep, before the sun sets.

She studies Chance for a long minute, saying nothing, letting the scent of tobacco waft into the air.

JettWilderbeast
2008-11-12, 05:22 AM
James 'Quinn' Harley-Quinn
Quinn wanders round near the site taking the occasional photo of a pretty flower, but he doesn't want to waste his film and walking back towards the others, at the young Cath-Quin's statement Quinn replies back to her; A funeral pyre? Blimey, I don't about you guys but the smell of burning flesh makes me feel sick! That and every animal under the sun will smell that! No I say we try and bury them. Its sad, but we have to honor them right?

Blockhead
2008-11-12, 12:58 PM
Sergeant Wallace Smith


Alright, plans? Do we advance? Retreat? Hold our ground?

"Retreat? I won't hear of such balderdash! We'll be fine old boy, don't you worry!" Said Wallace.


"Did we even bring a shovel with us; the earth isn't going to yield very easily without one."

Wallace takes off the entrenching tool from his backpack. "It is the respectful thing to do to bury them. I shall help dig the graves." He said, with a hint of sadness in his voice.

Wallace then began shovelling individual graves for each and everyone of their dead friends.

Silverkiss
2008-11-12, 01:06 PM
Marcus Smith

Marcus stands, absent-minded, looking at the jungle around and at the others. He doesn't move to help bury the dead ones. He thinks it is pointless. Wasting precious energy when in an unknow environment just to bury someone ? No, thanks.

Without talking to anyone, but observing everyone, Marcus stays in the shade of a large tree, thinking.

AetherFox
2008-11-12, 03:17 PM
"Nonsence lad, I didn't win the 19** super bowl by waiting for help to arrive, the team reached out and took victory by the throat and said 'hey you, give it here.'"

"No, no. You're not leaving. I don't care how many sports awards you've won, because neither will a wild predator. This jungle all looks the same. I know you think you can find your way out if you just keep moving; so do I. But we'd just end up lost or worse. Probably worse."

DJDeMiko
2008-11-12, 03:22 PM
"No, no. You're not leaving. I don't care how many sports awards you've won, because neither will a wild predator. This jungle all looks the same. I know you think you can find your way out if you just keep moving; so do I. But we'd just end up lost or worse. Probably worse."

"Well by golly we sure as #$#@ can't just stand here and wait to be eaten by lions."

AetherFox
2008-11-12, 03:26 PM
"We're not going to get eaten. As I understand, there's more than one capable fighter amongst us. If we're keeping watch, not much can sneak up on us."

Anyone notice just how much this is like Lost? :smalltongue:

Glyphic
2008-11-12, 03:47 PM
Cath-Quin Jones

As she slides between Chance and Croc, Quinny pulls her cigarette from her quirked lips, "Gee, you two are blowing more smoke than me!" She forces a little chuckle, before smiling at both of them, "Lets raise our hopes, not our tempers. Mister Chance, would you like to help me gather wood for the fire? We won't go very far at all- and I'm sure you can tell some fab stories about yer football team."

kopout
2008-11-12, 09:48 PM
"Well by golly we sure as #$#@ can't just stand here and wait to be eaten by lions."

"not lions, leporeds more likely"

gardenphilosoph
2008-11-13, 12:12 AM
The heat and humidity almost feel like physical, visceral forces, they hang so strong in the air. Within mere minutes, almost everyone left in the expedition is drenched to some degree in sweat. Hey, it's better than blood.

Some time passes. It's hard to tell in the sun-pierced canopy of the dense jungle, but it's definitely been some time since the balloon crashed. The sun's still directly overhead.

Sergeant Wallace Smith and a few helpful others, using whatever they can, manage to dig out a few shallow graves for the bodies, while Quinny and some of the others gather a pile of dead wood. Dead wood is hard to find in this place - most of it is rotting, and the rare branches that are dead are usually encrusted in a layer of greenery or fungus. Life is everywhere in this jungle...

The physical labour, though not intense, easily leaves everyone exhausted. The sheer humidity of the place seems to block the pores from sweating. It quickly becomes apparent that the air is completely still. There is no breeze.


Alright, this is a little mechanics box, so read up if you want to learn the game system. Right now I'm rolling Perception rolls for everyone to see who notices a small detail present in the scene right now. It's probably not needed, seeing as there's nine players and someone's bound to get it, but I'm rolling anyways.

I'm rolling each character's Perception score against a difficulty of 3, which counts as 'Tough'. That means that you'll need to roll three successes, or twos (even numbers are successes), to succeed.

Here goes...

Sergeant Wallace Smith
[roll0]

Maxwell Crick
[roll1]

Quinny Jones
[roll2]

Octavius Maximus
[roll3]

Croc Neidr
[roll4]

Marcus Smith
[roll5]

Quinn Harley-Quinn
[roll6]

Joseph Arronson
[roll7]

Horance D. Featherdale
[roll8]


OOC: Wow, you guys are by far the most prolific posters I've ever had, ever. Ever. I can't wait 'till things start getting heated up!

Also, I've never played with this large a group. It's certainly an interesting game to host. So...many...players! I must thin you guys out with lethal death traps or something. :smallwink:

gardenphilosoph
2008-11-13, 12:18 AM
Alright, let's count up successes...

Sergeant Wallace Smith scores five successes, easily spotting the detail.

So does Octavius Maximus, Croc Neidr, Marcus Smith, and Quinn. In a roll this obvious usually we just wouldn't roll and assume someone out of the massive group spots it.

There is something called 'taking the average'. Basically, in a non-combat situation, if the skill of the player is high enough so that the odds are with him (see, it's 50/50 win or lose, and if the player's skill is 8, he would roll an average of 4 successes) then we can 'take his average' and assume he succeeds.

I'm bad at explaining, but I hope you get it.

Resting on various logs and stones at the crash site, a handful of the expedition members notice something off...the brightly coloured flowers in the clearing ahead are moving in the breeze, twitching back and forth slowly.

But there is no breeze.

AetherFox
2008-11-13, 12:28 AM
Croc Neidr

"Hmm... That's odd... Hold on, I'll be right back you guys."
A mixture of boredom and curiosity forces Croc to get up from his stump and move towards the branches. Though he doesn't think he'll need it, Croc lightly fingers the hidden switchblade in his pocket.

I can understand the skill system just fine. Anyway, I'm not sure whether or not I want this to be a whole 'you get style points! You also lose 1/2 your stomach to the velociraptor' situation. *Gulp*

gardenphilosoph
2008-11-13, 12:46 AM
Croc carefully approaches the clearing, parting several vines, leaves, and branches that are in the way. The ferns are thick, and brush past his feet, and several times the mud sucks down his boot, if only for a second.


http://th00.deviantart.com/fs29/300W/f/2008/111/5/0/Pitcher_2_by_GoldenOuroboros.jpg

The clearing is small, hardly large enough to be called a clearing. It is a couple metres wide, a parting in the foliage. At the center of the clearing is a tall tuberous plant, about fifteen feet high and with a multitude of stems, each around a foot thick. The strange thing about the plant is that its many stems rise straight up about ten feet, then curve back downwards into the center of the stems, as if it is growing into itself.

It has a multitude of brightly coloured flowers, almost neon in their colour. They are strangely moving of their own volition, though with slow, gentle movements, as if they are flowing in the breeze, despite the lack of any air movement whatsoever.

Near the flowers are dozens of small little green pitcher-shaped jugs, also part of the plant itself. They are interesting constructs, each lined with a dozen little hairs, accompanying the neon flowers.

The plant is...pretty. The first word to strike your mind is pretty. It's a wondrous thing, ablaze in sunlight in the brief jungle clearing.

Glyphic
2008-11-13, 12:47 AM
Cath-quin Jones

Quinny has found herself a pair of palm leaves, and is good-naturedly badgering those around her (but mainly Marcus) with smiles and laughter- and a careless amount of flirtation, "Oh, won't you fan me? As far as I can see, I'm the only gal about here worth being Queen of this 'ere jungle. I just didn't know it'd be so hot and humid." Daintily, she places a fern and flower crafted crown on her head, then discreetly airs her dress, "Now, won't you wave a fern at your queen: even for a minute or two?"

DJDeMiko
2008-11-13, 01:48 AM
Chance

"What's wrong you man, its just a silly flower."

Blockhead
2008-11-13, 05:39 AM
Sergeant Wallace Smith

The Sergeant also notices the flowers and follows Croc in examining them.

JettWilderbeast
2008-11-13, 07:59 AM
Quinn
Quinn notices the flowers and heads over the flowers, they are unlike anything Quinn has seen before; "Anyone know anything about these plants? I've not seen anything like it before.... He takes a picture and then straightens up and looks around him for other noticeable plants/objects/anything.

drum-n-bass
2008-11-13, 08:35 AM
Octavius follows to marvel at the flower. Hmmm......What a peculiar little flower........Very interesting...

AetherFox
2008-11-13, 03:24 PM
"Jesus that thing is huge!"
Croc moves up right next to the plant. and whispers to himself,
"Nepenthes distillatoria, that's gotta be the biggest one in the world..." Then louder he says, "I wonder what it eats to say that big."

Croc moves up to one of the more sturdy trees and begins to climb it, truing to get a view of the inside mouth.

Screw it, I'm going for it.

gardenphilosoph
2008-11-13, 06:04 PM
Croc reaches out to scale the strange plant, having correctly identified it as a carnivorous pitcher plant. What's odd is that the pitchers on the plant itself are small, but the plant itself is massive...

Suddenly, the plant trembles and the neon flowers start twitching excitedly. Something is wrong.

In one swift movement, a giant stem unfurls itself, revealing the bulbous man-sized pitcher at the end, the top sprouting thorny spines like teeth. Previously it was hidden in the center of the plant, but it somehow must have sensed Croc and the others nearby. With a fell swoop it bends down towards Croc, the strange pitcher wide-open.


So, what's going to happen here is the the plant is going to make a Brawl touch attack against Croc. The only difference between a regular attack and a touch attack is that a touch attack doesn't factor in armor, since it's just to see if the plant successfully touches Croc.

The plant has a Brawl rating of 8.
[roll0]

Croc's defense rating is 5.
[roll1]

If the plant's number of successes is more than Croc's, it wins. As a special rule to the plant, if the number of extra successes exceeds Croc's strength rating, then he is also taken into the pitcher. Croc has a strength of 1, so this is pretty dangerous.

Also though, Croc gets a Style point because he used his Flaw, and impulsively climbed onto the plant.

gardenphilosoph
2008-11-13, 06:09 PM
http://www.uts.org.my/wordpress/wp-content/gallery/kinabalu/picture_22.jpg
Something like that, but giant and with thorny 'teeth'.

The massive plant envelopes Croc into it's thorny maw, and the previously green pitcher flushes a dark red, indicating that it has successfully captured a prey item.


So the plant got 5 successes while Croc only got 2, so it's a successful Touch attack.

There are 3 extra successes, and Croc's strength is only 1, so he also gets enveloped by the plant.


The thorny spines of the plant outside cross over one another, like interlocking teeth to secure the lid. Inside, Croc is cramped in a small space with green-red walls and a few porous pieces of bone at the bottom. Small glands on the wall begin to pulsate...

OOC: So people, this is the time to attack the plant! Screw initiative, I'm going to use posting order and see how that works. Starting next turn, Croc can start trying to escape by making an opposed strength check. Gentoo44, tell me if you want to use your style points. I'll inform you more about them in my next post.

AetherFox
2008-11-13, 06:13 PM
Croc Neidr

Croc attempts to scramble away as the pitcher plant open, but the sap is too strong. As he slides into the plant, he screams out, turning towards the others.

Edit: Ninja'd

I suppose now would be a good time to ask, too. What can you do with Style Points?

The_JJ
2008-11-13, 06:15 PM
Croc! Maxwell stares in shock, and then grabs his bayonet, and cautiously approaches the plant, trying to lure it into revealing how fast it can move to attack him.

kopout
2008-11-13, 06:22 PM
Joseph doesn't have a weapon, he did not think he would need one so retching into his back back he he grabs the crow bar and beguines smashing at the plant

how do I determine damage ?

drum-n-bass
2008-11-13, 06:26 PM
Octavius pulls out his pistol from his dirty suit jacket pocket and fires a round off at the plant, after hoping away from it so it wouldn't eat him.

Glyphic
2008-11-13, 06:34 PM
Cath-quin Jones

"Holy Hell.." Rapt with amazement, Quinny drop her ferns and slides to the back of everyone, "W-w-what'd it do to him? I can't see him!"

For better or worse, she decides to knock an arrow, and let it fly.

My dexterity is six: one point in archery, four into bows. My weapon is rated 2L. 6+1+4+2 = 13 dice. Gonna count this as "unlucky" for -2.

[roll0]
Edit: Four successes.

Damage is determined by your hit. If you beat the monster's defense, you score a hit and do your weapon's damage. For each additional success beyond hitting, you deal an additional damage.

Blockhead
2008-11-13, 06:45 PM
Sergeant Wallace Smith

"HOLD ON OLD CHAP!" Cried the Sergeant, attempting to pull the enveloped Croc from the plant's base.

What would I roll here? Strength? Might be easier if you made these rolls for now :smalltongue:

kopout
2008-11-13, 06:49 PM
scrach that
[roll0]
[roll1]
[roll2]
three sucseses! woot!

Silverkiss
2008-11-13, 07:07 PM
Marcus Smith

As Croc is dragged in, Marcus quickly reaches for his gun, but decides otherwise. It wouldn't be wise to spend bullets now, even because everyone is already trying to save the man. If he is unlucky, then he is unlucky and nothing could be done.

Marcus is not heartless, however, so he tries to see if there's anything that he can do, without putting himself in mortal danger, to help Croc.

Blockhead
2008-11-13, 07:34 PM
Marcus Smith

As Croc is dragged in, Marcus quickly reaches for his gun, but decides otherwise. It wouldn't be wise to spend bullets now, even because everyone is already trying to save the man. If he is unlucky, then he is unlucky and nothing could be done.

Marcus is not heartless, however, so he tries to see if there's anything that he can do, without putting himself in mortal danger, to help Croc.

Sergeant Wallace Smith

"Don't just stand there old boy! Give me a hand!" Cried Wallace to Marcus, gesturing for him to come help.

JettWilderbeast
2008-11-13, 07:53 PM
Quinn
Quinn pulls his machete from his bag, he steps forward to swing into the plant but at the last minute stops; Wait, he's still there! We might hurt him!

gardenphilosoph
2008-11-13, 10:25 PM
Alright, a lot of mechanics going on here seeing as it's our first battle scene.

So below I will a quick summary, in order, of what all the characters are doing...

1. Joseph is attacking the plant with a crowbar. (Rolled 3 successes.)
2. Octavius fires one shot at the plant with his pistol.
3. Quinny looses an arrow at the plant.
4. The Sergeant is trying to pull Croc out of the plant.

As for Style points, everyone read this since it concerns everyone. There are three things you can do with your Style points.

1. BONUS DICE - You can spend 1 Style point to get 1 bonus dice in a roll.
2. BOOST TALENT - You can spend 2 Style points to temporarily boost your talent up another level. This doesn't work for some talents, and is sort of a weird use of Style points. Don't worry about this use too much.
3. DAMAGE REDUCTION - You can spend 2 Style points to reduce 1 point of damage. Useful if the blow would be fatal otherwise.

The second spoiler will contain my rolls.


1. Joseph is attacking the plant with a crowbar. (Rolled 3 successes.)
Alright kopout, Joseph actually should only roll 2 dice for this attack, but since you rolled more than that and they all succeeded, I'll count those as two successes.

Plant's defense roll against that...
[roll0]

2. Octavius fires one shot at the plant with his pistol.
So his attack is 1L, which is pretty pointless I'm sad to say. Let's see...

Octavius' attack...
[roll1]

Plant's defense roll against that...
[roll2]

3. Quinny looses an arrow at the plant.
Sorry about your strange character sheet. Good thing you have a grip on the mechanics, you got the rolls all right. I'm not going to say that it's unlucky though, so hopefully you won't mind if I roll the two extra die for you.

Two other dice, in addition to 4 successes...
[roll3]

Plant's defense roll against that...
[roll4]

4. The Sergeant is trying to pull Croc out of the plant.
So I'm going to say that this needs an opposed Strength check to the plant. You roll your strength, and I roll for the plant, and whoever wins will get Croc. You have a strength of 2 and the plant has a strength of 4.

The Sergeant's strength roll...
[roll5]

The plant's strength roll...
[roll6]

gardenphilosoph
2008-11-13, 10:36 PM
The plant's thick rubbery skin seem to deflect Joseph's crowbar, while Octavius' untrained pistol shot goes wild and flies off into the untamed jungle.

Quinny's arrows flies into the group of writhing stems and leaves that is the plant, but embeds itself into a fleshy bulb that doesn't seem to affect the plant.

During the frenzied chaos of shooting and bludgeoning, Sergeant Wallace Smith manages to cover the ground between him and the plant and wrench apart the pitcher's jaws before the teeth fully interlock. Croc is pulled out, covered in mucus but relieved. In a couple more mere seconds the plant's digestive system would activate, flooding the pitcher with acid and dooming Croc to digestion.


1. The plant gets 5 successes against Joseph's 2, so it doesn't get hurt by the crowbar.

2. The plant gets 4 successes against Octavius' 1, so it doesn't get hurt by the pistol shot.

3. The plant gets 6 successes against Quinny's 6, so the rolls negate each other and nothing happens.

4. The plant gets 1 success against the Sergeant's 2, so he is able push apart the pitcher's lid and pull Croc out.

Something I just realized with the system is that unless you are skilled in your weapon, there is almost no point in attacking with it. It's something I should have realized at character creation, so I'm sorry and it's my fault.

The_JJ
2008-11-13, 10:42 PM
Maxwell charges forward to drag Croc out of danger and then, once clear, begins checking him for injuries.
We need a bloody flamethrower. he growls to Wallace.

AetherFox
2008-11-13, 10:43 PM
Croc Neidr

Croc sits on the ground where he was pulled, staring in awe at the creature that came so close to finishing him off.
"Holy... ****..."

He eventually recovers from his amazed state, turns to Maxwell and say in a breathless voice,
"Uh, thanks."

Glyphic
2008-11-13, 10:57 PM
Cath-quin Jones

Quinny's words come swiftly, "Burn it? It took us hours to fine feasible firewood. This place isn't going to light up any time soon."

Garden, Check yer Pm's please :p

The_JJ
2008-11-13, 10:59 PM
Heh, I said I wish I had a flamethrower. Croc? Croc? You alright, not in shock?

AetherFox
2008-11-13, 11:44 PM
"Yeah, yeah. I'm OK." Croc stands up, but doesn't take his eyes off the plant.

gardenphilosoph
2008-11-14, 12:25 AM
The plant, deprived of its meal, continues swooping its giant fanged pitcher all around the clearing, but by the point everyone has retreated the safety of the jungle boundaries.

Blockhead
2008-11-14, 05:30 AM
Sergeant Wallace Smith

The Sergeant began wiping the sticky mucus on a nearby fern and patted Croc on the back. "That was jolly good fun wasn't it old chap! As for a flamethrower my dear boy I don't believe I have the access or the training for that kind of weaponry, besides we might of hurt young Croc here, what-what!"

Glyphic
2008-11-14, 04:16 PM
Cath-quin Jones

I.. I guess we should use a little more caution, or we'll have more graves to bury. Wary, she glances around the canopy, "When will this jungle cool down? It seems like it's been noon for -hours-.

kopout
2008-11-14, 04:22 PM
"New rule, don't touch anything " Said Joseph. "it's probably safer that way."

The_JJ
2008-11-14, 05:56 PM
Alright, we need a plan. I feel like I'm standing out in front of uncut wire in no-man's land. No way forward, no way back, and but sitting is even worse. Maxwell seems calm, but his words, and a small facial tic, betray unease.

Blockhead
2008-11-14, 06:04 PM
Sergeant Wallace Smith

"That's easy my boy! We seek shelter!" Says Wallace with a grin. "You know, this reminds me of my uncle's wedding in India. Only without the man-eating plants!" Chuckled Wallace. "Well don't just stand there! Let's get the others and find some shelter, I imagine it'll be getting dark soon, what-what!" The Sergeant clapped his heels and went to fetch the others and begin his hunt for shelter.

gardenphilosoph
2008-11-16, 12:29 AM
OOC: Alright, well, if shelter's the plan then what will you guys do? Sorry about this initial slowness, by the way.

Shall you guys set up camp (tents and beds) by the initial crash site?

Blockhead
2008-11-16, 10:50 AM
((I meant find a cave or something like that to shelter us from the possibly harsh weather conditions, that's the Sergeant's idea anyways))

Glyphic
2008-11-16, 04:44 PM
Cath-quin Jones

Her fingers rapped against her bow, as Quinny held it for the measure of security it sung- even if it didn't hurt that plant. She tilted her eyes to the sky, trying to peer through the canopy at the sky above. A gentle sigh escaped her lips, and she brought her eyes back to the rest of the group, "I'm going. That-a-way. I've -never- seen anything like that plant before. This world is so full of wonder, splendor. It's just a matter of finding it. There's so many secrets we're going to let slip away, if we just wait here."

She shouldered her pack, turned away. She didn't walk off too quickly.

Blockhead
2008-11-16, 05:07 PM
Sergeant Wallace Smith

"Terribly exciting isn't it!" Announced the Sergeant, starting to follow Cath-Quin Jones.

gardenphilosoph
2008-11-17, 08:44 PM
OOC: I'm going to take the liberty of 'fast-forwarding' here, just because it seems like (and largely my fault too, I apologize) that this game has slightly stagnated a bit. I did the worst thing I could with a pulp game - nothing. This is a friggin' pulp game! When all else fails, throw in the ninjas. Or the men with tommy guns. Or the velociraptors. Or some sick combination of all three. Hmm...

The brush with the pitcher plant has given the remainder of the expedition team enough a reason not to stay. The crash site, not much more than the torn remnants of a hot-air balloon and some scattered, now-useless supplies (luxuries and personal items, too heavy to carry), no longer holds any semblance of safety.

The sun is still directly overhead, despite the fact that the team has spent what seems like several hours since the crash. Watches have lost their functionality - the needles swing aimlessly around, apparently lost in time.

Following Quinny's lead, the team picks a direction and treks through the jungle, stumbling through dense foliage and a carpet of creeping roots and uncomfortably large beetles, all the while accompanied by the far-away cries of strange animals and the annoyingly close buzz of midges and gnats.

The trek away from the crash site is aimless at first, and dull in scale. The shock of a crash landing in an unknown land is just starting to settle in to everyone's psyche. With their communications gear destroyed or malfunctioning, their hope of rescue is...

The sound of running water stops the group. It isn't hard to follow. The Sergeant parts some ferns to find himself, and the rest of the group, dangerously close to the edge of a vast sinkhole, or collapsed cave of some sort. The sound of running water is coming from the bottom.


http://i239.photobucket.com/albums/ff197/Blumboman/Hollow%20Earth%20Expedition/Shafer-Tomb_Raider-Jungle_Path.jpg

OOC: Yes, that is Lara Croft in the picture. Shhh...

Glyphic
2008-11-17, 09:12 PM
Cath-quin Jones

Her eyes sharp as steel, Quinny smiles to herself as she leads the group off into oblivion. Who knew they'd all be so quick for an adventure that would get them all killed in the end. Oh well.

For a moment, she wondered where the hunky football player went, before seeing the Sargent stop and pull ferns aside, "Oh.. What do you see there, Sargent Smith?"

kopout
2008-11-17, 09:29 PM
Joseph, who has been silently lurking at the back of the grope leans froward with the rest of them "oh , my. that is quite a drop"

Blockhead
2008-11-18, 05:36 AM
Sergeant Wallace Smith

"Quite a drop indeed!" The Sergeant picks up a rock, or a branch or whatever is fairly small and not-lethal and throws it down the hole, trying to judge how far it is down. "I don't appear to have packed my climbing gear, how cumbersome." He said as the object hurlted into the darkness, the Sergeant awaiting a splash or a crash.

The_JJ
2008-11-18, 05:32 PM
Well I for one have always felt a little bit safer with a few feet of earth above me. And there is water down there. Do we go in?

Glyphic
2008-11-18, 05:42 PM
Cath-quin Jones

"You know, there's a pretty simple solution to this.. We go! I'd love a clean drink of water, with out having to worry if we'll find a spring later. Given m- Our luck, we'll find the metal bouncy spring. So, let's go down!"

She takes a moment to note Marcus's rope, but doesn't say anything. They might need it later.

"I think there's a climbable slope, Uh.. Over here!"

gardenphilosoph
2008-11-18, 06:34 PM
Quinny is, once again, right.

The hole, though deep, is so overgrown that there are relatively shallow natural ramps among the overgrowth. Following those, they might be able to get down, though it wouldn't hurt to have a rope or two, and previously knowledge of rock climbing.

The lower you go, the more damp and less humid the air gets...

OOC: Describe your descent down, you'll be able to make it. Getting back up is a more difficult matter, though. But you won't notice that until you're actually at the bottom.

The_JJ
2008-11-18, 06:51 PM
Alright, in we go. Maxwell slides in, carefully picking his way along, visibly relaxing as the world gets just a little bit smaller, damper, and more enclosed.

AetherFox
2008-11-18, 07:12 PM
Croc finally snaps out of his fascinated state. Getting eaten by a plant was wierd to be sure, but it is no wierder than anything else that's going on. Following his professor, he gabs some of the vines to use as a makeshift rope.
I swear to God, if one of these vines is a snake...

drum-n-bass
2008-11-18, 07:15 PM
Hmm....That doesn't look safe to go down. I think we should stay up here. I really don't want to go down. This is precarious. Octavius says backing up from the hole and looking at it sacredly.

Glyphic
2008-11-18, 07:19 PM
Cath-quin Jones

Quinny peers over the edge for some time, pointing her finger, tapping her lip, and contemplating her descent. With a sure nod to herself, she steps to the slope, and starts putting on her rain slicker.

She's found the muddiest route; and takes a lesson from her youth.

Slide!

Blockhead
2008-11-18, 07:25 PM
Sergeant Wallace Smith

"I say! See you at the bottom chaps! Tally ho!" Crys the Sergeant as he starts making a descent down the hole, using his entrenching tool as a makeshift anchor in one hand, holding onto a vine or some other overgrowth or mud formed ledge with the other. He began carefully lowering himself down the hole, the temperature got slightly colder and the whoosing of water grew louder as he descended.

JettWilderbeast
2008-11-18, 07:52 PM
Quinn
Quinn takes a picture of the group descending the hole, then the young adventurous side comes alive. He jumps down after Quinny and slides his way down!
WAHHHOOOOOOOOOOOOOOO!

kopout
2008-11-18, 09:30 PM
as Joesph descends he marvels at the vines there obviously a new species,
Nyctaginaceae, perhaps?

The_JJ
2008-11-18, 10:21 PM
Maxwell slipped off to the side as the younger ones go shooting past him on the muddy slope. He stared ofter them a little quizically. When he had been their age, and younger, he'd rather hated the prospect of a muddy trench.

Glyphic
2008-11-19, 07:52 PM
Cath-quin Jones

Once at the bottom, Quinny aims a slab of mud At Quinn, intentionally pegging his already muddied clothes, "If London saw you now, they're mistake you for William Hurst!"

gardenphilosoph
2008-11-19, 09:04 PM
It was surprisingly cold at the bottom, and the sensation of going from the suffocatingly hot and humid climate of the jungle to the cold, clammy, and damp air of the sinkhole was unusual.

The bottom of the sinkhole was covered with a scarce growth of runty trees and ferns, all growing out of dirt that had over time, fallen into the pit. The air smelled sickly sweet, like the sweet putrefaction of organic decay.

The expedition team soon found out why. There were masses of dead and decaying plant matter heaped around the base of the steep cliffs, and animal bones were abundant everywhere. The sinkhole served as a natural dumping place for dead life, which was why the air smelled of rot.

A series of caves dotted the walls near the ground, from which the sound of running water came from.

The_JJ
2008-11-19, 09:18 PM
Maxwell hunkers down, automatically fixing his bayonet onto his rifle. He creeps forward through the rot, rifle aimed toward the caves. His eyes are distant, and his breathing labored.

kopout
2008-11-19, 09:29 PM
Maxwell hunkers down, automatically fixing his bayonet onto his rifle. He creeps forward through the rot, rifle aimed toward the caves. His eyes are distant, and his breathing labored.

I don't think that is needed, given the piles of decaying bodies. I'd say there are no predators down hear. Still, good to be prepared.

AetherFox
2008-11-19, 10:18 PM
Croc Neidr

Croc takes out a small pad of sketching paper and a pencil once he reaches the bottom. He draws a rough outline of the back of the hole, and looks up toards the others.
"Let's be careful. It'd be pretty easy to get lost in all the caves, and we have no idea how long they go for."

The_JJ
2008-11-19, 10:38 PM
I don't think that is needed, given the piles of decaying bodies. I'd say there are no predators down hear. Still, good to be prepared.

I"m a WWI vet with shellshock in a muddy hole surrounded by the smell of rot under a lot of stress. :smallwink:


Maxwell starts, and then relaxes I'll mark the walls behind me, but I'm pretty thirsty.

Blockhead
2008-11-20, 05:30 AM
Sergeant Wallace Smith

"Then let's be off chaps!" Announced the Sergeant, strolling into the caves without a second thought.

drum-n-bass
2008-11-20, 08:38 AM
Stumbling down the hole with the others he thinks to himself I knew this wasn't a good idea, I just new it. Why did I even bother coming down?

Glyphic
2008-11-20, 03:46 PM
Cath-Quin Jones

Quinny rushes after the Sargent, wiping her hands off as she trots. She places her ahnd on his shoulder, barely stopping the larger man, "Sargent! I'm all for exploring these caverns, but shouldn't we light a torch before it becomes, ya know, dark?"

Blockhead
2008-11-21, 05:45 AM
Sergeant Wallace Smith

The Sergeant paused. "Ah yes, quite, quite." He agreed somewhat. "How exactly are we going to make a torch young miss?" He said.

Glyphic
2008-11-21, 05:51 AM
Cath-quin Jones

"Wait" blinks Quinny, "Isn't a Torch a flashlight to you? I don't know how to make those, or the other type of torch."

She points, rather pointlessly at the darkness beyond, "It's.. just dark in there."

Blockhead
2008-11-21, 05:58 AM
Sergeant Wallace Smith

"Well, yes, but I thought you meant one of those flaming torches you hear the explorers in books carry. Rather exciting I think!" The Sergeant looked into the dark of the gave. "Are you afraid of the dark my dear?"

gardenphilosoph
2008-11-21, 09:43 PM
OOC: Quinny has a lighter, Croc has candles and a lighter, Joseph has a flashlight, Professor Featherdale has flares, and Quinn has another flashlight.

JettWilderbeast
2008-11-22, 06:25 AM
Quinn
Quinn rummages through his pack and finds his flashlight, he clicks it on and has a look down the dark cave; We went to the jungle and no one thought to bring a flashlight except me? Well prepared!

gardenphilosoph
2008-11-23, 07:44 PM
OOC: Sorry, really busy weekend and upcoming week. Will update when I can.

This game is going slower than I had hoped for a pulp game, entirely due to me. I think I've left things too open. I apologize. I am trying to ramp up the game speed right now, so if you can bear with this just a bit longer I hope to have a thrilling game for you soon.

Glyphic
2008-11-26, 09:02 PM
OOC: I'm.. still here, and waiting. I think what would really help is a discernible goal that all of us share, rather than our subplots and.. the need fore survival in a place that doesn't explicitly threaten us..

AetherFox
2008-11-27, 10:05 AM
OOC: I'm.. still here, and waiting.

Same here... :smallfrown:

JettWilderbeast
2008-11-28, 11:54 AM
I'm here! I hope this isn't dying :smallfrown:

drum-n-bass
2008-11-28, 12:52 PM
I'm still here. Just waiting on something to happen.

gardenphilosoph
2008-11-28, 06:42 PM
OOC: I'm back. Damn, that was a busy week. I'm sorry, I put all my games on halt for this past week, things have been crazy. I'll resume it tonight, I wouldn't let you guys down. :smallwink:

gardenphilosoph
2008-11-28, 08:43 PM
As the expedition team readies their various instruments of light, flicking on flashlights and igniting lighters, a eerie rasp sounds from the caves, echoing around the bottom of the sinkhole.

It is a reptilian noise, like a dozens of giant snakes hissing in anticipation...

Flashes of movements are detected amongst the forests of rot, behind rib cages sticking out of the ground and behind the light jungle covering.

Blockhead
2008-11-30, 10:06 AM
Sergeant Wallace Smith

"Hmmmm...." Said the Sergeant. "Sounds like trouble in these caves, what-what! Best be prepaired for anything chaps!" He said as he removed his pistol from its holster and took point, heading further inside the caves.

The_JJ
2008-12-01, 06:18 PM
It's like clearing out a trench system. Crappy work but better than running out into no-man's land. Maxwell follows close behind, back to the Sergeant as he keeps his rifle pointed at the strange noises.

gardenphilosoph
2008-12-01, 11:20 PM
OOC: Just to let you know, December is a very busy month for me. I got a seasonal job as a chocolates warehouse guy, so the Christmas season is very busy indeed. It's crazy awesome pay for lifting boxes and the like, so I'm working a fair number of hours, not to mention the seasonal fits of holiday debauchery and school. My games will probably slow down, so I'd like to warn all you guys first of all.

gardenphilosoph
2008-12-05, 01:24 AM
A cry rings out from the caves, a strange quivering screech, halfway between the noise of a motor blade and the noise of someone vomiting.

At least a dozen shapes burst out of the undergrowth, carrion, and caves. They are bipedal things with heavily muscled legs, two clawed arms, a long narrow jar lined with small but numerous teeth, and slick skin which glistens in the sun with moisture. A paleontologist would identify them as some sort of raptor, but no one in the expeditionary force, not even Joseph Arronson, is aware of what they could be.

Whatever they are, if they aren't downed within the next few seconds, they'll be at the throats of the expedition.

OOC: I really don't want this to die, but feel that at its current state it just isn't doing much for either the players or me. Tell me if I'm wrong. I do have an idea to breathe more life into this though. Several ideas, actually. If anyone's up for a rather drastic switch but staying in the same game world, let me know. Who's with me?

JettWilderbeast
2008-12-05, 05:57 AM
OOC; I'm fine with you doing some drastic switches if you want... I don't want this to die either!

Quinn
Quinn looks horrified at these strange.. things, he takes a few steps back before fumbling for his machete and looking for the closest one of the raptors.
If there is one close by, Quinn will swing for it.

Glyphic
2008-12-05, 08:20 AM
OOC: I'm up for a switch. I really want a definable goal.

drum-n-bass
2008-12-05, 08:38 AM
(ooc: I would be up)

Blockhead
2008-12-05, 10:11 AM
(OOC: Go for it)

IC: "I SAY!" Cried the Sergeant, turning around, taking aim with his pistol and firing off several shots at whichever creature seemed closest.

(Feel more than welcome to roll for me)

The_JJ
2008-12-05, 10:41 AM
Maxwell takes aim and opens up with his rifle as the beasts emerge.

ooc-I don't care.

AetherFox
2008-12-05, 03:21 PM
"Gah!"
Fumbling backwards, Croc pulls out his switchblade, hoping that they will all group together.

I don't mind the switch, and I wwould also like this not to die. :smallsmile:
Are the velociraptors (I'm just gonna go ahead and say it.) grouped together already?

kopout
2008-12-05, 11:01 PM
((ooc I'm still in))

gardenphilosoph
2008-12-11, 09:53 PM
OOC: Alright, well, my plan of grandeur was to convert your characters over to BRP, or Basic Role Playing, which are the mechanics behind Call of Cthulhu and most things that Chaosium produces. The mechanics are extremely simple and fluid, and mechanics for this game has been a pretty big problem for me. I've been hesitant to throw you guys into dangerous situations which would require a lot of tedious rolling and rule searching and such, and I think this will remedy the problem. What do you think?

In either case, I'm going to put this game on hold until the end of December. The holidays are a busy time for me, which is ironic since I'm not very festive at all. I'll still be around to discuss directions we can go, but until January 1st there will most likely be a temporary, and I assure you that it is indeed temporary, a short hiatus on this game. I'm sorry.

Blockhead
2008-12-12, 01:22 PM
(Do what you have to mate, although I do agree that something simpler is in order.)

Glyphic
2009-01-11, 11:07 PM
OOC: Alright, well, my plan of grandeur was to convert your characters over to BRP, or Basic Role Playing, which are the mechanics behind Call of Cthulhu and most things that Chaosium produces. The mechanics are extremely simple and fluid, and mechanics for this game has been a pretty big problem for me. I've been hesitant to throw you guys into dangerous situations which would require a lot of tedious rolling and rule searching and such, and I think this will remedy the problem. What do you think?

In either case, I'm going to put this game on hold until the end of December. The holidays are a busy time for me, which is ironic since I'm not very festive at all. I'll still be around to discuss directions we can go, but until January 1st there will most likely be a temporary, and I assure you that it is indeed temporary, a short hiatus on this game. I'm sorry.

What's the news? Can we please start this up again?

gardenphilosoph
2009-02-04, 08:16 PM
I'm alive, I'm sorry, I've just been having an insane month. This month I've been severely dehydrated, dislocated my right shoulder, had a run-in with the cops, and traveled up to the interior of my province. Yeah, it's been rather busy. I will try to get back to this eventually, along with my other RPGs. Right now I can't offer a time, but or time scale, but I haven't just abandoned my games.

gardenphilosoph
2009-02-06, 02:38 AM
Actually, on further thought, unfortunately I think I will have to close the doors on this slumbering beast.

Poor planning on my fault just proved too large a burden for me. An abundance of players on a system that was just too messy to play on a play-by-post bogged this down, and I currently just don't have the time to convert this over to a simpler system.

If anyone is left who still wants to take a stab at this in concept, I'd be willing to try for a free-form story-telling-esque sort of game, more like communal storytelling than a game. Other than that, I'm sorry.

Sorry for the failed game, players. I appreciate your time spent in this.