Taimino
2008-11-13, 07:00 PM
Spirit Being
Race
Physical Description: Spirit beings look just like when they were alive, they could be of any race, any height, any weight. There are no special characteristics to spirit beings that tell them apart from normal races.
Relations: A spirit being’s opinion on other beings still depend on their race from when they were alive.
Alignment: Spirit beings can be of any alignment.
Lands: These beings reside in the soul society a separate realm then the normal world, although they cannot go into the Seireitei they are generally free to roam around this realm as they see fit.
Settlements: Spirit Beings live in the Rukongai, cities and towns outside the perimeter of the Seireitei, They live with families created almost at random, because most people do not find their loved ones from when they were alive Beings come together and form their little families that don’t rely on blood ties, but love for one another.
Power Groups: There is one group Spirit Beings are able to be in before they become Shinigami, The Rukongai Gang. The Gang is a group of self claimed tough guys of Rukongai, some members cause trouble, while others may help their community.
Beliefs: Spiritual beings do not believe in any god or goddess, however they do praise and love the Shinigami who reside in the Seireitei for their protection.
Language: common + 1 bonus
Names: Spiritual Being’s names can vary from Human, Elf, Dwarf and more.
Racial Traits:
* Spirit beings do not gain any bonus or penalty to any stat.
* Spirit Being’s Size can vary from small to large considering they could have come from any race when they were alive.
* Spirit beings move at a base land speed of 30.
* Feats; Creature of Death
* Spirit beings gain proficiency with one weapon class.
* Automatic Languages: Common + one bonus
* Favored Class: Spirit being
Notes;
1st level HD 2D6
Every level after; 1D4
Skill points; 1D8 + int
Spirit Being
Class
{table]Level| Base Attack Bonus| Fort Save| Ref Save| Will Save| Special
1st| +1| +0| +0| +1| -
2nd| +1| +0| +0| +1| -
3rd| +1| +0| +0| +1| -
4th| +1| +0| +1| +1| -
5th| +1| +0| +1| +1| -
6th| +1| +1| +1| +1| May Undergo Shinigami Training[/table]
Shinigami Training;
The character may take training to become either a weapon specialist Shinigami, a Kido Specialist Shinigami, or a special ops Shinigami.
Links to other Classes and Info
Arrancar Class and Race (http://www.giantitp.com/forums/showthread.php?t=96481)
Hollow Class & Race (http://www.giantitp.com/forums/showthread.php?t=96480)
Shared Special Feats, Skills, and Abilities (http://www.giantitp.com/forums/showthread.php?p=5280827#post5280827)
Race
Physical Description: Spirit beings look just like when they were alive, they could be of any race, any height, any weight. There are no special characteristics to spirit beings that tell them apart from normal races.
Relations: A spirit being’s opinion on other beings still depend on their race from when they were alive.
Alignment: Spirit beings can be of any alignment.
Lands: These beings reside in the soul society a separate realm then the normal world, although they cannot go into the Seireitei they are generally free to roam around this realm as they see fit.
Settlements: Spirit Beings live in the Rukongai, cities and towns outside the perimeter of the Seireitei, They live with families created almost at random, because most people do not find their loved ones from when they were alive Beings come together and form their little families that don’t rely on blood ties, but love for one another.
Power Groups: There is one group Spirit Beings are able to be in before they become Shinigami, The Rukongai Gang. The Gang is a group of self claimed tough guys of Rukongai, some members cause trouble, while others may help their community.
Beliefs: Spiritual beings do not believe in any god or goddess, however they do praise and love the Shinigami who reside in the Seireitei for their protection.
Language: common + 1 bonus
Names: Spiritual Being’s names can vary from Human, Elf, Dwarf and more.
Racial Traits:
* Spirit beings do not gain any bonus or penalty to any stat.
* Spirit Being’s Size can vary from small to large considering they could have come from any race when they were alive.
* Spirit beings move at a base land speed of 30.
* Feats; Creature of Death
* Spirit beings gain proficiency with one weapon class.
* Automatic Languages: Common + one bonus
* Favored Class: Spirit being
Notes;
1st level HD 2D6
Every level after; 1D4
Skill points; 1D8 + int
Spirit Being
Class
{table]Level| Base Attack Bonus| Fort Save| Ref Save| Will Save| Special
1st| +1| +0| +0| +1| -
2nd| +1| +0| +0| +1| -
3rd| +1| +0| +0| +1| -
4th| +1| +0| +1| +1| -
5th| +1| +0| +1| +1| -
6th| +1| +1| +1| +1| May Undergo Shinigami Training[/table]
Shinigami Training;
The character may take training to become either a weapon specialist Shinigami, a Kido Specialist Shinigami, or a special ops Shinigami.
Links to other Classes and Info
Arrancar Class and Race (http://www.giantitp.com/forums/showthread.php?t=96481)
Hollow Class & Race (http://www.giantitp.com/forums/showthread.php?t=96480)
Shared Special Feats, Skills, and Abilities (http://www.giantitp.com/forums/showthread.php?p=5280827#post5280827)