View Full Version : Embrace the flame, live with its passion! [PrC, PEACH]

2008-11-14, 12:30 PM
Warrior of the Glory Ablaze

"One for all and all in flames." - Daran Degaul, leader of a battalion of soldiers of the Order of the sacred flame.

Daran Degaul, a human Warrior of the Glory Ablaze.

Everybody has some kind of fascination for flames, whether it bounds in a fear of the destruction it can cause or the power and light fire resembles. The Warriors of the Glory Ablaze is absolutely no exception, believing in the purity of the flame and it's ability to cleanse - or destroy - evil abominations. Embracing the heat and warmth of fire, they fight for the cause of passion and good, seeking the twisted abominations of evil only to fight against them.
People generally accept Warriors of the Glory Ablaze in society due to the sign they often spread around when they arrive; that any evil creature in this city have no choice but to flee or face obliteration. However, Warriors of the Glory Ablaze often means chaos too, as many goes a bit too far in their quest, whatever it might be, that they can leave ruined taverns, inns, or wherever they might have been to behind them.
While many of them are a part of some kind of organization, a lot also has noticed a strange affinity for fire at some point in their life, and then pursued this as a career, combined with a hatred for evil things, and offer their swords and powers to those in need, wandering the land alone in a search for adventure and evil.

As they have many things in common with paladins, many have also wandered along that path. However, they can come from any kind of background, but most are fighters, rangers, or, as stated before, paladins. They focus on the "normal" stats for martial characters; strength, dexterity, and constitution, but some of their abilities also improves from a good charisma score.

Alignment: Good
BAB: +5
Skills: Knowledge (religion) 5 ranks

Class skills (2 + int modifier): Climb, Diplomacy, Heal, Intimidate, Jump, Knowledge (Religion), Listen, Profession, Ride, Sense motive, and Spot.

HD: d8

The Warrior of the Glory Ablaze:
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special

+0|Ever-burning grace

+0|Flamesheathe +1d6

+1|Fuel the flames

+1|Flamesheathe +2d6

+1|Phoenix's protection [/table]

Class features:

Ever-burning grace (Su): You move with the grace of the holy flame, flickering across the battlefield, fighting the wicked while your flame within protects you from their attacks. You may add your charisma modifier to your saving throws, though the bonus counts as a sacred one.

Flamesheathe (Su): With a commanding word, your sword goes ablaze, and with a mighty cut into your foe, you watch as the fire spreads from your weapon and onto him, obliterating this twisted enemy. As a swift action, once per encounter, you may speak a command word to sheathe your sword in fire. Your next attack will then deal 1d6 extra fire damage, and your target must succeed on a reflex save (DC 10 + class level + cha modifier) or catch fire for 1 round +1 round per class level. Evil creatures suffer a -2 penalty on the save against catching fire.
At 4th level, the extra damage increases to 2d6 and you may deal half of the damage as holy damage.
Celinda Tryanth, attacking a demon using her flamesheathe ability.

Fuel the flames (Su): At 3rd level, you have gained enough control over the flames that you can cause even a small campfire to explode in a fiery conflagration. Once per day, as a standard action, you may cause any open fire no bigger than 10 ft. times 10 ft. double in size. You can also use this to make any enemy who have caught fire to take double as much damage from the flames during the duration in which he is on fire.

Phoenix's protection (Su): When you reach 5th level, you may invoke the power of the noble bird, the Phoenix, guarding you against your enemies with sacred flames. Once per day, as a standard action, you may call upon this power. You become sheathed in holy flames which does not harm you nor your allies, but damages any creatures trying to attack you. Each melee attack made against you makes this ability deal 1d4 fire damage and 1d4 holy damage against the attacker and forces him to make a reflex save (DC 10 + class level + cha modifier) or catch fire for two rounds. In addition, you gain a +3 sacred bonus to your AC against attacks made by creatures of evil alignment. This lasts for five rounds.
A small group of Warriors of the Glory Ablaze launches an assault protected by their Phoenix's protection ability.

Multiclassing note: A paladin who has advanced in this class can continue his advancement in the paladin class.

2008-11-14, 12:48 PM
The capstone seems pretty...mediocre. And fire is a commonly resisted element anyways, so perhaps a sort of fire resist piercing ability would be called for?

Aside from that, this PrC looks nice, but overall kind of bland.

2008-11-14, 01:09 PM
Looks good to me. One question - the Cha to saves from Ever-Burning Grace, is it meant to stack with the Paladin's Divine Grace? This seems like a Paladin-type PrC, and I know at least one class (Crusader) that explicitly DOESN'T let it's similar ability stack. I assume you meant it to stack, but just thought I"d point out that a Paladin/WotGA with a decent Cha score would eventually have ridiculously high saves.

Also, I agree with KKL - the capstone could be a little better. I might say it's usable a couple more times per day (3/day, Cha mod/day, or something), and the WotFA gains immunity to fire damage for the duration of ability. That doesn't make it super-powerful, but gives a slightly better benefit.

Inyssius Tor
2008-11-15, 10:26 AM
By the way, a sheath is an object. To sheathe is the act of placing something inside that object. 'S like bath and bathe.

lord of kobolds
2008-11-17, 06:24 PM
They should recieve some resistace to fire at 1st or 2nd level, seeing as how they probably had too train a fair bit, which could have invelved "accidents"