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Tanaar
2008-11-21, 11:27 PM
A few days ago, you received a letter by royal courier commanding your presence at an audience with the State Minister of the Kingdom of Rhodesia. Whether through patriotism, curiosity, adventure or because of the sharp spears of the knights accompanying the messenger, you have arrived at the palace gates in Rhodesia City. It is high noon, and the summer sun is beating down upon you, heating armor and flesh equally.

Your escorts take you in as far as the guest wing of the palace, leaving you in the care of a senior servant and half a dozen of the elite House Guard. Addressing you, the servant says, "Greetings, you are expected. You will follow me." Leading you to a comfortable apartment, the House Guards take up position at the door. A quick glance around the room reveals a generously-appointed sitting area, a copper tub, writing desk, wardrobe, and a modest bed. "You are expected to bathe and make yourself presentable for your audience with the Minister. When you are ready, you will follow your escorts to the Minister's private sitting room. Refreshments will be made available to you at that time. I advise you not to keep His Honor waiting." As the man turns on his heel and leaves you without another word, several lesser servants enter and pour buckets of hot water into the tub.

You have approximately one hour to prepare for your audience with the Minister.

Moff Chumley
2008-11-24, 01:26 PM
Ulza, lets assume, was escorted to the city in the form of Alesus. In a bout of sarcasm, Ulza attempts to be as noble and graceful looking as possible while still being identifiable as Alesus (In other words, like a stereotypical elf). Once he's satisfied with his form, careful to look as clean as possible, he attempts to make small talk with the guards.

So, any idea why we're here? And can I get something to drink? Hey, nice vase...

Tanaar
2008-11-24, 02:35 PM
The guards in Ulza's room glance up, but ignore him. The servants finish filling his tub, and leave without acknowledging the question, bowing as they exit.

Tequila Sunrise
2008-11-24, 03:06 PM
Bartleby

EDIT: Bartleby takes a quick bath and impatiently awaits his audience. After washing the road's stains off of his body, he is more or less presentable. Though his hair still hangs down in front of his eyes the occasional speck of dirt still clings to him.

Tanaar
2008-11-24, 03:17 PM
Apologies. This may not have been clear, but you are all in different individual rooms, having arrived at slightly different times. "You" was meant in the general individual sense, rather than the collective. Most languages differentiate between these two, but not English.

Regardless of specifically when you arrive, you are met by the same senior servant or one of similar rank, and are led to similar rooms and given similar speeches. If you're traveling together (I think Locke and and Mariz are the only ones who know each other) then you are led to rooms across from one another and given instruction at the same time. You have both have different escorts.

Also, you will find the campaign guidelines and rules HERE (http://www.giantitp.com/forums/showthread.php?p=5282301#post5282301), along with your character sheets and eventually status reports. Please observe the posting format guidelines, an example is given.

Moff Chumley
2008-11-24, 04:19 PM
Ulza

Ulza sits idly for a few minutes, then begins to examine the room in great detail.

Chineselegolas
2008-11-24, 05:51 PM
Mariz

Stood watching the servant filling the tub, Mariz stopped them sending them away. "I can sort myself out" he said as they attempted to protest, "Out".
Turning his back on the servants and walking over to the window he looked out over the grounds, feeling the elements within him writhe and tussle. Stepping one foot into the mostly empty tub, the other on cold stone Mariz felt all the elements in union, air flowing around him, earth and lightning in the stone beneath and finally water and fire in the hot water.

Inyssius Tor
2008-11-24, 05:54 PM
Locke

...is obviously a little put off by the recent turn of events. In his experience, "escorts" of more than ten guards rarely lead him to majestic guest quarters and a piping-hot bath.

Wearing the expression of a man who is waiting for the other shoe to fall, he bathes quickly, both swords bare and within arm's reach. He dons his armor, sheathes his swords, strides to the door, opens his mouth to yell for the servant... and closes it again, not wanting to act without consulting Mariz. (Sure, he'd understand what's going on, right? Best not to mess up his plan, then.)

Twenty minutes in, assuming Mariz isn't done early (?), boredom begins to eclipse his nervousness. He pokes his head out the door, as nonchalantly as he can, to size up the dozen guards waiting in the corridor. (This is not very nonchalantly, by the way. Little sparks of electricity jump between the door-handle and the silver scales of his armor as he stands there). When Mariz is done, Locke'll go along with him.

That'd be an Insight check, then? I'm not sure how die rolls work over PBP. My mod is +10.

Moff Chumley
2008-11-24, 07:38 PM
Ulza

Realizing the door is unlocked, Ulza steps outside and looks around. If he sees Locke, he walks over and attempts to talk with him, and if not, he wanders around aimlessly, careful to remember the way to his room.

Tanaar
2008-11-24, 10:37 PM
Locke-You step out into the hall, and the guards flanking your door and Mariz's eye you carefully. A broad man with a golden knot of rank on his shoulder nods to you, "Will you be needing guidance to the Minister's chambers, or will you wait for your friend?" Directing your senses towards Mariz, you can feel that his elements are in flux, so he isn't likely ready yet.

Ulza-Your room is simply but elegantly appointed. There is little of extraordinary value, but nothing is shabby or ill-kept. When you open the door, the officer of your guard stops you, raising his arm to bar your way. "Your appointment with the Minister is not yet for some time, and you have yet to wash the dust of the road from yourself, doppelganger. Yes, we know what you are. The King's court mage learned of your nature when you were located. I suggest you return to your room and do as instructed."

Moff Chumley
2008-11-24, 11:00 PM
What? They know I'm a Doppelganger? Totally not fair. :smallannoyed: Takes all of the fun out of it, it does. Whatever. As long as they actually view my multiple personas as, ya know, multiple personas, and not as the same person, we're cool. :smallmad:

Ulza

Oh ho. Doppelganger I may be, and a certain gift for appearances that lends, but you, sir, appear to lack the knowledge of Doppelganger biology...

Ulza then launches into a description of why bathing is unnecessary for himself, as technically as possible, long after it is obvious that the guard is ignoring him.

Poru93
2008-11-24, 11:21 PM
[Ghesh]

"Thank you." Ghesh says to the guards who had accompanied him to his room. As he walks in, Ghesh is struck by the luxury of the room. It is excess like this that starts one down the road of evil. the cleric thinks to himself.

As he finishes his thought, he notices the servants filling the copper tub with water. "Ah, that won't be necessary. There is no need to waste that much water when very little will do the job just fine." the silver dragonborn says to the servants. He tries to shoo them out of the room before they waste any more.


To get the servants out of the room without making them mad:
Diplomacy: [roll0]

Tanaar
2008-11-24, 11:47 PM
Ulza-Sure enough, as soon as it is apparent that you aren't going anywhere, the guards lapse back into bored silence. One or another makes a noncommittal grunt every now and again to feign interest.

Ghesh-Your sincerity, eloquence, and humility impress the servants, who are used to demanding, vain popinjays ordering them about like trash. They graciously obey, leaving you in peace.

TheStagesmith
2008-11-25, 12:09 AM
Lisbiss

The huge, silvery-grey dragonborn simply watches as the servants fill a bath for him. He blinks a few times, as if appraising each one with his light blue eyes, and only rises from his sitting position on the bed once they've all departed. He slowly removes his armor and plain (but clearly well-made), reddish clothing, sets his enormous sword down against the wall, and does his best to make himself look presentable. He does not, however, remove a small, clay ball covered in draconic runes. He cleans himself at a leisurely pace, and will continue in that manner until someone reminds him that he does, in fact, have a pressing appointment.

Tanaar
2008-11-25, 12:34 AM
A red-liveried knocks on the door, and after a reasonable pause, enters. "Good sir, the State Minister expects you in but a quarter-hour. If you are ready, please follow me. If not, please make haste. His Honor does not like to wait." Bowing, he steps out to wait for you in the hall.

Wrap up in your rooms, and we'll head into the meeting.

Poru93
2008-11-25, 12:46 AM
Ghesh

"Thank you, may Bahamut watch over you." Ghesh says to the servants as they leave.

Once the servants leave the room, Ghesh quickly strips down and washes the dirt and dust off of his silver scales. Once he finishes cleaning himself, he takes a towel and using some of the water left in the tub, he cleans his armor. He finishes quickly being used to doing things efficiently, and then dons the armor. He hangs his mace from his belt along with his Bag of Holding, puts the medallion in the shape of a dragonscale back around his neck, and finally swings his ordinary looking cloak around him.

Having fully prepared himself, Ghesh sits down on floor and begins praying to Bahamut. As he finishes his prayers, he hears the servant from outside the door. Stretching his muscles as he stands, Ghesh heads out the door and follows the servant to the main hall, curious to see what the main purpose of this trip is.

Chineselegolas
2008-11-25, 03:05 AM
Mariz

His form settling to his preferred elements, Mariz summoned his armour and sword, making a few practise swings mentally finalizing himself before sending them back. His knife at his belt and his cloak flapping around him in the slight breeze Mariz headed out into the corridor asking the first guard to lead him to Locke.

Inyssius Tor
2008-11-25, 01:01 PM
Locke

"I'll wait right here, thanks."

Moff Chumley
2008-11-25, 06:48 PM
Ulza

With a hopefully annoyingly enthusiastic spring in his step, Ulza follows the servant. To the guard: Sir, it's been lovely. I can not recommend you any higher in Doppelanger biology, a field in which you have demonstrated more interest than even my old teacher at the academy... Oh! I haven't told you about...

Ulza continues rambling until he thinks he is out of earshot of the guard, and then grins (larger than a regular being should be able to) at his guide.

Tanaar
2008-11-25, 07:17 PM
Ghesh, Mariz, and Ulza follow the messengers out into the hallway, coming face-to-face with one another and Locke. From two doors in the same hallway, messengers emerge alone, taking up position next to the guards. The servant entreating Locke to leave is cut off as he and Mariz see each other. Momentarily, the four guides set off down the hall.

Prompting you somewhat rudely, the guards forestall any extended conversation. Soon after leaving the guest wing of the palace, your eyes are treated to fabulous and lavish tapestries and carved screens depicting battles, coronations, landscapes, animals, and the arms of both House Crell and King Andross.

You are led to a sumptuous sitting room filled with comfortable furniture made of rare wood and cloth. A cheery fire is burning in a broad granite fireplace, and the a carved oak table centers the room. As your guards take up position outside the room, the servants motion you to the table and exit. In the center of the table is a full meal of meats, cheeses, and fruit. Wine, tea, and water is laid out on a separate table, accompanied by silver goblets.

Moff Chumley
2008-11-25, 07:31 PM
Ulza

Ulza, currently in the form of Alesus, is visibly moved by the tapestries, and regularly stops and examines them closely. He comments on the to anyone in earshot, and after several minutes (and dirty looks, no doubt), he sits down and begins to eat/drink a little faster and harder than is considered entirely polite.

Tequila Sunrise
2008-11-26, 02:56 PM
Bartleby

After waiting for a half hour, Bartleby finally opens the door to find the guards waiting as if they were statues. I thought the minister was in some kind of hurry, gentlemen. Oh I'm sorry, you obviously have some very important standing about to do so I won't bother you for guidance to your superior. Simply describe the route and I'll be on my way.

When Bartleby arrives at the sitting room some minutes later, likely accompanied by irritated guards, he introduces himself. Hello fellow vagabonds, I am Bartleby the Scrivener. If I close my eyes while you speak, it is not because I'm not listening. He then sits down, serves himself a plate of food, closes his eyelids over his hourglass pupils and eats.

TheStagesmith
2008-11-26, 10:57 PM
After taking an inordinate amount of time to bathe himself, Lisbiss remembers that he has an appointment. In no hurry, he dries himself off, and dresses himself, puts on his armor, slings his sword over his back, and leaves the room. Looking at the guards, he blinks a few times, then speaks in a smooth, deep rumble: "I'm ready. I left a few things in there. Valuable things. I would appreciate it if they were still here when I get back." He arches an eyebrow and flexes a finger or two, just to make it clear what might happen to anybody that 'accidentally' walked off with his belongings. Then he cracks a crooked and toothy grin, bows his head, and sets off in a random direction down the hall, "Now, let's see, which way to the Minister's chambers? You fellows wouldn't happen to know, would you?"

Tanaar
2008-11-26, 11:35 PM
Lisbiss"Count yourself lucky that you are a guest of the Minister, dragonborn. You are not in some backwater tavern, but the royal palace, and we are the House Guard. Such threats are considered great insults among us." The look in the officer's eyes clearly communicate that not only is this man offended, but he is also deadly serious. It would not likely be wise to push him further. Spinning on his heel, the House Guard leads you to your meeting.

Sitting in nervous silence, Bartleby's question apparently unanswered, you see the appointed hour come and pass, with two chairs yet unoccupied. As some of you eat, out of hunger or simply to pass the time, the last guest walks arrogantly in, five minutes late. Seeming surprised that he has not interrupted a meeting already in progress, he sits, leaving only the head of the table unoccupied. Shortly after, your host finally arrives.

Sweeping into the room, flanked by officers of the House Guard, he smiles warmly in greeting. His Honor, Shenn Petros, State Minister to Rhodesia's King, is a powerful man with a deep, barrel chest. Dressed in a simply-cut but finely-embroidered tunic, trousers and cloak, he wears the broadsword at his hip with the confidence of a born warrior.* In his mid fifties, the only signs of his age are his graying hair and some fine lines around his eyes. He sits and addresses the assembled group.

"Welcome, my friends. I am State Minister Petros. Please pardon the manner in which you were summoned here. I assure you it is a matter of great importance, and you will be compensated for your time and the risk inherent to it. The King's mage worked very hard in his ritual chamber to seek out adventurers of sufficient power for this mission, and the mystic sources he consulted confirmed that you were the right ones for the job."

Reaching across the table, Petros cuts a thick slice from a side of beef and puts it on a piece of bread. Taking a bite, he chews and lets this sink in. Setting it aside, the jovial demeanor fades from his face, replaced by one of utter seriousness. "The task we have for you is a matter of life or death for this kingdom. Some years ago, the Raven Queen's high priestess** prophesied that Rhodesia would fall to the forces of Chaos if the rebel known as Chaid Ardald were allowed to oppose the King."

"Naturally, we devoted all the resources we could spare to the containment of Ardald's forces and his capture. Two months ago, we succeeded. His capture left a small army of bandits and guerrillas in the southern provinces leaderless. They are part of an unpopular but fanatic effort to break the southern hills away from the Kingdom away to form an independent state. They can't possibly contend in the field against the Army, but still they try."

"Last week, Ardald escaped from our custody. He was broken free by a small force of bandits, elementals, and what appeared to be necromancers, though no necromancer has been known in Rhodesia for over a century. We will transport you via Teleportation Circle to his last known location, and your mission will be to capture or kill him. We cannot afford mistakes this time. We also want you to eliminate his rescuers. We would also pay handsomely for information on this new rise of necromancy."

Sitting back, Petros sips from a goblet of wine and waits for your reactions.

** You may attempt a DC 25 Streetwise or History check to know that the State Minister is traditionally chosen from among those of common birth who have distinguished themselves in service to the Kingdom. Petros is no exception, having risen the ranks of the Army to Captain of the House Guard, knighted for bravery. He earned his post in part for having saved the current King's life while the King was still a child.
** A DC 30 Religion check tells you that traditionally, the highest-ranking priestess of the Raven Queen in Rhodesia City acts as adviser to the Crell House, and therefore the Kings of Rhodesia.

TheStagesmith
2008-11-27, 12:08 AM
Lisbiss shrugs and grins cheekily, "A thousand pardons. Can't be too careful!"

He enters the sitting room with as little fanfare as possible, though that's hard to do when you're a 6-8, silver-scaled dragonborn carrying a sword that's bigger than most people. The sword hangs loosely in its scabbard, only the bright red handle showing. Over his shoulders hangs a shimmery black cloak. He wears heavy-looking armor, though it seems as though certain parts have been removed near the joints to allow for greater flexibility. Underneath the silvery, polished armor Lisbiss wears a dark red tunic embroidered in yellow with simple patterns on the hem, and simple pants of the same variety. Leather boots cover his feet, though a hole in one allows an off-white talon to stick through. Around his neck is a simple leather strap, which threads through a clay ball of the type used by children for any number of simple games. However, its surface is etched with strange runes, and looking at it gives one a thrill in the heart akin to watching a receiver one-hand a thirty yard pass.

Lisbiss looks around sheepishly, embarrassed at being late, but to his slight surprise, whoever called the meeting wasn't here yet. His eyes slip from one figure to the next, sizing each one up. His gaze slides over Ghesh, but he quickly does a double-take when he belatedly notices the color of Ghesh's scales. Still looking at the other silver-hued dragonborn, he gets himself a glass of wine. He then walks calmly over to an empty chair next to Ghesh, moving his sword slightly to sit down. You can now see that it's huge, slightly curved in a plain leather and steel scabbard. The handle looks to be a reddish-tinted gold, with red leather wrapped around for a better grip, and a small ruby set in the pommel. Lisbiss glances over towards Ghesh with an expression on his face somewhere between quizzical and awed, then sits back, waiting.

As Petros talks, Lisbiss narrows his eyes. He knew of this Chaid Ardald, as he had personally seen to the deaths of several groups of his bandits (on the down-low, naturally). After the minister is done talking, he thoughtfully studies the man.


Insight: [roll0] -- Gauging whether that's the whole truth, or if there's something more to be learned.
Religion: [roll1] -- Religion check for the extra knowledge.

Tequila Sunrise
2008-11-27, 02:04 AM
Bartleby
I'm honored to meet you, sir Minister. Naturally I will do what I can to protect Rhodesia's future, after all this bother was gone through to invite me here. I have several questions to begin with.

*First, what is Chaos? Is it a force related to necromancy? Also, what caused necromancy to disappear for the last century?

Second, what manner of man is Ardald? Is he a great warrior, a cunning spell shaper or simply a scoundrel with a silver tongue? Does he cull weak minds with talk of justice and freedom, or does he simply promise his bandits a share of plunder?

Third, the matter of compensation. Gold and fame are all well and good, but I am a scholar first and foremost and I hunger for knowledge. If we were able to eliminate this threat to Rhodesia's future, might I gain access to certain resources such as the King's libraries and sages?


History check for State Minister traditions: [roll0]
Religion check for Rhodesian Ravens: [roll1]
Insight check for the Minister's level of honesty: [roll2]
And Diplomacy just for the heck of it: [roll3]
*If the next two checks yield good info, Bartleby won't be Captain Obvious and ask his first set of questions.
Arcana/History (?) check for Necro knowledge: [roll4]
Arcana/History (?) check for Chaos knowledge: [roll5]

Chineselegolas
2008-11-27, 06:28 AM
Mariz

Sitting there nodding as Bartleby asked his questions Mariz added one of his own, "Will we have any support or ways of showing backing to gain the use of town guards or at the least get better answers from them?" waving his hands in small circles for a moment while his head though to the best phrasing, "Upon occasion they have referred to assistance as meddling and have actually slowed progress"

[roll0]
[roll1]

Moff Chumley
2008-11-27, 12:42 PM
Ulza

((OOC: Shall I do a brief character introduction, as I haven't properly done that yet?))

Ulza, currently in the form of Alesus, appears at the moment as a graceful, if a bit wild, elf. He's wearing humble peasant's clothing, and an open knife. He has long, matted black hair, and intense grey eyes. He seems extremely comfortable and secure about who he is, to such an extreme that it's visually apparent. His mannerisms, perhaps sinisterly, map perfectly to how one would expect someone of his appearance to act. Throughout the Minister's spiel, he listens intently. Afterwards, he stands up and grins. Sounds fun. However, I'm with my multi-colored friend here. If we don't have the full support of the law here, I'm afraid that you'll be doing yourself a big disservice. This is said as unthreateningly as possible.

Tanaar
2008-11-27, 02:12 PM
Petros

Petros nods as you mull over the implications of your assignment. "First, Ardald is a warrior of considerable prowess, and excels at inspiring those he leads and surviving in the wilderness. His followers are few, and most of the populace is not swayed by his movement, but those who follow his lead are fanatical and well-led."

"Second, on the matter of compensation. From the King's treasury, a flat bounty of 100,000 gold for Ardald's capture and delivery, or 50,000 for his head. Additionally, you will have the right to ask one boon from the King. He will grant anything within his power and within reason. Depending on your completion of additional objectives above and beyond that most critical priority, we will be willing to reward you further. Any progress in defeating the guerrillas, stamping out this necromantic resurgence, and bringing his jail-breakers to justice would be worthy of reward."

"As to the matter of royal backing and local assistance..." Petros pulls a large pouch from his belt, setting it on the table. "Inside that pouch are three letters, signed by the King's hand and Seal, commanding the forces of the King to aid you in your endeavors and keep silent. Abuse of this privilege will not be tolerated. I know your histories. Every time the seal is broken on one, it will alert a member of the House Guard, and its use will be explained via one of the sending stones accompanying the letters. You may also use those stones for communication."

Petros appears to be honest enough, and the Arcana check to know necromancy's history is lower than Bartleby's modifiers. The concept of Chaos in this context is common knowledge.

Poru93
2008-11-27, 06:06 PM
Ghesh

Ghesh had been sitting quietly listening to the State Minister talk. He ate quietly, using the proper manners that had been taught to him in the temple. As his teachers said, You must play the politician's game if you want them to listen to you. He knew that if they were to succeed, they might have to ask more of the State Minister than he might be willing to give at first. Showing proper manners might make him more inclined to grant the wish.

The only time Ghesh had shown surprise was when Lisbiss walked into the room. Ghesh had never seen anther silver dragonborn, and the odds of meeting one here was enough of a shock to make even the normally level headed Ghesh to start.

Now that the State Minister had finished speaking, Ghesh pipes up for the first time. "If this Ardald is as powerful as you say, we may need more than just three favors from the King. Is is possible that we might have another two or three of those sealed letters?"


Okay, lots of checks to make for Ghesh.

Streetwise check for knowing about the Prime Minister: [roll0]

Religion check for knowing about the Raven Queen: [roll1]

Arcana check for knowing about necromancy: [roll2]

Diplomacy check for more favors from the King: [roll3]

Insight check for the honesty of the State Minister: [roll4]

I know a lot of these checks have been made already, but I don't think they carry over to the other members of the group. They don't, right?

Wow, epic fail on the rolls, a 4 and a 2 in the same batch of rolls? I hope this luck doesn't persist...

Chineselegolas
2008-11-27, 06:52 PM
Mariz

Reaching out and taking the pouch in his right hand, weighed the pouch in his hand and with a thought and a slight flash the bag disappeared. "I'll hold onto these. No point risking having items of this power in a bag where thieves can get in"

TheStagesmith
2008-11-27, 08:35 PM
Lisbiss sits silently and watches and listens, knowing that whatever he may ask would probably just be redundant. He occasionally takes a sip of wine, and picks at an irritating scale on the side of his neck. He sizes up his comrades, trying to figure out exactly where they all fit into the situation. Every so often, one could catch him sneaking a quick glance at the dragonborn beside him.

Tequila Sunrise
2008-11-27, 08:48 PM
Bartleby
A fair bargain, I must say. Is Bartleby's response to Petros' promises of compensation. How will I get the information I seek out of a bunch of Raven faithfuls? He silently wonders. Bartleby then turns to Mariz. Don't be over hasty, friend Genasi. It would be wise for each of us to hold a sending stone, don't you agree?

Chineselegolas
2008-11-27, 09:43 PM
Mariz

Snapping his fingers and returning the pouch to hand Mariz took the sending stones out and tossed one to each person before putting his into a pocket and storing the pouch again

Poru93
2008-11-27, 11:35 PM
"It's not that I don't trust the people here in this room, but should we really allow one person to hold onto something that could be our salvation? Wouldn't it be better to split the sealed letters up? Have three people with one letter. That way if we happened to be separated, we could still use them if need be." Ghesh says to the group.

"I'm sure the State Minister would know my name, but I don't think I have introduced myself to the rest of you. I am Ghesh, a cleric of Bahamut."

Tequila Sunrise
2008-11-28, 12:15 AM
Bartleby
An excellent point! I think that Mariz, you and I should each carry a letter. Bartleby responds to Ghesh.

TheStagesmith
2008-11-28, 12:08 PM
Without looking, Lisbiss catches his sending stone with two fingers. Not looking at it, he sighs, More killing, and sooner than I thought... Still, if it's to keep the lands from falling into chaos... Well, I suppose it can't be helped. He shakes his head, and puts the stone into a pocket. When Ghesh speaks, he looks up sharply, with a small smile on his lips "Ghesh, you say? I think I've heard of you, Ghesh."

Moff Chumley
2008-11-28, 12:36 PM
Ulza

While I think that you should give us more universal access to the forces of Rhodesia, I suppose this is sufficient.

One more question: what are Aldard's goals? Power, or something more?

Tanaar
2008-11-28, 05:21 PM
Petros

"Chaid Ardald's goals are difficult to define. On the surface, he is a charismatic man who is a masterful and charismatic leader, likable to most everyone he meets. I have to admit, when I interviewed him during his captivity, I even came to admire him after a fashion. When you dig a bit deeper, though, his goals are far more radical. It seems that as a child, he was brought up in an immigrant household in the southern province of Iricia, on our border with the empire of Fashaar. Iricia is more geographically and culturally diverse than most of Rhodesia, but generally loyal."

"Ardald seeks to lead the ethnic Whan people to carve out an independent state from Iricia and part of northern Fashaar. He recruits from the dispersed Whans, as well as pretty much anyone who signs up. His insurgency group strikes across the border often, fading back away from whichever country sends forces after them. Our relations with Fashaar are not the best so...this is where you come in." He shrugs. "We need a group that isn't officially affiliated with the Kingdom to hunt Ardald's group down, who can act without political restriction."

TheStagesmith
2008-11-28, 05:32 PM
Lisbiss' eyes quickly narrow down to pinpricks. "Without political restriction, or moral restriction?" he rumbles, "The distinction is fine, but significant nonetheless."

Tanaar
2008-11-28, 05:43 PM
Petros

Petros frowns in Lisbiss's direction. "I mean what I say, Lisbiss. Ardald is a problem of both Fashaar and Rhodesia, and while we admit this in private, our political differences prevent us from working in concert. His band is outlawed in both realms, and you would be serving both by dealing with him."

TheStagesmith
2008-11-28, 05:49 PM
Lisbiss nods and leans back in his chair. He begins to make an annoying clicking sound with his foot, presumably using the one uncovered talon. Obviously, he's impatient to get moving.

Poru93
2008-11-28, 07:24 PM
Ghesh

As he nods to Bartleby's suggestion, he catches the bag with the sending stone in it. Opening the small bag at his waist he drops the new bag into it. When Lisbiss speaks his name, Ghesh looks over at him. "You've heard of me? I'm flattered. I didn't think anything I've done was that noteworthy. Though, I think I may have heard of you. After all, there can only be so many silver dragonborn in the world, right?" Ghesh says with a grin. "You're Lisbiss, the paladin who no rogue has ever survived meeting."

Turning back to the main conversation, Ghesh hears the exchange between the dragonborn sitting next to him and the State Minister. I can't help feeling doubts about all of this. Do we know that this group is evil? Well, I suppose if two of the world's leading nations, who are advised by priests and priestesses no less, agree that the man is a threat then he must be evil. Ghesh reasons to himself not wanting to spill innocent blood.

Moff Chumley
2008-11-28, 08:44 PM
Ulza

Ulza snorts loudly. Because priests and priestesses always know what's right.

He stands up and walks to the door. Let's be going, then.

Tequila Sunrise
2008-11-29, 10:19 AM
Bartleby
Yes, let's. My feet itch to tread the road again. Bartleby follows Ulza's lead.

Tanaar
2008-11-29, 12:55 PM
Petros

The State Minister rises to his feet. "Very well, if you're ready to go. You are welcome to stay in your rooms in the palace tonight, in the morning we will teleport you to Agea, the closest town with a Teleportation Circle to where Ardald is believed to be. If you need anything at all for the completion of your assignment, ask and we will do what we can to provide. Dinner will be brought to you in your quarters. I'll see you in the morning." Petros rises and goes to leave through a small side-door. As it opens, you see that it leads to a spacious office.

TheStagesmith
2008-11-29, 01:06 PM
As Lisbiss pushes himself up from the table, he grimaces at Ghesh's comment, "Those were... unfortunate incidents. If they had only been more willing to listen," he lowers his voice as he furtively glances towards the minister "they might be alive now. I don't like killing." He begins walking back to his room, still picking at that irksome scale on his neck. If he sees a servant on the way, he beckons to him her it. "That bath earlier was positively divine. Could you whip up another in a bit? Thanks! Toodle-doo!"

(assuming that all the bedrooms are in the same general area)
Lisbiss walks along with Bartleby if he can. He's curious about the man. "Hmmm. So, let's see... What's your name? I don't think I caught it. And what do you do? And have you had one of their baths here? They are absolutely wizard."

Tequila Sunrise
2008-11-29, 05:39 PM
Bartleby
Hahaha! Is Bartleby's response to Lisbiss' pun, though it is impossible to tell whether the laughter is sincere or a subtle mockery. It might be his unnerving hourglass pupils that make his attitude hard to divine. What do I do? That question has a lot of answers, but I will be the one hampering our enemies with spells while you hack them apart with that large sword of yours. As to my name, I am Bartleby the humble scrivener until I have to use my magic. And what do you do, friend dragonborn?

Moff Chumley
2008-11-30, 12:14 PM
Ulza

Ulza returns to his room and awaits... adventure.

Poru93
2008-11-30, 12:22 PM
Ghesh

Stretching as he stands, Ghesh hurries to ask the State Minister a few quick questions. "By chance is there a temple of Bahamut somewhere in the city? I would like to pay it a visit before I leave. Also, about the boon the king would grant us, to what extent would he go? Would he, say, put his support behind a certain church?"

Tanaar
2008-11-30, 05:09 PM
Petros

Petros hesitates at the door. "Yes, I suppose it would be alright for you to visit the temple. But I will have your word not to speak of what we discussed here with those who were not present. The prophecy and Ardald's confinement and escape are not common knowledge, and I would keep it that way." Stroking an old scar on his jaw, he ponders Ghesh's second line of questioning. "Royal boons are very rare, and usually granted without hesitation. However, the extraordinary is still not possible...to use an extreme example, he would not name you his heir, or give you half the kingdom. You would have to take it up with him, I suppose. And it would depend on what you meant by 'support', and how much of it you asked for. The Crell House traditionally follows Pelor, though I know King Andross has the utmost respect for your patron."

Poru93
2008-12-01, 07:09 AM
Ghesh

"I am glad to hear that the King has respect for my god. The values held dear by my god are something that is very important to every ruler. Well, thank you for answering my questions; I will leave you to your other pressing matters. I also had best get to the temple as well, but I will be sure to keep what was discussed here between myself and Bahamut at the temple. I'm sure the priests at home sent word of my coming, so they will be expecting me. Farewell, State Minister Petros." With that, Ghesh quickly walked out of the room, heading for the temple of Bahamut.

Chineselegolas
2008-12-01, 08:23 AM
Mariz

Nodding and getting to his feet, Mariz said "Splitting the letters may be a good idea, once we get underway and see who is most capable and worthy of guarding them I will hand them to who..." stopping suddenly and pausing for a moment before saying "We... find most fit for the duty."

Inyssius Tor
2008-12-02, 01:20 PM
Locke

Locke hastily wolfs down one last sandwich and gets up, brushing crumbs off his armor, to follow Mariz out of the now-deserted room. "Right. And until then, we'll just-- Wait one minute," he says, his voice dropping to a fierce whisper. "Do these damn talking stones turn off?"

Chineselegolas
2008-12-02, 08:31 PM
Mariz

Bringing the stone to hand Mariz had a quick look over it before shaking his head. "They turn themselves off as far as I can tell, and shouldn't say anything until we activate them"

Tanaar
2008-12-03, 02:00 PM
Night falls quickly in Rhodesia City. Warm, late summer winds find the party restlessly awaiting the beginning of what must be destiny, scheduled for the morning.

Ghesh
Ghesh spends the evening praying in the Temple of Bahamut for guidance and protection on the coming quest. After assisting the priests with the night's final devotion, he is escorted back to the palace by a pair of the House Guard. As he beds down for the night, he cannot help but think on the remote chances of meeting another silver dragonborn.

The next morning, Ghesh rises early, washing in the cold water provided in his room. After saying his morning devotions, he meets the others and their escorts in the hallway.

Lisbiss and Bartleby
Lisbiss and Bartleby talk long into the night, the rough paladin and unorthodox wizard taking an easy liking to one another. They exchange tales and histories, though each can tell that the other is holding some things back.

Some time after the midnight watch is sounded, they return to their respective rooms, fatigue finally making its presence known.
LisbissSleep finds Lisbiss quickly, as only a long-time soldier or adventurer could relate to. As he drifts into slumber, an image of Ghesh appears in his mind, vague recognition nagging at his memory.

In the morning, Lisbiss wakes to the House Guard pounding on his door. Rising, he takes his time dressing, checking every piece of his valued warplate armor as it is strapped on, testing the edge of his great falchion. Entering the hallway, he smirks as he finds the rest of the party waiting for him, accompanied by irritated soldiers.
BartlebyAs Bartleby prepares for somnolence, remembered sights of his new companions withering and rotting plague him. Resolving to prevent these dire visions from becoming real, he falls into a troubled sleep.

Very early the next morning, Bartleby wakes in a cold sweat. He had been having a nightmare in which he and the newly-formed party were assaulted by endless waves of bandits. Though the others fought bravely and skillfully, Bartleby could not bring any but the simplest of cantrips to bear. One by one, the others died, even his healing magic failing to save them. As the blades and arrows of his enemies pierced his body, his last sensation before waking was of coldness, and death.

With no possibility of sleep after that, Bartleby is already up and ready to go when the guards knocked on his door. He enters the hallway and waits on the others.

Ulza
Retiring early to his chambers, Ulza fidgets with anticipation all evening. Seeking to relieve his anxiety, he changes forms and personalities, practicing his finely-tuned repertoire of identities. Little succeeds in distracting him. Eating a solitary dinner, he occupies himself with pricing out the many fine items in his room, finally drifting to sleep in a large, overstuffed chair in his sitting room.

Startled into wakefulness by a knock on the door, Ulza rises to his feet, wincing in irritation at knotted muscles of the silvery dragonborn body he had been amusing himself with. Shifting back to the familiar elven form of Alesus, the knotting disappears as the bulging draconic muscles reform into slender arms of an elf. Ensuring he has everything he came with, he joins those in the hall.

Locke and Mariz
The two old friends return to Locke's room, chatting amiably. Their impending adventure for not forgotten, they indulge in the palace's hospitality. Knowing they are not likely to see such fine fair any time soon, and not likely for free, they keep the servants busy delivering some of the best food and drinks they'd ever had. At some point, Mariz suggested they find a tavern somewhere in the city, but the guards bluntly denied the request. Apparently, the rakish genasi were not quite as trusted as the devout Ghesh. Hints about pretty serving wenches were simply ignored. They drank and joked long into the night, finally succumbing to the drink.

In the morning, the pair were woken with cups of water splashed in their faces, lightning crackling in the conductive liquid. Nursing slight hangover headaches, Mariz returns to his room to get his things while Locke gathers their own. Their Stormsoul biology not requiring frequent maintenance, they meet again in the corridor minutes late. Both give a start as they notice Bartleby already waiting, anxiety plain in even his strange hourglass eyes.
The party gathers in their common hallway. Bartleby is out first, followed shortly by Locke and Mariz, then Alesus/Ulza. A bit later, they are joined by Ghesh. In what may promise to become a pattern, Lisbiss keeps the party (and impatient soldiers) waiting for a bit longer before smugly entering the passage.

Shaking off morning grogginess (and for some of you, hangovers,) you follow your House Guard escort through the twisting palace passages. They take you to a spiraling staircase. Climbing upwards, you can tell from occasional arrow slits that you are in a remote tower on a corner of the palace complex. Arcane symbols on the doors make it apparent that you are in a wizard's tower.

Near the top of the tower, your escort leads you into a simple meeting room. Minister Petros is already there, waiting for you. Gesturing toward a table laden with breakfast foods, he welcomes you in. "Come in! Sit, eat. We have a few more minutes before L'turen has fully prepared the Teleportation Circle. If you have any final concerns or questions for me before you leave, now is the time."

OOCApologies if I was overly free with your characters. Let me know if changes should be made to any of the above to maintain character integrity. Also, I use third person to describe what has already happened, with second person ("you" references) for describing what is going on presently. Think of the third person as cut scenes.

Moff Chumley
2008-12-03, 07:19 PM
Ulza

*deep voice* DOUBLE POST FAIL!

Ulza is visibly exited, and quite chatty.

TheStagesmith
2008-12-03, 07:51 PM
OOC:

More than anything Lisbiss is chronically late simply because of absent-mindedness (I'm modeling him quite a bit after Kenshin from the Rurouni Kenshin series, if that helps - especially the awkwardness). He's a bit sheepish about being late, but of course it's something that he's always going to do :)


Lisbiss studies Bartleby a bit as he strides down the hall towards breakfast. The human intrigues him; Lisbiss has always been fascinated by magic, even though he doesn't understand a bit of it. Last night, all Lisbiss did was harangue the poor wizard with noobish questions regarding the arcane, and of course completely ignored any and all hints that a change of subject was in order. Now he's a bit groggy, but he's alert.
A bag that looks way too small to hold anything is now slung across his torso, hanging close to his belt. The falchion is back in its familiar place. You have to wonder how someone who is supposed to have taken down so many heavily armed enemies at once thinks it's a good idea to go into battle with absolutely no head protection of any kind. Nevertheless, there he is, bareheaded and confident.
When he gets to the dining hall, Lisbiss immediately goes looking for more wine. He's got a bit of a hangover, and needs to take the edge off...

TheStagesmith
2008-12-03, 07:53 PM
OOC:

More than anything Lisbiss is chronically late simply because of absent-mindedness (I'm modeling him quite a bit after Kenshin from the Rurouni Kenshin series, if that helps - especially the awkwardness). He's a bit sheepish about being late, but of course it's something that he's always going to do :)


Lisbiss studies Bartleby a bit as he strides down the hall towards breakfast. The human intrigues him; Lisbiss has always been fascinated by magic, even though he doesn't understand a bit of it. Last night, all Lisbiss did was harangue the poor wizard with noobish questions regarding the arcane, and of course completely ignored any and all hints that a change of subject was in order. Now he's a bit groggy, but he's alert.
A bag that looks way too small to hold anything is now slung across his torso, hanging close to his belt. The falchion is back in its familiar place. You have to wonder how someone who is supposed to have taken down so many heavily armed enemies at once thinks it's a good idea to go into battle with absolutely no head protection of any kind. Nevertheless, there he is, bareheaded and confident.
When he gets to the dining hall, Lisbiss immediately goes looking for more wine. He's got a bit of a hangover, and needs to take the edge off...

Tequila Sunrise
2008-12-04, 01:38 AM
Bartleby
After his nightmare, Bartleby reflects on the possible challenges he might soon face. It had probably just been a dream, but one never knew...
Arcana check to remember any possible energies, areas, creatures or weapons that can neutralize his best spells (aside from Dispel Magic of course): 1d20+18 Ugh, the die roller isn't working and I'm too tired to figure out why...so you're free to roll for me Tanaar.


Despite the bags under his eyes and his obvious fatigue, Bartleby greets Lisbiss with a nod and a smile. But then his eyes catch on Mariz, and he speaks sharply so that everyone is sure to hear. Our conversation trailed off yesterday, but I'd like to resolve the issue of the letters of mark, genasi. Forgive me for being over-cautious, but I find it hard to trust a man who declares himself the arbiter of resources in our new band of merry men after barely getting beyond 'hello'. I hope I will grow to trust you, but for now I'd like to see at least two of those letters in others' hands. Bartleby's hourglass eyes bore into the genasi's head as he adds Others are free to comment, of course.

Once this issue is settled, Bartleby will pick at a few victuals and have a swallow of wine before commencing teleportation.

Inyssius Tor
2008-12-05, 08:05 PM
Locke

Locke drapes himself carelessly over one of the chairs and rests his unarmored elbow on the table. His eyes gleam silver behind the hand supporting his face; as the hedge wizard speaks, a recalcitrant, offended look comes into them. He looks between Mariz and the traveller, but says nothing.

Chineselegolas
2008-12-05, 09:08 PM
Mariz

"As you said, we have barely had a hello, and thus don't trust each other so why would I pass out an item of great use" Mariz said walking over to the breakfast laden table, putting a few items on a plate nibbling on them as he returned to sit on the opposite side of the room facing Bartleby meeting his gaze with his own, the pure blue of his eyes occasionally crossed with lines resembling lightning. With a snap of his gloved fingers the bag containing the letters was in hand and removing two of them tossed them onto the table. Not breaking his eye contact with the strange hourglass eyes Mariz began to eat his breakfast.

Poru93
2008-12-05, 09:24 PM
Ghesh

"I believe that I should hold onto one of the letters as well. I feel that we should go ahead and split into pairs for fighting, scouting, tasks that may require us to be separated from the group. If that happens, one person in each pair ought to have a letter in case of emergency." Ghesh suggests reasonably. He is sitting in one of the chairs eating a simple breakfast as he normally does, whether he is in his home temple or a king's palace. However, when he sees the silver dragonborn walk into the room, he paused to stare, still not accustomed to seeing another one like him.

TheStagesmith
2008-12-05, 10:04 PM
Lisbiss (oops, been forgetting to do that)

As he sips his wine, Lisbiss rolls his eyes at the bickering among the other party members. He doesn't say anything, just listens and shifts uncomfortably in his seat. It would seem that killing will be unavoidable. How unfortunate. He doesn't eat much; beginning a mission with a stuffed stomach is a good way to get yourself quickly killed.
Lisbiss notices Ghesh's reaction to his entrance, but simply grins inwardly and continues as if nothing were out of the ordinary. There will be plenty of time to satisfy that curiosity later...

Moff Chumley
2008-12-06, 12:20 AM
Ulza

Ulza, amidst the bickering, relaxes. Today, he looks even more fey than he did last night.

Tequila Sunrise
2008-12-06, 12:23 AM
Bartleby

Bartleby breaks eye contact with Mariz and smiles. Ghesh speaks wisely, and I think he should have a letter. The last letter should go to Lisbiss, who I have already come to know and trust. Bartleby waits a moment, and then distributes the remaining two letters if nobody makes a move.

Tanaar
2008-12-06, 03:20 AM
A guard knocks at the door. "Master L'turan is read for you, Your Honor."

Petros stands, inviting you out the door and upstairs. "If you have resolved this matter, and have no further questions, lets get down to it."

A little while for final arguments regarding the letters or questions for the Minister, then we'll cut to the teleport

Moff Chumley
2008-12-06, 12:00 PM
Ulza

Ulza stands up and walks towards Petros, where he stands and waits.

Tequila Sunrise
2008-12-06, 08:44 PM
Bartleby gives a letter to Ghesh and a letter to Lisbiss, and then follows Ulza's lead.

Poru93
2008-12-06, 10:12 PM
Ghesh

"Thank you, mage. I will remember this trust you placed in me." Ghesh says solemnly. With that, Ghesh heads towards the door as well.

Chineselegolas
2008-12-07, 12:50 AM
Mariz

Accepting at Bartleby's choices and appreciating the diplomacy of not taking one himself, Mariz nodded in Bartlebys direction and finishing off his food got up and moved after the others.

TheStagesmith
2008-12-07, 02:26 AM
Lisbiss

Lisbiss chuckles a bit as he receives his letter, opening his sack to stuff the letter in deep. Deeper, in fact, than the physical dimensions of the sack. After rummaging a bit, he downs the last of his wine, and gets up. "Okay, where to?"

Tanaar
2008-12-07, 03:43 PM
Petros nods. "Right then, follow me." You all follow him out of the dining room and up the same staircase you were on before. One flight of steps later, you arrive at a door. No ordinary wooden door, this portal is made of thick, heavy ironwood, bound by broad iron straps. A large, complex-looking lock centers this impressive barrier.

Petros knocks twice, clear and loud. Immediately, the door swings slowly open to admit you into a wide chamber at the top of the wizard's tower. Shelves of unusual ingredients and strange pickled creatures line the walls. In the middle of the room is a great circle of arcane runes and sigils, which you recognize as a teleportation circle.

L'turen himself is an ancient, scrawny man. Hunched over the circle, he throws a pinch of powder into it, and the runes and symbols light up, seeming to move of their own accord around the perimeter of the ring. The old mage looks up at you, and you are struck by his glowing, cobalt eyes as they seem to bore into you, radiating sheer power. He motions you into the circle.

Unable or unwilling to dismiss the old man, you hurry to take your places. As soon as you do, the chanting rises, and your settings begin to blur into light. Your last image of Rhodesia City is Minister Petros's hand raised in salute to you heroes.

Tanaar
2008-12-08, 02:20 PM
Darkness enfolds you...

...

...

...

Light. Light pierces the blackness, and consciousness returns to you. Opening your eyes, you see a very different place around you than the one you left. It is definitely much colder here.

The hall you wake up in is airy and expansive, little more than a wooden pavilion to house the circle. On one wall, a faded sign proclaims, "Welcome to Agea!" while on the other side, another says "Come back soon!". Clearly this is the public teleportation circle of the town of Agea*.

Town soldiers help you to your feet, their armor and dress crude and shabby compared to the regal House Guard, or yourselves for that matter. Stepping forward from the wall he had been leaning against, a pudgy older man raises his hand, half in greeting, half to forestall any questions. "Not here. I am Mayor Theron, and am the only one in town who knows your mission." He turns to the guards, "Leave us." Glancing between themselves, they comply.

"I received Minister Petros's orders last night, and they've had me up since then." The fat man pauses to wipe a handkerchief over his balding forehead. Glancing around, as if looking for spies, he continues, "His Honor told me that the...man...you seek was last thought to be entering the woods west of the city near a trailhead known as the Rook's Road, headed south. This was two days ago. His, er, associates are known to operate out of the forest from time to time, but have no permanent camp that we've ever found...I do hope you find him." Theron mops his head again, several gray hairs coming away with the cloth.

DC 25 Arcana or Religion (Must have the Ritual Caster feat)-Rhodesia maintains teleportation circles at the kingdom's expense in any town of over 3000 people.
DC 30 Streetwise or 35 History, +5 bonus if succeeded on above Arcana or Religion check-Agea is a town of roughly 5000 inhabitants, located on the edge of a forest 10 miles north of the provincial boundary of Iricia. The forest expands southwest into Iricia. Agea is known for fine woodcrafts and furs, and is a hub of roads in southern Rhodesia.

Moff Chumley
2008-12-08, 07:10 PM
Ulza


I see no real reason for me to order any of you about. If you think you're strategist enough for this task, please, point us on our way.

Ulza is relaxed.

Tequila Sunrise
2008-12-09, 12:19 PM
Bartleby comments on Theron's claim that his lack of sleep is a result of royal orders.

You weren't bothered by the previous escape of our quarry, but orders to greet us here kept you awake all night?

Insight check, because Bartleby thinks Theron is not telling the whole truth: 1d20+16.

Tanaar
2008-12-09, 01:45 PM
Theron looks at Bartleby with little understanding. "This was the first I had heard of his escape. Its a state secret. All I knew about you was that I was to meet a party of adventurers here and help them however they needed."

Bartleby feels Theron is telling the truth, and realizes that he's likely too simple and scared to make much of anything up.

Tequila Sunrise
2008-12-09, 04:53 PM
Bartleby

Ah, I see. Then by all means, lead us immediately to Rook's Road.

Chineselegolas
2008-12-10, 06:17 AM
Mariz

"Do you have any idea of how far in the woods he is, for we are quite close to the border, are we not?" Mariz said looking around and getting his bearings.

[roll0]
What a waste of a nat 20... Ah well

TheStagesmith
2008-12-10, 11:11 AM
Lisbiss

The huge dragonborn cinches up his belt, and adjusts the scabbard on his back. He looks nervous. As he shuffles about, still a bit disoriented from the teleportation, he accidentally knocks over a burning brazier. However, before it has fallen more than an inch, with uncanny speed a clawed hand shoots out and stabilizes it. Lisbiss stops for a moment, and stares in surprise at the hand in question. I haven't been able to do that since... well, better not to think about it.

Tanaar
2008-12-10, 01:20 PM
Theron beckons you out of the pavilion, leading you down a hill in the town's temple section. Ghesh glances longingly at the Temple of Bahamut, but contents himself with a silent prayer for now. You can see that Agea is a large town, or a very small city. The people seem to have done well for themselves under Theron's leadership, as you see no real signs of poverty or crime. The town soldiers rejoin you as soon as you exit the pavilion, forming a wide, protective circle around their mayor.

"We must be a little more...circumspect out here. As I said, your mission is a state secret." Theron seems to regain some of his composure back in his own town. "As I said before, he was last seen two days ago, headed in the direction I mentioned. I don't know anything more than that."

Theron and his guards lead you to the southwestern gate of Agea. About a mile away, you see a great forest, stretching off into the horizon. The road leads up to it, skirting the forest's edge. "Rook's Road leads into the forest about three miles down the way. Good luck, and gods' speed." If none of you stop him, he leaves you here at the gates of the city.

Moff Chumley
2008-12-10, 07:19 PM
Ulza

Without further consultation, Ulza sets off in the indicated direction, and doesn't look back.

Poru93
2008-12-10, 07:25 PM
Ghesh

With one last sigh, Ghesh turns his attention to the task at hand. "Thank you, sir. We will do our best to see the mission through." Ghesh says to the departing mayor.

Turning to the rest of the group, Ghesh offers a few suggestions. "Well, shall we start down the road then? My own suggestion would be to have some someone who is good at tracking lead the group. I know my own areas of expertise, and tracking is not one of them."

TheStagesmith
2008-12-10, 07:34 PM
Lisbiss

Lisbiss' eyes have hardened. They seem distant, alien. He carries himself a little more erect, with less of the bounce in his stride that annoyed hell out of the guards back at the palace. He nods to the mayor, then sets off after Ulza. As he walks, he adjusts his scabbard for easier access. He speaks over his shoulder "If we run into any trouble, just make sure I have a clear line to the enemy. Come on, Ghesh; I want to ask you a few things. Where are you from, again?"

Tequila Sunrise
2008-12-10, 08:15 PM
Bartleby

Bartleby sets off toward Rook Road with his new companions. I know little of tracking. Hopefully one of us is qualified enough for the task. Still exhausted from lack of sleep, he speaks thereafter only to answer questions but listens to any non-whispered conversations as a desperate strategy to keep awake.

Inyssius Tor
2008-12-10, 09:22 PM
Locke

Locke walks proudly along, eyes gleaming, obviously eager to get on with it. "Aye, I've some skill there. Of course, it doesn't really matter if yer man could fly. Or cover his tracks with magic. Then again, he has got, what, a nice co--aw damnit, we shoulda' asked that fat idiot if he was alone or with friends. Well, I'll know when we get there."

Poru93
2008-12-11, 07:39 PM
Ghesh

"Lead the way then. We will follow." Ghesh says to the Genasi.

He moves over to where Lisbiss is walking to talk with him and answer a few of his questions. "Me? I come from a small town to the south. The priests at the temple raised me. Why?"

Tanaar
2008-12-11, 08:28 PM
You make your way down the road to the turnoff for Rook's Road. It is a broad, dirt path departing from the main highway. Taking your first few steps into the forest, its gloom and shadows rapidly closes off the cheeriness of the mid-morning sun. Only sickly, diffuse light shines through the branches. The large black forms of rooks are common in the trees here, and you suddenly understand this path's name.

Locke spends several minutes poking around in old, fallen leaves. Through tracks and the wheel-marks of carts and wagons are in abundant evidence, the genasi suddenly stands straight up, pointing at a particular set. "There," he says, "I can practically smell the traces of an earth elemental, and there were the slightly obscured tracks of an element of water over there. Petros said he was rescued by elementals...we're on their trail."

Ignore this [roll0]

Chineselegolas
2008-12-12, 03:45 AM
Mariz

Following a few steps behind Locke, Mariz watched the surroundings a slight smile creeping onto his face at the though of facing his elemental cousins. In Primordial he said to Locke "Let us hope they aren't traces of our kin"

Tequila Sunrise
2008-12-12, 11:20 AM
Bartleby

Spotting the black birds amidst the trees, the hairs on the back of Bartleby's neck rise up and he mutters something about ...bad omens from the Queen...

Tanaar
2008-12-12, 08:36 PM
The party hustles down the trail for the rest of the day. Every half hour or so, Locke drops to one knee, examining the trail. Confident that the group remains on track, the day passes uneventfully. As twilight settles over southern Rhodesia, Locke is confident that the group is closing with its quarry.

The sun is setting, it is now evening.

Figure out what you're going to be doing for the night, including whether you'll camp or push on, watch rotation, etc. Also, for future reference, figure out a marching order. (No, you shouldn't take that as warning of an imminent ambush, just realized I needed it.

Tequila Sunrise
2008-12-13, 11:46 AM
Bartleby

I'm exhausted; let's pick up the trail in the morning. I'll take the last watch. Bartleby takes up a position in the group's center, both when sleeping and when marching.

Moff Chumley
2008-12-13, 01:47 PM
Ulza

Having marched twenty or thirty feet to the side of the party for most of the day, Ulza sleeps in a tree as high as possible above everyone else.

Chineselegolas
2008-12-13, 06:43 PM
Mariz

"Well we could rest out here, or I could use this" Mariz said, drawing the dagger from his belt and walking over to a tree, cutting a door into it and pushing it open. "Much safer in here" he said moving to just inside the door waiting for the others to enter before closing the door. "And I'll take first watch"


The dagger is an Exodus Knife, creates a 4x4x4 (squares, so a 20x20x20ft) extradimensional space for 8 hours. When the door is closed those inside can see out but those outside can't see it. And only those inside can open or close the door.
When the 8 hours run out those inside appear outside, no negative effects


Mariz will be near the front while marching, just to the left of Locke is he tracking so presumably at the head
As for watches... Well its rather safe in here but I suppose he'll take first

Inyssius Tor
2008-12-13, 07:14 PM
Locke

Locke will take last watch. Obviously, he's first in the marching order right now; when not tracking, he'll... well, he'll still walk first.

Poru93
2008-12-13, 09:42 PM
Ghesh

"Stopping sounds fine with me. I shall take first watch, if no one minds. Lisbiss, would you mind taking the second watch with me? I'd like to continue our conversation."

If no one objects, Ghesh will take up a post on the side of the camp that faces where they haven't traveled yet.

Tequila Sunrise
2008-12-14, 10:34 PM
Bartleby

Mariz, have I told you lately how much I like you? Bartleby exclaims exaggeratedly. Plainly, Bartleby will spend the night inside the tree.

Chineselegolas
2008-12-15, 01:45 AM
Mariz

Rolling his eyes at Bartleby, Mariz grinned smugly

Tanaar
2008-12-16, 05:21 PM
The night passes, each of you taking a turn at watch. For the most part, your watches are dull and uneventful, and almost interminable. As a new day dawns, Locke, having the last watch, is up and breaking camp when the rest of you wake.

DM's rolls, ignore.

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Tequila Sunrise
2008-12-16, 09:04 PM
Bartleby

Did anyone else hear the crows on the wind last night? There are some things I never get totally used to, no matter how much I travel. He idly comments after waking up. Let's hit the trail sharp, whaddya say Locke?

Poru93
2008-12-16, 09:18 PM
Ghesh

Yawning Ghesh quickly and efficiently packs up his bedroll, used to living a humble life though it hasn't been on the road very much. Once he finishes he eats a simple breakfast from his pack, and finally throws his pack across his broad shoulders. "So is everyone ready to go?"

Chineselegolas
2008-12-17, 06:29 AM
Mariz

Opening the door and wandering out Mariz wandered barefooted for a short time, feeling the dew brush of the grass, the dirt under foot, wind through his... well not hair, but... as he focused himself. Putting his shoes back on he waited for everyone to leave his room and then shut the door sealing it off.

Moff Chumley
2008-12-17, 07:35 PM
Ulza

Ulza descends from the tree. Today, Alesus appears much more rough hewn and dwarfy than last night, although he's still quite tall. Lets be going, then?

Tanaar
2008-12-17, 09:31 PM
Locke picks up the trail easily, and the group sets out in pursuit. After only a few minutes on the road, he stops, kneeling down to more carefully inspect some boot prints in the dirt. "These tracks are fresh, and heading back the way we came...we didn't see someone traveling by themselves all day yesterday...anyone see someone in the night?" No one had. Locke backtracks a bit, and finds where the trail stops, 100 yards away from the previous night's camp and off the path. They then return to the path and blend in with the rest of the southward tracks. "Someone was watching us last night."

Chineselegolas
2008-12-18, 05:18 AM
Mariz

Chuckling slightly Mariz turned to Urza "Well we didn't see anyone when we stopped for the night, so you and sleeping up there would be the only one seen. My room" he said tapping his dagger, "can only be seen from the outside when the door is open"

Poru93
2008-12-18, 07:00 AM
Ghesh

"That may be true, however, what about when we were traveling here? These guys aren't rookies. They've managed to evade every attempt to apprehend them, despite the king's best efforts. Surely they would have posted lookouts along their trail which we followed. They would have watched you, Mariz, cut the hole in the tree, open the door, see all of us go into the tree, close the door, then open it in the morning. We have to keep in mind from now on that we can't just treat these bandits like a bunch of half-brained kobolds. We have to respect them and not underestimate their cleverness and abilities. Otherwise, none of us may leave this forest."

Tequila Sunrise
2008-12-18, 08:56 PM
Bartleby

Ghesh is most likely right. As much as I appreciate the comfort of Mariz' home-away-from-home, I'm not going to assume that it can hide us. Anyway, we should be looking for traps -- false trails, gullies, thick undergrowth and suspiciously full trees. Let's keep moving; we don't need to give Ardald free time to lay those traps.

Moff Chumley
2008-12-23, 08:14 PM
I thought I had made it clear that I was effectivly concealed in the tree.

Ardald's knowledge of our whereabouts doesn't change much. If he's half the villain he's being made out to be, he probably knew about it when we were brought to the palace.

Tanaar
2008-12-25, 01:36 PM
As the party gets moving again on the trail, the air suddenly grows cold, and a minor storm develops with supernatural speed. Amidst the sudden snowy flurry, a curiously red-suited djinn swirls out of the snow and materializes in front of you. Chuckling and beaming widely at you, you realize that this is the legendary djinn of a forgotten holiday. Make a wish!

A little lame, perhaps, but Merry Christmas anyway, or Happy New Year if you aren't Christian. Make a wish, and I'll be back in a couple days to grant them. Don't get too greedy, or you won't get exactly what you asked for!

Chineselegolas
2008-12-27, 05:17 AM
Mariz

"Fair enough. But if they had of been out there this morning, surely one of us would have seen them?

I wish I had a Gem of Auditory Recollection (page 172, Adventurers Vault)

Poru93
2008-12-30, 12:23 AM
Ghesh

"Not necessarily. As I said..." Ghesh trails off as the djinn appears in front of the group. Recalling the stories that the priests in the temple told him as a child, Ghesh remembered that if a person made a wish, that it might be granted. He thought about what he wanted for a moment and then made up his mind. Silently, he wished that he could have something that would allow him to help his allies even more than he could now.


Ghesh's wish is to have the Gloves of the Healer (Level 12)

Tequila Sunrise
2008-12-31, 11:41 AM
Bartleby casts ghost sound to whisper in the djinn's ear I wish I knew the secret of everlasting life and health. If he only grants material wishes, Bartleby will wish for Bracers of Iron Arcana. (AV, pg 115)

Inyssius Tor
2009-01-22, 08:37 PM
[roll0]log log logorrhea

Inyssius Tor
2009-01-23, 06:16 AM
Locke's mind reacts weirdly to the featureless semi-real spaces created by Mariz's magic knife. Sometimes he barely notices, sometimes he finds the space fascinating... and sometimes he gets up in the morning with eyestrain, a lingering headache, and a troublesome yet persistent feeling that he can see time.

In short, he's having a little trouble concentrating today. Staring abstractedly at the ground in front of him, in passable imitation of a hunter tracking his quarry, he practically walks into the ancient winter spirit before he realizes that the conversation has stopped.

When he finally notices, he jumps back in surprise and glances at his teammates (obviously at a loss as to the proper etiquette in this situation). Following their lead, he inclines his head in the general direction of the djinn and wishes as "loudly" as he can: I'd really, really like to be faster on my feet.