wadledo
2008-11-30, 09:24 PM
So, in a game on the forum here, I'm planning on playing a LN Skarn Incarnate//Rogue/Full bab class/Spinemeld Warrior.
Now, first of all, I'm not sure how powerful this is.
Second, I need some advice on what to do with intimidate.
Stats are 40 pb, so I think I'm fine there, and SWBL, so (since I'm using Incarnum) I should be fine there as well.
What I'm thinking of is something like this:
Stats:
Str 17 (15)
Dex 13 (15)
Con 16
Int 12
Wis 12
Cha 14
Feats:
1st: ?
3rd: ?(Multiattack?)
6th: Bonus Essentia
But the big question is "What can I do with intimidate?"
You see, I saw that the Skarns had a bonus to intimidate, and since it's not terrible if I could make it faster than a standard action, I'd like to improve that because, well, Pirates!
The character it's self is a "kind" of Tank.
Basically, I want to use my natural attacks, in conjunction with Spinemeld Warrior, to do some decent damage, as well as soak up some attacks with a high-ish AC.
Add that in with a good selection of social skills and some extra damage from rogue, I think the character is pretty well rounded, but I could be wrong.
For those of you who don't want to read all that;
1. How can I make intimidate useful with 1-2 feats and incarnum?
2. Do my stats look decent?
3. I've never actually tried to use Incarnum serisously, what melds should I use + such?
4. Is a Spinemeld Warrior going to be effective in conjunction with Incarnate and rogue?
Now, first of all, I'm not sure how powerful this is.
Second, I need some advice on what to do with intimidate.
Stats are 40 pb, so I think I'm fine there, and SWBL, so (since I'm using Incarnum) I should be fine there as well.
What I'm thinking of is something like this:
Stats:
Str 17 (15)
Dex 13 (15)
Con 16
Int 12
Wis 12
Cha 14
Feats:
1st: ?
3rd: ?(Multiattack?)
6th: Bonus Essentia
But the big question is "What can I do with intimidate?"
You see, I saw that the Skarns had a bonus to intimidate, and since it's not terrible if I could make it faster than a standard action, I'd like to improve that because, well, Pirates!
The character it's self is a "kind" of Tank.
Basically, I want to use my natural attacks, in conjunction with Spinemeld Warrior, to do some decent damage, as well as soak up some attacks with a high-ish AC.
Add that in with a good selection of social skills and some extra damage from rogue, I think the character is pretty well rounded, but I could be wrong.
For those of you who don't want to read all that;
1. How can I make intimidate useful with 1-2 feats and incarnum?
2. Do my stats look decent?
3. I've never actually tried to use Incarnum serisously, what melds should I use + such?
4. Is a Spinemeld Warrior going to be effective in conjunction with Incarnate and rogue?