Omniplex
2005-12-02, 09:56 PM
Daleveh of the Silver Woods is a gnome druid who guards over a small pine forest in the northern reigion.
Daleveh of the Silver Woods (CR 9)
Arctic Gnome Druid 9
True Neutral Small Humanoid(gnome)
Init +5
Senses low-light vision, Listen +7, Spot +5
Languages Gnome, Common, Druid
AC 20, Touch 12, Flat-footed 19
hp 51
Fort +11, Ref +4, Will +9
Speed 20 ft. (4 squares)
Melee <+2 Silvered Scimitar> +9/+4 (1d4+1/18-20) or
Base Atk +6/+1; Grp +2 <grapple>
Attack Options <Wild Shape>
Combat Gear <+2 Hide Armor, +2 Light Sheild>
Spells Prepared CL 9, 0th:Know Direction, Detect Magic, Light, Cure Minor Wounds(3) 1st:Magic Fang, Produce Flame, Endure Elements, Cure Light Wounds(2) 2nd: Heat Metal, Flaming Sphere, Bull's Strength, Fog Cloud, Cat's Grace 3rd: Call Lightning, Greater Magic Fang, Cure Minor Wounds(2) 4th: Flame Strike(2), Dispel Magic, Scrying 5th: Call Lightning Storm, Cure Critical Wounds
Spell-Like Abilities <Speak with burrowing Animals, Dancing Lights, Ghost Sound, Prestidigitation 1/day>
Abilities Str 11, Dex 12, Con 16, Int 8, Wis 17(19), Cha 10
Special Qualities <Gnome Traits, Animal companion, nature sense, wild empathy, Woodland Stride, Trackless Step, Resist Nature's Lure, Wild Shape 3/day(Large), Venom Immunity>
Feats <Combat Casting, Improved Initiative, Natural Spell, Great Fortitude>
Skills <Knowledge Nature +13, Survival +13, Concentration +8, Handle Animal +5, Jump +5, Diplomacy +4, Sense Motive +5, Ride +3, Spellcraft +1>
Possessions combat gear plus <Periapt of Wisdom +2, Boots of Striding and Springing, Cold Weather Outfit>
Animal Companion: Grashna
Dire Badger
Size/Type: Medium Animal
Hit Dice: 7d8
Initiative: +3
Speed: 30 ft. (6 squares), burrow 10 ft.
Armor Class: 21 (+4 Dex, +7 natural), touch 14, flat-footed 17
Base Attack/Grapple: +5/+8
Attack: Claw +8 melee (1d6+3)
Full Attack: 2 claws +8 melee (1d6+3) and bite +3 melee (1d6+1)
Space/Reach: 5 ft./5 ft.
Special Attacks: Rage
Special Qualities: Low-light vision, scent, Link, Share Spells, Evasion, Devotion
Saves: Fort +9, Ref +9, Will +3
Abilities: Str 16, Dex 19, Con 19, Int 2, Wis 12, Cha 10
Skills: Listen +8, Spot +8
Feats: Alertness, Endurance, Improved Natural Attack(Claw), Track(B)
Tricks: Attack, Stay, Heel, Come, Track, Work, Guard, Fetch, Down
Daleveh of the Silver Woods (CR 9)
Arctic Gnome Druid 9
True Neutral Small Humanoid(gnome)
Init +5
Senses low-light vision, Listen +7, Spot +5
Languages Gnome, Common, Druid
AC 20, Touch 12, Flat-footed 19
hp 51
Fort +11, Ref +4, Will +9
Speed 20 ft. (4 squares)
Melee <+2 Silvered Scimitar> +9/+4 (1d4+1/18-20) or
Base Atk +6/+1; Grp +2 <grapple>
Attack Options <Wild Shape>
Combat Gear <+2 Hide Armor, +2 Light Sheild>
Spells Prepared CL 9, 0th:Know Direction, Detect Magic, Light, Cure Minor Wounds(3) 1st:Magic Fang, Produce Flame, Endure Elements, Cure Light Wounds(2) 2nd: Heat Metal, Flaming Sphere, Bull's Strength, Fog Cloud, Cat's Grace 3rd: Call Lightning, Greater Magic Fang, Cure Minor Wounds(2) 4th: Flame Strike(2), Dispel Magic, Scrying 5th: Call Lightning Storm, Cure Critical Wounds
Spell-Like Abilities <Speak with burrowing Animals, Dancing Lights, Ghost Sound, Prestidigitation 1/day>
Abilities Str 11, Dex 12, Con 16, Int 8, Wis 17(19), Cha 10
Special Qualities <Gnome Traits, Animal companion, nature sense, wild empathy, Woodland Stride, Trackless Step, Resist Nature's Lure, Wild Shape 3/day(Large), Venom Immunity>
Feats <Combat Casting, Improved Initiative, Natural Spell, Great Fortitude>
Skills <Knowledge Nature +13, Survival +13, Concentration +8, Handle Animal +5, Jump +5, Diplomacy +4, Sense Motive +5, Ride +3, Spellcraft +1>
Possessions combat gear plus <Periapt of Wisdom +2, Boots of Striding and Springing, Cold Weather Outfit>
Animal Companion: Grashna
Dire Badger
Size/Type: Medium Animal
Hit Dice: 7d8
Initiative: +3
Speed: 30 ft. (6 squares), burrow 10 ft.
Armor Class: 21 (+4 Dex, +7 natural), touch 14, flat-footed 17
Base Attack/Grapple: +5/+8
Attack: Claw +8 melee (1d6+3)
Full Attack: 2 claws +8 melee (1d6+3) and bite +3 melee (1d6+1)
Space/Reach: 5 ft./5 ft.
Special Attacks: Rage
Special Qualities: Low-light vision, scent, Link, Share Spells, Evasion, Devotion
Saves: Fort +9, Ref +9, Will +3
Abilities: Str 16, Dex 19, Con 19, Int 2, Wis 12, Cha 10
Skills: Listen +8, Spot +8
Feats: Alertness, Endurance, Improved Natural Attack(Claw), Track(B)
Tricks: Attack, Stay, Heel, Come, Track, Work, Guard, Fetch, Down