Inyssius Tor
2008-12-09, 01:19 PM
... for the Heroic tier mostly, but I'm cool with raising and lowering levels as warranted. The problem is:
I am sick to death of standard goblins, kobolds, and orcs. Hobs are too civilized for this, and their presence would step on the toes of my other campaign's plot.
They've got to be sentient, which rules out a whole bunch of hive creatures.
The context of the setting rules out humans and elves; halflings might work if they weren't already the civilized inhabitants of the region.
Gnomes are too tricksy.
Myconids (and other assorted plant creatures, like the orcwort) are awesome, and I'll be using them, but they're too alien for this.
Drow are too high-level, and the other races' villainous counterparts are generally too subterranean.
They won't be near enough the sea to encounter sahuagin for quite a while yet; kuo-toa, though awesome, aren't ambitious enough to occupy the role I need.
Undead are great, but I'll already be using plenty of them for other roles.
Thri-kreen, though awesome, are desert folk.
Kenku are great, but I'd like them to have a more powerful role.
Aside from the odd witch, shadar-kai are too extraplanar; I think the same might go for dark creepers and their stalker lords.
Lizardfolk don't seem right, but I'm still uncertain.
Dragonborn (and their predecessors) are too large. Ditto goliaths, and various giantkin.
Genasi are generally too flashy, and knowing my players I bet they're already taken.
I am sick to death of standard goblins, kobolds, and orcs. Hobs are too civilized for this, and their presence would step on the toes of my other campaign's plot.
They've got to be sentient, which rules out a whole bunch of hive creatures.
The context of the setting rules out humans and elves; halflings might work if they weren't already the civilized inhabitants of the region.
Gnomes are too tricksy.
Myconids (and other assorted plant creatures, like the orcwort) are awesome, and I'll be using them, but they're too alien for this.
Drow are too high-level, and the other races' villainous counterparts are generally too subterranean.
They won't be near enough the sea to encounter sahuagin for quite a while yet; kuo-toa, though awesome, aren't ambitious enough to occupy the role I need.
Undead are great, but I'll already be using plenty of them for other roles.
Thri-kreen, though awesome, are desert folk.
Kenku are great, but I'd like them to have a more powerful role.
Aside from the odd witch, shadar-kai are too extraplanar; I think the same might go for dark creepers and their stalker lords.
Lizardfolk don't seem right, but I'm still uncertain.
Dragonborn (and their predecessors) are too large. Ditto goliaths, and various giantkin.
Genasi are generally too flashy, and knowing my players I bet they're already taken.