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View Full Version : Looking for good premade campaign(s) level 1-10



Icewalker
2008-12-10, 12:49 AM
I'm looking for some a or some good premade campaigns to bring a party from level 1 to 10.

It doesn't matter terribly if they are easily abusable as the people I'm playing with are good with character/plot flow. Preferably to get the party exactly to level 10. Likely a party of 6 people.

I don't care about the setting at all, as long as it has a desert in it.

RTGoodman
2008-12-10, 01:13 AM
Off the top of my head, the only things that come to mind are (1) the DD series of modules that WotC published last year; (2) one single super-adventure; and (3) any various adventure paths from Dragon/Dungeon magazines, like Savage Tide.

The DD series (Barrow of the Forgotten King (http://www.wizards.com/default.asp?x=products/dndacc/959767400), The Sinister Spire (http://www.wizards.com/default.asp?x=products/dndacc/107977400), and Fortress of the Yuan-Ti (http://www.wizards.com/default.asp?x=products/dndacc/9780786943609)) take PCs from 2nd to 8th level, I think, and though I haven't played them I HAVE heard that they're pretty decent. That is gonna be a bit of money, though, and you'll have to figure out something for levels 1-2 (Scourge of the Howling Horde? Something from HERE?) and levels 8-10, so it might not be your best bet.

One adventure that I know of is supposed to take PCs from 1st to 10th level, and that's Expedition to Undermountain (http://www.wizards.com/default.asp?x=products/fracc/957327200). I've heard both good and bad things about it, so you might want to check around for some other reviews before you shell out the money for it.

Last most big adventure paths (I guess) take PCs from levels 1 to 20. If you do the 1st half, well, there's your 1-10. :smalltongue: Seriously, though, the Savage Tide adventures from Dungeon are pretty good, though I'm not sure if you could get them that easily.

KIDS
2008-12-10, 08:32 AM
There is no such thing as a good premade campaign :smalltongue:

Ok, on a more serious note, the ones linked before are all supposed to be good choices. I'd add Savage Tide (http://en.wikipedia.org/wiki/Savage_Tide), which consists of series of linked modules that run from lvl 1 to wherever you want. It was very memorable, but the usual (warranted) complaint is that the module is too deadly, with CRs of monsters and traps often underestimated.

bosssmiley
2008-12-10, 08:49 AM
The first four parts of Paizo's "Rise of the Runelords" are a fun 1-10 campaign. You go from being Joe Schmoe off the boat in time for episode 1, through to being giant-fighting local bigshots with your own keep by episode 4. Critical Ankle Bites (http://criticalanklebites.com/) did a run-through of the game if you're interested.

Caveat: the CRs for some of the boss fights are b0rked as written. Trust your own DM-sense

Project_Mayhem
2008-12-10, 08:57 AM
There is no such thing as a good premade campaign

For DnD anyway. Tatters of the King (CoC), and The Enemy Within (WFRP) are both superb.

Anyways, back to the point, I'm potentially running the 'Shadows of the Last War' Eberron set which is 1 to 8 odd, and then Voyage of the Golden Dragon, which goes 7-10 odd - I'll mush the stuff otgether a bit. Looks fun from my playtesting.

UserClone
2008-12-10, 09:03 AM
Dungeon-Crawl classics takes you from one to ten in four short adventures and a campaign booklet with interludes and handouts to connect them in the Saga of the Dragon Cult adventure path.

I think the Freeport Trilogy is from 1-10, and it's made to be slotted into any old campaign setting.