IonizedChicken
2005-07-10, 08:35 AM
Mantalla, The city of the dome
Years ago, hundreds maybe, dwarves lived in the halls of Kartgr. There, they built powerful machinery that sustained and harnessed the heat of the ancient volcano, and used it for their purposes. Long after that, long after the dwarven city was abandoned or dyed, as it sometimes occurs in those cities, new settlers cam to live there. Humans. They entered the mechanical dome that dwarves left behind, and began their lives. Soon, they built powerful networks of transportation, luxurious housings and a firm system of law, using the power of the volcano. And now, Mentalla, The City of the Dome stands before you.
Introduction
You tread the fire-woven hills of Garfar, dying of thirst and hunger, stolen by the orc bandits you had encountered what t seems like a year ago. Your legs and arms feel weak. You stumble on your own feet, and fall face first into the rough ashen ground. You rise up again, and resume your almost mindless venture into god knows where, hoping to maybe encounter something that will take you out of your misery.
Just then, as you come upon the foothills of a mountain you've seen from miles back, you notice something within it. It is a metal sphere, a dome of sorts, wedged into grey rock that composes the mountain. It is enormous, colossal in size, over 100 feet high and several times that in width. You notice an enormous, circular gate, and in front of it you see many people assembled. Perhaps an adventuring party that traveled into these hills to study some sort of ancient ruin? Hope shines its rays at you again, and you try to run to them, yet fail miserably as your feet intertwine and you fall down face first, onto the grey earth and dust you studied from this close many times before. You rise again, this time assuming a brisk, yet not suicidal pace. Quickly one notices you, and then another. They all begin pacing towards you. You sigh loudly, and finally collapse, as the weakness grows too much for you to bear. Your vision slowly blurs and fades into darkness. The last sounds you hear before it completely overwhelms you are "Come on, pick him up…"
As you awake, you find yourself in a large room, lying on a comfortable bed. Numerous others lie on beds similar to yours. Soon, a woman dressed in a blue robe, bearing a large * on its front, walks inside. She scans the room, and finally, seeing you are awake, comes to you "Hello. The city guard found you unconscious outside. They brought you here, and I took you to the infirmary. I hope you don't mind. Oh, my name is Laurianne, I am a healer here"
You converse with the women, and you find you are in 'Mantalla, The City of the Dome', though she doesn't tell you much beside that, and only insists you lie still as she pours some liquid down your throat (Despite the fact you are more than able to drink it yourself). "There, all better" she says in a soft, intoxicating voice. "Lie a couple of minutes still. I have to go now to check on some other patients…" You do as she says…
As soon as possible, you leave the infarmiry, and scan the city. You are astonished to find a large opening in the earth-covered floor, and the blue ceiling. Each, is covered with a pane of glass, and through it you spot at least 50 other floors such as this one, and only because at that distance your vision fails.
Specifics
In this section, various of the aspects of the city will be explained – such as, its wealth and origin, its populous and origin, the alignments and races that consider Mantalla their home will also be noted.
Classification: Large City
Adult Pop: 23,000~
Max Purchase: 120,000gp (Augmented, Special).
Non Adults: 38%
Location
The city is located in a patch of volcanic earth, hills and mountains called Garfar. This land is generally geologically unstable, and often (Geologically often, of course), volcanoes erupt. The good thing about the area, is that it contains many natural resources – precious stones, including diamond, ruby and emerald, as well as other precious metals and resources, however old civilizations of Dark Dwarves sometimes venture to this area, where they normally house some of the nearby mountains, and occasionally armed conflicts occur. The location is also quiet far away from most above ground water sources, however underground sources, containing boiling-hot waters used for drinking, when cool, and for cleaning, when warm is abundant and accessible. Food is either composed of the critters of the ungeround, which often prove uqiet delicious, and other creatures are also bred for those purposes, acquired from foreign cities long ago.
Wealth
Mantalla is far away from any other known, trade-worthy city. As such, while its immediate tradable wealth is quiet low, the quality of life in The City of the Dome is very high. Mantalla posses a lot on precious metals and stones, which its miners dig from the mountain, including many diamonds. Forgotten dwarven machinery teaches mechanics of human origin to perform feats and designs of great capability, and the relics themselves provide a very profitable income, when exhausted.
Potential Wealth: 13,000,000 pp
Immediate Tradable Wealth (Supplies, Gold Pieces): 5,000,000pp
Races
Most on Mantalla's residents are human. This is because they stem from the refugees of another city, which's name was long forgotten, outside the ashen wastes of Garfar, and that city's residents were almost completely human. The reason for their leave from the city, is unknown, however.
Population Demographic:
Human: 98%
Dwarven: 1%
Other Races: 1%
Alignment
Mantalla's citizens uphold the law, usually. There is very little crime, as the living conditions and quality of life in the city are very high. Yet, it is not to say inexistent – the Rouge Underground provides quiet enough thrill for the city guards to share.
Alignment Demographic:
Lawful: 75%
Neutral: 20%
Chaotic: 5%
--
Good: 65%
Neutral: 20%
Evil: 15%
Notes:
This entry isn't nearly finished, as you see. I am considering Illustrating some various pieces of interest in the city (Not quiet OoTS style, but close :/)
Also, im pretty sure this entry, even this much, is plauged in inconsistency. If you find some, please let me know, although im gonna edit it near the deadline, it might forget something :/
any tips are also welcome.
Things to come:
Monument, Plot Hooks, Ruling System, NPCs, items of interest, locations of interest, city maps & City structure, Illustrations of various items and locations of interest (Maybe), Transportation and technology, Life in Mantalla, Culture, History... basicaly a lot. :o
Years ago, hundreds maybe, dwarves lived in the halls of Kartgr. There, they built powerful machinery that sustained and harnessed the heat of the ancient volcano, and used it for their purposes. Long after that, long after the dwarven city was abandoned or dyed, as it sometimes occurs in those cities, new settlers cam to live there. Humans. They entered the mechanical dome that dwarves left behind, and began their lives. Soon, they built powerful networks of transportation, luxurious housings and a firm system of law, using the power of the volcano. And now, Mentalla, The City of the Dome stands before you.
Introduction
You tread the fire-woven hills of Garfar, dying of thirst and hunger, stolen by the orc bandits you had encountered what t seems like a year ago. Your legs and arms feel weak. You stumble on your own feet, and fall face first into the rough ashen ground. You rise up again, and resume your almost mindless venture into god knows where, hoping to maybe encounter something that will take you out of your misery.
Just then, as you come upon the foothills of a mountain you've seen from miles back, you notice something within it. It is a metal sphere, a dome of sorts, wedged into grey rock that composes the mountain. It is enormous, colossal in size, over 100 feet high and several times that in width. You notice an enormous, circular gate, and in front of it you see many people assembled. Perhaps an adventuring party that traveled into these hills to study some sort of ancient ruin? Hope shines its rays at you again, and you try to run to them, yet fail miserably as your feet intertwine and you fall down face first, onto the grey earth and dust you studied from this close many times before. You rise again, this time assuming a brisk, yet not suicidal pace. Quickly one notices you, and then another. They all begin pacing towards you. You sigh loudly, and finally collapse, as the weakness grows too much for you to bear. Your vision slowly blurs and fades into darkness. The last sounds you hear before it completely overwhelms you are "Come on, pick him up…"
As you awake, you find yourself in a large room, lying on a comfortable bed. Numerous others lie on beds similar to yours. Soon, a woman dressed in a blue robe, bearing a large * on its front, walks inside. She scans the room, and finally, seeing you are awake, comes to you "Hello. The city guard found you unconscious outside. They brought you here, and I took you to the infirmary. I hope you don't mind. Oh, my name is Laurianne, I am a healer here"
You converse with the women, and you find you are in 'Mantalla, The City of the Dome', though she doesn't tell you much beside that, and only insists you lie still as she pours some liquid down your throat (Despite the fact you are more than able to drink it yourself). "There, all better" she says in a soft, intoxicating voice. "Lie a couple of minutes still. I have to go now to check on some other patients…" You do as she says…
As soon as possible, you leave the infarmiry, and scan the city. You are astonished to find a large opening in the earth-covered floor, and the blue ceiling. Each, is covered with a pane of glass, and through it you spot at least 50 other floors such as this one, and only because at that distance your vision fails.
Specifics
In this section, various of the aspects of the city will be explained – such as, its wealth and origin, its populous and origin, the alignments and races that consider Mantalla their home will also be noted.
Classification: Large City
Adult Pop: 23,000~
Max Purchase: 120,000gp (Augmented, Special).
Non Adults: 38%
Location
The city is located in a patch of volcanic earth, hills and mountains called Garfar. This land is generally geologically unstable, and often (Geologically often, of course), volcanoes erupt. The good thing about the area, is that it contains many natural resources – precious stones, including diamond, ruby and emerald, as well as other precious metals and resources, however old civilizations of Dark Dwarves sometimes venture to this area, where they normally house some of the nearby mountains, and occasionally armed conflicts occur. The location is also quiet far away from most above ground water sources, however underground sources, containing boiling-hot waters used for drinking, when cool, and for cleaning, when warm is abundant and accessible. Food is either composed of the critters of the ungeround, which often prove uqiet delicious, and other creatures are also bred for those purposes, acquired from foreign cities long ago.
Wealth
Mantalla is far away from any other known, trade-worthy city. As such, while its immediate tradable wealth is quiet low, the quality of life in The City of the Dome is very high. Mantalla posses a lot on precious metals and stones, which its miners dig from the mountain, including many diamonds. Forgotten dwarven machinery teaches mechanics of human origin to perform feats and designs of great capability, and the relics themselves provide a very profitable income, when exhausted.
Potential Wealth: 13,000,000 pp
Immediate Tradable Wealth (Supplies, Gold Pieces): 5,000,000pp
Races
Most on Mantalla's residents are human. This is because they stem from the refugees of another city, which's name was long forgotten, outside the ashen wastes of Garfar, and that city's residents were almost completely human. The reason for their leave from the city, is unknown, however.
Population Demographic:
Human: 98%
Dwarven: 1%
Other Races: 1%
Alignment
Mantalla's citizens uphold the law, usually. There is very little crime, as the living conditions and quality of life in the city are very high. Yet, it is not to say inexistent – the Rouge Underground provides quiet enough thrill for the city guards to share.
Alignment Demographic:
Lawful: 75%
Neutral: 20%
Chaotic: 5%
--
Good: 65%
Neutral: 20%
Evil: 15%
Notes:
This entry isn't nearly finished, as you see. I am considering Illustrating some various pieces of interest in the city (Not quiet OoTS style, but close :/)
Also, im pretty sure this entry, even this much, is plauged in inconsistency. If you find some, please let me know, although im gonna edit it near the deadline, it might forget something :/
any tips are also welcome.
Things to come:
Monument, Plot Hooks, Ruling System, NPCs, items of interest, locations of interest, city maps & City structure, Illustrations of various items and locations of interest (Maybe), Transportation and technology, Life in Mantalla, Culture, History... basicaly a lot. :o