jcsw
2008-12-16, 12:59 PM
I recently started a level one focused specialist conjurer going into malconvoker on an arena game.
Name :Manolias R. Turpentine
Gender :Male HD :1d4+2 (6)
Player (RPoL ID):Telehax Height :5ft Speed :30
Race :Human Weight : MAX HP : 6
Class :Conjurer Age :24 SUBDUAL DMG: 00
Align :Chaotic Neutral Eyes :Brown
Deity :(Agnostic) Hand :Right XP :250
Size :Medium Hair :Black NEXT LV :1,000
__________________________________________________ _____________________
ABILITY
Base Racial Ability Magic Final
Bonus Bonus Item Ability
STR : 10 -- -- -- 10/+0
DEX : 10 -- -- -- 10/+0
CON : 14 -- -- -- 14/+2
INT : 18 -- -- -- 18/+4
WIS : 08 -- -- -- 08/-1
CHA : 14 -- -- -- 14/+2
__________________________________________________ _____________________
COMBAT STATISTIC BASE ATTACK BONUS
AC Total : 10 MELEE RANGED
AC when Flat-Footed: 10 Total: -3 Total: +1
AC vs Touch Attack : 10 Base : +0 Base : +0
Base : 10 STR : -1 DEX : +1
Armor : -- () Misc : -2 Misc : +0
Shield : -- ()
Dexterity : +0
Size : -- ()
Deflection : -- () INITIATIVE
Magical Armor bonus: -- () Total: +0
DEX : +0
Misc : --
__________________________________________________ _____________________
SAVING THROWS
Total Base Ability Misc Magic
Fort : +2 = 0 + 2 + 0 + 0
Refl : +0 = 0 + 0 + 0 + 0
Will : +3 = 2 - 1 + 0 + 0
__________________________________________________ _____________________
RACIAL BONUSES/TRAITS/FLAWS
Flaw: Noncombatant - -2 to melee attack rolls
Flaw: Inattentive Spot -4, Listen -4
Traits: Spellgifted Conjuration +1CL, All others -1CL
__________________________________________________ _____________________
FEATS
Level 1: Beckon the Frozen Apply to Summon Spells (Optionally):
Summoned Creatures gain [Cold] and +1d6 cold on natural attacks
Human: Spell Focus (Conjuration) - +1 DC to Conjuration Spells
Wizard Bonus: Augment Summoning (Instead of Scribe Scroll (see UA))
Flaw: Extend Spell - Metamagic, +1 Spell Level, Duration x2
Flaw: Metamagic School Focus 3/day reduce cost of one metamagic applied
to a Conjuration spell
__________________________________________________ _____________________
CLASS ABILITIES
Rapid Summoning (Replaces Summon Familiar) Can summon as standard action,
but summons can only take standard action
Focused Specialist - Lose one more school, gain +2 spells of chosen school/day
Banned Schools - Evocation, Illusion, Necromancy
__________________________________________________ _____________________
PRESTIGE CLASS ABILITIES
__________________________________________________ _____________________
LANGUAGES
Common, Celestial, Infernal, Terran, Ignian
__________________________________________________ _____________________
SKILLS
Concentration 4+2
Spellcraft 4+4+2(Synergy)
Knowledge(The Planes) 4+4
Knowledge(Architecture) 4+4
Knowledge(Dungeoneering) 4+4
Knowledge(Arcane) 4+4
Bluff(CC) 2+2
__________________________________________________ _____________________
WEAPON
NAME : NAME : NAME :
ATT : ATT : ATT :
DMG : DMG : DMG :
CRIT : CRIT : CRIT :
RNG : RNG : RNG :
WGHT : WGHT : WGHT :
TYPE : TYPE : TYPE :
COST : COST : COST :
GRAPPLE BONUS: BAB +0 + STR +0 + SIZE +0 = +0
__________________________________________________ _____________________
ARMOR SHIELD
NAME : NAME :
TYPE : TYPE :
AC BONUS : AC BONUS :
MAX DEX : CHECK PENALTY :
CHECK PENALTY : SPELL FAILURE :
SPELL FAILULE : WGHT :
SPEED : PROPERTIES :
WGHT : COST :
PROPERTIES :
COST :
__________________________________________________ _____________________
SPELLS
Base Ability
Lvl DC Spell/Day Bonus Spell Per Day
0 14 2+3C + - = 2+3C
1 15 0+3C + 1 = 1+3C
2 00 ? + ? = ?
3 00 ? + ? = ?
4 00 ? + ? = ?
5 00 ? + ? = ?
6 00 ? + ? = ?
7 00 ? + ? = ?
8 00 ? + ? = ?
9 00 ? + ? = ?
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻSpell Lvl 0ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
All, muahahaha
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻSpell Lvl 1ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Mage Armor
Buzzing Bee
Summon Monster 1
Summon Undead 1
Obscuring Mist
Sleep
Grease
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻSpell Lvl 2ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻSpell Lvl 3ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻSpell Lvl 4ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻSpell Lvl 5ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
__________________________________________________ _____________________
MONEY
__________________________________________________ _____________________
EQUIPMENT
Clothes
Spell Component Pouch
Spellbook
Collapsible Pole (Dungeonscape)
The Key
5 Vials (Unidentified)
__________________________________________________ _____________________
NOTES
All fiendish monstrous scorpions on summon monster lists replaced with
equivalent fiendish monstrous crabs. (See stormwrack)
All celestial templated creatures replaced with anarchic templated creatures.
(See planar handbook)
Anyways, the Summon Monster I list is simple enough to customize on my own, but soon I'll level and gain access to more levels of summons, and there're so many books with monsters to swap into the summon monster list.
So, what do you people recommend, in the circumstances?
Name :Manolias R. Turpentine
Gender :Male HD :1d4+2 (6)
Player (RPoL ID):Telehax Height :5ft Speed :30
Race :Human Weight : MAX HP : 6
Class :Conjurer Age :24 SUBDUAL DMG: 00
Align :Chaotic Neutral Eyes :Brown
Deity :(Agnostic) Hand :Right XP :250
Size :Medium Hair :Black NEXT LV :1,000
__________________________________________________ _____________________
ABILITY
Base Racial Ability Magic Final
Bonus Bonus Item Ability
STR : 10 -- -- -- 10/+0
DEX : 10 -- -- -- 10/+0
CON : 14 -- -- -- 14/+2
INT : 18 -- -- -- 18/+4
WIS : 08 -- -- -- 08/-1
CHA : 14 -- -- -- 14/+2
__________________________________________________ _____________________
COMBAT STATISTIC BASE ATTACK BONUS
AC Total : 10 MELEE RANGED
AC when Flat-Footed: 10 Total: -3 Total: +1
AC vs Touch Attack : 10 Base : +0 Base : +0
Base : 10 STR : -1 DEX : +1
Armor : -- () Misc : -2 Misc : +0
Shield : -- ()
Dexterity : +0
Size : -- ()
Deflection : -- () INITIATIVE
Magical Armor bonus: -- () Total: +0
DEX : +0
Misc : --
__________________________________________________ _____________________
SAVING THROWS
Total Base Ability Misc Magic
Fort : +2 = 0 + 2 + 0 + 0
Refl : +0 = 0 + 0 + 0 + 0
Will : +3 = 2 - 1 + 0 + 0
__________________________________________________ _____________________
RACIAL BONUSES/TRAITS/FLAWS
Flaw: Noncombatant - -2 to melee attack rolls
Flaw: Inattentive Spot -4, Listen -4
Traits: Spellgifted Conjuration +1CL, All others -1CL
__________________________________________________ _____________________
FEATS
Level 1: Beckon the Frozen Apply to Summon Spells (Optionally):
Summoned Creatures gain [Cold] and +1d6 cold on natural attacks
Human: Spell Focus (Conjuration) - +1 DC to Conjuration Spells
Wizard Bonus: Augment Summoning (Instead of Scribe Scroll (see UA))
Flaw: Extend Spell - Metamagic, +1 Spell Level, Duration x2
Flaw: Metamagic School Focus 3/day reduce cost of one metamagic applied
to a Conjuration spell
__________________________________________________ _____________________
CLASS ABILITIES
Rapid Summoning (Replaces Summon Familiar) Can summon as standard action,
but summons can only take standard action
Focused Specialist - Lose one more school, gain +2 spells of chosen school/day
Banned Schools - Evocation, Illusion, Necromancy
__________________________________________________ _____________________
PRESTIGE CLASS ABILITIES
__________________________________________________ _____________________
LANGUAGES
Common, Celestial, Infernal, Terran, Ignian
__________________________________________________ _____________________
SKILLS
Concentration 4+2
Spellcraft 4+4+2(Synergy)
Knowledge(The Planes) 4+4
Knowledge(Architecture) 4+4
Knowledge(Dungeoneering) 4+4
Knowledge(Arcane) 4+4
Bluff(CC) 2+2
__________________________________________________ _____________________
WEAPON
NAME : NAME : NAME :
ATT : ATT : ATT :
DMG : DMG : DMG :
CRIT : CRIT : CRIT :
RNG : RNG : RNG :
WGHT : WGHT : WGHT :
TYPE : TYPE : TYPE :
COST : COST : COST :
GRAPPLE BONUS: BAB +0 + STR +0 + SIZE +0 = +0
__________________________________________________ _____________________
ARMOR SHIELD
NAME : NAME :
TYPE : TYPE :
AC BONUS : AC BONUS :
MAX DEX : CHECK PENALTY :
CHECK PENALTY : SPELL FAILURE :
SPELL FAILULE : WGHT :
SPEED : PROPERTIES :
WGHT : COST :
PROPERTIES :
COST :
__________________________________________________ _____________________
SPELLS
Base Ability
Lvl DC Spell/Day Bonus Spell Per Day
0 14 2+3C + - = 2+3C
1 15 0+3C + 1 = 1+3C
2 00 ? + ? = ?
3 00 ? + ? = ?
4 00 ? + ? = ?
5 00 ? + ? = ?
6 00 ? + ? = ?
7 00 ? + ? = ?
8 00 ? + ? = ?
9 00 ? + ? = ?
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻSpell Lvl 0ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
All, muahahaha
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻSpell Lvl 1ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Mage Armor
Buzzing Bee
Summon Monster 1
Summon Undead 1
Obscuring Mist
Sleep
Grease
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻSpell Lvl 2ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻSpell Lvl 3ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻSpell Lvl 4ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻSpell Lvl 5ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
__________________________________________________ _____________________
MONEY
__________________________________________________ _____________________
EQUIPMENT
Clothes
Spell Component Pouch
Spellbook
Collapsible Pole (Dungeonscape)
The Key
5 Vials (Unidentified)
__________________________________________________ _____________________
NOTES
All fiendish monstrous scorpions on summon monster lists replaced with
equivalent fiendish monstrous crabs. (See stormwrack)
All celestial templated creatures replaced with anarchic templated creatures.
(See planar handbook)
Anyways, the Summon Monster I list is simple enough to customize on my own, but soon I'll level and gain access to more levels of summons, and there're so many books with monsters to swap into the summon monster list.
So, what do you people recommend, in the circumstances?