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    Default [3.5 PrC] Hemolurgic Shaper [Critique sought!]

    Hemolurgic Shaper

    Entry Requirements

    Class Feature: Bond of Blood
    Meldshaping: Ability to bind a soulmeld to a chakra, meldshaper level 2nd
    Feat: Indigo Strike

    Class Skills
    The Hemolurgist's class skills (and the key ability for each skill) are Bluff (Cha), Craft (Int), Diplomacy (Cha), Disguise (Cha), Heal (Wis), Intimidate (Cha), Knowledge (history) (Int), Knowledge (local) (Int), Listen (Wis), Profession (Wis), Ride (Dex), Spot (Wis), Survival (Wis), Swim (Str), and Use Magic Device (Cha)
    Skills Points at Each Level: 4 + int

    Hit Dice: d8

    {table=head]Level|BAB|Fort Save|Ref Save|Will Save|Special | Meldshaping | Vitae

    1st| +0 | +2 | +0 | +0 |Bloodsworn Meldshaping, Chakra Binds (Crown, Feet, Hands, Totem), Hemolurgic Strike +1d8 | +1 level of existing meldshaping class | 2

    2nd| +1 | +3 | +0 | +0 |Chakra Bind (Arms)| +1 level of existing meldshaping class | 3

    3rd| +2 | +3 | +1 | +1 |Chakra Binds (Brow, Shoulders)| +1 level of existing meldshaping class | 4

    4th| +3 | +4 | +1 | +1 |Totem Chakra (double bind), Hemolurgic Strike +2d8| +1 level of existing meldshaping class | 5

    5th| +3 | +4 | +1 | +1 | Bonus Chakra Bind| +1 level of existing meldshaping class | 6

    6th| +4 | +5 | +2 | +2 |Chakra Binds (Throat, Waist)| +1 level of existing meldshaping class | 7

    7th| +5 | +5 | +2 | +2 |Hemolurgic Strike +3d8| +1 level of existing meldshaping class | 8

    8th| +6 | +6 | +2 | +2 |Chakra Bind (Heart)| +1 level of existing meldshaping class | 9

    9th| +6 | +6 | +3 | +3 | Bonus Chakra Bind| +1 level of existing meldshaping class | 10

    10th| +7 | +7 | +3 | +3 |Chakra Bind (Soul), Bound by Blood, Hemolurgic Strike +4d8| +1 level of existing meldshaping class | 11[/table]

    Weapon and armor proficiencies: A Hemolurgic Shaper gains no new armor or weapon proficiencies.

    Meldshaping: At each Hemolurgic Shaper level, you increase your meldshaper level, the number of soulmelds you can shape, the number of chakra binds you can create, and your essentia pool as if you had gained a level in a meldshaping class to which you belonged prior to gaining the sapphire hierarch level. You do not, however, gain any other abilities of that class, such as new tiers of chakra binds (instead, you unlock new chakra binds at certain points dictated by your Hemolurgic Shaper level). If you had more than one meldshaping class before becoming a Hemolurgic Shaper, you must decide to which class to add each level for the purpose of determining your essentia pool, meldshaper level, and the number of soulmelds and chakra binds available.

    Bloodsworn Meldshaping (Su): A Hemolurgic Shaper may shape Bloodsworn soulmelds by devoting a small portion of his life force to them. When he shapes and binds soulmelds for the day, a Hemolurgic Shaper may invest a given chakra bind with one or more points of Vitae. A soulmeld bound to such a chakra becomes Bloodsworn, unlocking new effects. A Bloodsworn soulmeld does not grant the benefits of the usual chakra bind, instead granting the effects of the appropriate Bloodsworn bind (see Bloodsworn Soulmelds, below).

    A Bloodsworn chakra bind persists only so long as at least one point of Vitae is invested in it. If the Hemolurgic Shaper ever removes all Vitae from a given chakra bind, the effects of the Bloodsworn bind are lost, replaced with the base effect of that chakra bind, and that bind is no longer considered Bloodsworn (and as such, cannot be filled with Vitae).

    Investing a chakra bind with Vitae counts against the maximum amount of essentia that can be invested into the corresponding soulmeld, but it does not enhance the base abilities of the soulmeld as essentia does.

    Vitae does not follow the normal rules for investment. Regardless of the character's level, the maximum amount of Vitae that can be invested in a given chakra bind is equal to one-half his level in the Hemolurgic Shaper class, rounded up.

    Moving Vitae to different chakra binds is a difficult and painful process, but no more time-consuming than reallocating essentia, and as such may be performed as part of the same aswift action as reallocating essentia. For each point of Vitae shifted to a new chakra bind, the Hemolurgic Shaper takes 2 damage.

    Chakra Binds: At each of the indicated levels, the named chakra binds are unlocked for the Hemolurgic Shaper. With the exception of the Totem and Soul chakras, a Hemolurgic Shaper may use these chakras as normal, whether he chooses to bind a normal soulmeld to them or not.

    If a Hemolurgic Shaper entered the prestige class without possessing the Totem chakra bind, he still gains the ability to bind Bloodsworn soulmelds to the Totem chakra, should he gain the ability to shape those soulmelds that have Totem binds. However, if he ever removes all Vitae from a given Totem bind, he does not gain the base effect of that Totem bind.

    If a Hemolurgic Shaper chooses to progress the meldshaping of a meldshaper that does not unlock the Soul chakra bind, he still gains the ability to bind Bloodsworn soulmelds to the Soul chakra, should he gain the ability to shape those soulmelds that have Soul binds. However if he ever removes all Vitae from a given Soul bind, he does not gain the base effect of that Soul bind.

    At 5th level and again at 9th level, a bonus chakra bind is unlocked, which does not count against the normal limit of chakras bound, but may only be filled with a bloodsworn bind. If all of the Vitae allocated to either of these bonus binds is ever removed, the corresponding soulmeld unshapes.

    Hemolurgic strike: At 1st level, and again at 4th, 7th, and 10th level, the damage of the Hemolurgic Shaper's hemolurgic strikes increases by 1d8.

    Bound by Blood (Su): At 10th level, a Hemolurgic Shaper gains the ability to temporarily transform any number of his chakra binds into Bloodsworn binds. As a swift action, a Hemolurgic Shaper may choose to take 10 damage for each non-Bloodsworn bind he wishes to transform. Affected binds are considered Bloodsworn binds until the end of the second turn that this ability is used. Additionally, for the duration of the effect, all Bloodsworn binds are considered to have 5 Vitae allocated to them.

    This ability may be used once per encounter.
    Last edited by Jarian; 2011-02-09 at 02:03 AM.
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