Quote Originally Posted by Cieyrin View Post
Deliquescence's clause on melting non-ice objects is weird and confusing. Taking 10 castings to create a Rock to Mud effect seems excessive and the clause after that about non-living creatures is just confusing.
Fixed the clause about saves (was AD&D terminology I blindly copied to save some time). Should be clearer now.

Remember, this was an AD&D spell, meaning it was absurdly specific. Actually, I'm not entirely sure what deliquescence is meant for. I think it just is supposed to melt stuff, which I guess is useful.