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Thread: BleachITP Reborn Character Registry

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    Default Re: BleachITP Reborn Character Registry

    Separate post for a couple more minor characters.

    Clovis, Royal Jester of Las Noches
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    Age: Truth be said, this is irrelevant.
    Sex: Male
    Hair Color: Black
    Eye Color: Brown
    Hollow Hole: Sternum.
    Mask: Clovis mask remains form his white hat and a small mask that covers his eyes, the mask is removeable and often kept in his pocket.
    Height: 5'9''
    Weight: 122 lb.
    Reiatsu: Prismatic.

    Appearance:
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    Clovis wears a modified white hakama with black stripes, somewhat akin to a jester's outfit, he has a short mantle over his shoulders and white shoes.

    Clovis has an angular face with a short black beard and a scoundrel's smile, his hair is almost shoulder lenght (but not quite) and his hat conceals a thinned hairline past his forehead.


    About:
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    Clovis directs the troupes of arrancar and hollows that serve as entertainment to the royal family of Las Noches, in addition to this, he is sometimes called upon by Von Geister to temporarily cover for any lacks in the ranks of the espada, mainly to challenge applicants and test their worth for the rank. Clovis is a fairly powerful and resourceful arrancar, but hardly truly at the level of the espada.


    Personality:
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    There are fools and there are fools. Some fools are dim minds whose innocent antics amuse those who have base needs in their entertainment. There are others, however, such as Clovis, who practice fooly on stage and off stage, making use of all tools avaiable to a clown or comedian in order to entertain their audience, they nourish the skill to balance thinly veiled (or obvious) jabs and insults alongside praise and flattery, and truly enough, are the only ones allowed to make fun of their factual betters without expecting any form of punishment.

    These traits make Clovis appear as a joy-filled figure without an ounce of respect and a truly uninhibited mouth. But he is no fool, he is a cunning man with great knowledge about the city of Las Noches.


    Powers:
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    Clovis is a fraccion-level arrancar.

    Arrancar Abilities:
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    Bala: Average.
    Cero: Good. Clovis has a special cero performed in conjunction with his zanpakuto called cero cuchilada (cutting cero), this technique holds the energy around the blade of the scythe, darts or kamas, to be released on impact or as crescent-shaped slashing energy bolts.
    Garganta: He can do it, pretty much everyone can.
    Sonido: Good.
    Hierro: Average.


    Parlour Tricks:
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    Clovis is a magician. He can do a number of sleigh of hand and vanishing tricks, these, for the most part, do not involve any usage of hollow capabilities.


    Zanpakutou: Taumaturgo (Wonderworker)
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    Taumaturgo is not an usual blade. It appears as a pair of rods, these rods can produce separate bone sticks (with or without sharp ends), extrude scythe blades or combine into a longer staff.

    This given Clovis three basic weapons while his zanpakuto is sealed, darts, a pair of kamas or a scythe.


    Resurreccion: Entrance, Taumaturgo.
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    In a flash of light, Clovis' chest is covered in bone armor and his hat and mask fuse into a single helmet-like headpiece. His arms and legs become vertebrae-like segmentes held together by cords of spirit energy.

    Telescopic Limbs: Clovis' segmented limbs are capable of stretching to extreme lenghts and reform with ease if torn apart, since what holds them in place is spiritual energy.

    Aurora Estroboscopica: Clovis can engulf the area around him in flashing patterns of strong lights that can blind or obfuscate and even induce nausea on those who look directly at the effect or are caught inside it.

    Cero Prismático: A rather vicious ability, the prismatic cero flashes with seven hues, but becomes dominated by one - or sometimes two - upon impacting a victim. Each color has a different effect.
    These effects are drawn from the Prismatic Spray spell.



    Infante Thessian and Infanta Ragnis, Royal envoy to the Primera Espada.
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    Age:Irrelevant.
    Sex: Male and Female
    Hair Color: No.
    Eye Color: Black with yellow irises - or No.
    Hollow Hole: Chest.
    Height: 9'6''
    Weight: 1985 lb.
    Reiatsu: Red and Blue
    Aspect of Death: Indecision.

    Appearance:
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    Thessian and Ragnis appear as a bipedal draconic being with two heads, two arms, two legs, a tail and a pair of wings. When their drone armor is off, their hide is shown to be covered in heavy black scales, their left head (Ragnis) sporting a scarlet mask while their right head (Thessian) sports a pale blue mask. Both mask sport an elongated snout, horns curving back inwards and sunken eye sockets, as well as several rows of fangs.

    With their drone armor on, both heads look identical, assuming the pearly palor typical of drones and losing their eye sockets entirely, becoming flat and smooth. Their wings become more translucent and membranous, their limbs, tail and necks become segmented like expected of insects, arachnids or crustaceans and their body loses its scales.


    About:
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    Thessian and Ragnis are an adjuchas-class dragon hollow who were consumed by a pair of broodlings some three hundred years ago after a failed (by a large margin) attempt at taking Von Geister's position, meeting their rather grueling fate in the deeper chambers of the Hive. The drones who took their place are much less power-hungry than their original selves, but retained a self-absorbed characteristic demonstrated by a pechant for arguing with one another.



    Personality:
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    Thessian and Ragnis are polite like the majordomos they are expected to be. That being sade, Ragnis appears to demonstrate a more positive outlook of the world - as far as a hollow can have a positive outlook - while Thessian's is more negative.


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    Powers:
    Thessian and Ragnis are an adjuchas, as such they lack a zanpakuto or resurreccion. They have a number of potent natural weapons, including their maws, claws and tail. They are capable of flight.

    Frozen Breath: Thessian's cero is fired from his mouth, charging extremely quickly but needing a short recharge time after use, it has a property of freezing anything that is not obliterated by the released energy. Thessian is capable of reducing the energy output of the cero itself without affecting the freezing property.

    Searing Breath: Ragnis's cero is fired from her mouth, charging extremely quickly but needing a short recharge time after use, it has a property of lighting aflame anything that is not obliterated by the released energy. Ragnis is capable of reducing the energy output of the cero itself without affecting the burning property.

    Sudden Regeneration: Thessian and Ragnis are capable of regrowing lost limbs nearly instantly, including either of their heads, as long as the other one remains.

    Drone Form: Thessian and Ragnis can enter or leave drone form at will, the change happens instantly.

    Form of Madness: Those of weak heart and mind are at risk when they as much as lay eyes upon the mightiest of Von Geister's brood. Any individual other than drones, Erscheinung and Renee who looks at Thessian and Ragnis with their drone armor must resist the compulsion or be petrified in fear, unable to move, act or even think clearly. This is a reiatsu effect that can be supressed freely by them and loses effectiveness against individuals of great spiritual power.



    Infanta Helena Von Geister-Lucaster, Royal envoy to the Cuarta Espada.
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    Age: roughly 645 (245 as a shinigami)
    Sex: Female
    Hair Color: Silver-white
    Eye Color: Yellow
    Hollow Hole: None (Drone shinigami).
    Mask Fragment: None (Drone shinigami).
    Height: 163 cm.
    Weight: 67 kg
    Reiatsu: Pale Green (color is actually yellow green)

    Appearance:
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    Helena has the looks of a twenty-three year old woman of mixed Japanese and European heritage, she has a full figure, long silvery hair and a kind smile. Her clothes vary, she often wears a formal dress (a variation of the common hakama) but enjoys, due to her position, access to a larger variety of wardrobe, one of her favorites being a white gown with a blue-gray blouse that extends in a long stripe down the front and the back, and a darker corset. Her zanpakutou is usually at her side, a standard katana with a green hilt and leaf-shaped guard.


    History:
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    Helena is a case study in the evolution of Drones. Four hundred years ago she was a 12th division 6th seat field agent in the war between Seireitei and Las Noches, acting as a specialist technician in a 4th division medical relief team. An apothecary and alchemist that was equal parts scientist and medic, Helena was a rarity among the officers of the 12th, with her scientific crazy inspiration tempered by a decent amount of compassion.

    Her team was securing a supply line in the mortal world (effectively setting a senkaimon), when they were suddenly beset by a flood of broodlings led by Reene Lucaster and her royal guard, it was by no means an elaborate trap, but the presence of the Queen of Hollows secured the defeat of the primarily non-combatant group, the officers present, Helena included, were turned into drones, while the Queen devoured the unseated ravenously.

    By this point, it is worth noting that her name was not Helena at that time.

    For a year following the initial transformation, the drone condition is reversible, but after that year has passed the broodling soul fragment consumes the original host entirely to form its fully-fledged soul. At that point, the drone still identifies strongly with the original host and keeps using his or her name. It takes some time, normally as long as the host was old, for the drone to feel it has diverged enough for the original to comfortably take on a name of its own, the shinigami who became Helena was, at that point in time, 245 years old.


    Personality:
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    Once upon a time, the shinigami who would become Helena Von Geister-Lucaster was a kind and compassionate woman interested in herbalism for medicinal purposes, and likely the best apothecary of soul society at her time.

    That woman died four hundred years ago, but the drone that took her soul was deeply affected by that person for a long time, a hint of that kind compassion can and often still emerges, but it is by no means the core of Helena’s personality, the spark of crazy inspired genius overtook that aspect of her persona, which makes Helena the ideal envoy to the Cuarta Espada, Alejandro Mendez. She is a perfect courtier, having an uncanny sixth sense for trickery and deceit and an intimate knowledge of social maneuvering, she is no sycophant, however, and flattery and gossip are not her weapons.


    Powers:
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    Cero: Helena has a pretty average cero.

    Garganta: Helena can use Garganta and does so with adept proficiency, being able to pull apart a spatial gap and slip through it with the same lack of effort of a Gillian, making the ability more akin to Kūmon, in fact.

    Kido: Helena can employ a good variety of kido with considerable excellence. She dislikes fire spells.

    Hoho: Helena is an expert at flash steps.

    Hakuda: Helena has knowledge of a few Hakuda styles.

    Zanjutsu: Helena is not an adept martial artist and boasts knowledge of only basic shinigami swordsmanship.

    Apothecary: Helena is very knowledgeable on plants, alchemy and chemistry. With the aid of her Shikai, there are few medicines and poisons she is unable to produce.


    Energy Signature: Helena has a variable reiatsu signature. Normally it is that of a shinigami with only the faintest indicative of hollow energy (less than an unstable vizard, in fact), but she can turn that signature into that of a full-fledged hollow if she wishes to. When drone armor is active, she has the spiritual signature of a hollow.

    Zanpakutou: Jouryoku Tane (Green Seeds)
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    Jouryoku Tane is a shinigami zanpakutou, however it has no spirit, for the drone consumed that soul shard a long time ago alongside its master. Similarly, she has no inner world.
    The sword itself is a standard katana with a blade 70 cm long, a leaf-shaped guard and green hilt.

    Shikai: Stretch, Jouryoku Tane
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    Jouryoku Tane becomes a cat-of-nine-tails with each whip taking the shape of a long vine. Jouryoku Tane can produce thorns and barbs, and its sap can alternatively become a debilitating poison, a healing agent, or a powerful acid.


    Drone Form:
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    Helena can assume drone form, covering herself in a white bone plating with a long barbed tail and an eyeless faceplate, which does not hinder her visual acuity.

    Form of Madness: The sleek curves of Helena’s drone plate entice a variety of feelings in a weaker mind, she is alluring and terrifying. This is a Reiatsu effect and loses effectiveness against stronger opponents. She can suppress it at her whim and it has no effect on the rest of her family.



    Infante Damien, Royal envoy to the Octava Espada.

    Infante Athos, Royal envoy to the Decima Espada.

    Gralster, Agent of Las Noches
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    Heigh: 6 feet.
    Weight: 600 lb.
    Reiatsu: Sienna.
    Type: Hollow.
    Rank: Minion.

    Appearance:
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    Gralster is large hollow. His body is six feet tall, eight feet long and two feet wide, covered in brown-red carapace and with several short, thick legs on both sides. At the front of his body are two humanoid arms and two large pincers, as well as his white hollow mask, thin and elongated, with two short tubes for the eye holes. From the back of his body protude sixteen short antennae, and beneath his body are eight muscular hatches, behind him is a tail like a lobster's.

    Personality:
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    Gralster is slow to move, but not to act. He has a keen strategic mind, if muddled by the cruelty and viciousness inherent to his state. He prefers not to fight in person, relying on his Shrimp to do the fighting for him.

    Gralster is not guided by the hunger inherent to all hollows, because for his services to Las Noches, Von Geister bestowed him a gift. A bloated cyst in the back of his mouth continuously absorbs reishi from the surroundings and generates Living Blight, which Gralster can continuously consume. Whenever he is sated or speaking he allows the substance to fall off from his mouth, piling on the floor for a few seconds before dispersing into loose reishi.

    History:
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    Gralster is the spirit of a japanese navy officer who died in an airplane accident during his free time. The substitute officer his unit received led then into a doomed skirmish, leading to capture and dishonorable deaths in enemy prison, which led to his suffering as a spirit, and to his descent into hollowhood.

    Powers:
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    Gralster is a common hollow. His strength and endurance are vastly superior to those of a common human, but he is actualy fairly slow. When forced into combat he uses his powerful pincers.

    Buoyant: Gralster's body floats continuously and effortlessly, but considerably slow.

    Shrimps: Gralster can quickly produce minions from his body, and is capable of controling as many as sixteen at any one time. These creatures are the size of medium dogs, but have insectile legs and a pair of pincers at the front of their body. They are telepathicaly controled, with a maximum range of one mile. Gralster relies on the antennae on his back to control the shrimps, and will lose control if these antennae are destroyed, but they will regenerate with time.

    Garganta: Garganta is the method by which hollows move between the dimensions.

    Bloated Cyst: Gralster has a bloated cyst created by Von Geister inside his mouth, this cyst continuously produces living blight, which sustains the hollow without need of plus souls. The cyst produces blight in much larger quantities when in Hueco Mundo.

    Battle Stats:
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    Gralster:
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    Strength: 40. Gralster boasts great physical might.
    Offense: 30. Gralster has very limited attacks himself, only his claws.
    Defense: 50. His carapace is quite strong.
    Agility: 10. Gralster moves extremely slowly.
    Intelligence: 40. Gralster can develop and perform considerably complex strategies, considering the resources he is given.
    Reiatsu: 30. Gralster is but a common hollow, his spiritual power is not vast.

    Shrimps:
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    Strength: 20. Shrimps are strong for their size, and considerably stronger than humans.
    Offense: 10. Shrimps have poor offense, but can relly on their large numbers to present a threat.
    Defense: 10. Shrimps are considerably fragile.
    Agility: 40. Shrimps are fast little buggers.
    Intelligence: 5. Shrimps relly on Gralster for orders. If cut from his command, they are little more than a feral horde, swarming up anything they find and trying to tear it to shreds.
    Reiatsu: 10. Shrimps have very little spiritual energy.



    Nathanael Sunan, Agent 05
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    Gender: Male
    Age: 38
    Height: 6'4"
    Weight: 186 pounds
    Reiatsu: Dark Orange
    Faction: S.W.O.R.D
    Code Name: "Brother Flame"

    Appearance:
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    Father Nathan is a tall and well built man, with short black hair, dark brown eyes and a square chin, he boasts a friendly expression most of the time and wears black vestments with a white under garment, and the slightest hint of something else under his oddly heavy clothing.

    Brother Flame shows what that hint was, as his attire shifts to a crimson robe with an ornate, silvery armor over it, and a black cape on his back, heavy gauntlets on his hands and a distinctive amulet around his neck and sometimes a large red hat that obscures his face.


    Personality:
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    Father Nathan is a gentle man, always willing to lend a friendly ear to those in need to relieving their woes in words and give spiritual advice, actual or not.

    Brother Flame is a zealot willing to go to any extent to uphold his beliefs, holy fire is his tool, be it for cleansing the sinful, purifying the stray, or purging the evil.


    Attributions:
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    As an agent of SWORD, Nathan is responsible for the organization's overall diplomatic relations with the Shinigami, and general consultant of spiritual matters.

    Brother Flame, on the other hand, is an interrogator, along with other standard functions performed by agents.


    Powers, Weapons and Tools:
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    Nathan channels his spiritual powers through enchanted relics of his own crafting. The production of these objects is eldritch and based on alchemical principles and superstition more than hard science, the fact that they are bound to his personal spiritual signature and are unuseable by other spiritually active humans indicates a specificity to Nathan's abilities over a generic principle.

    Amulet of Holy Fire: Nathan's primary weapon is his amulet, which allows him to channel reiryoku into flame, which he controls through a limited form of pyrokinesis. These hallowed flames burn spiritual beings and objects with greater intensity than they do material objects, and are specially vicious against Hollow and Shinigami, when compared to simple pluses or inanimate materials.

    Immortal Armor: Nathan's armor is his primary means of defense, the reiryoku channeled through this object grants him a regenerative power on par with that of a menos grande, as well as a dampening of nerve responses to pain.

    Nathan mostly eschews the standard S.W.O.R.D. gear on grounds of already being a medium.


    Naraku, Deranged Modsoul
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    Age: Irrelevant
    Reiatsu: Black, with a tint of Dark green.

    Appearance:
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    Naraku is a modsoul. He resembles a small white sphere, similar to a candy.


    Personality:
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    Naraku despises the Soul Society and all it represents with a burning hatred that only the Hollow could match. He has taken worship of Kujo and his deranged path of destruction, and has used of guile, deceit and charisma to gather a cult of like-minded spiritual beings to follow in the steps of the false god like an unholy army. Naraku wishes nothing more and nothing less than the destruction of the balance of the afterlives, that and collecting bodies. An odd quirk of personality, Naraku often comments on how useful the bodies of others, even the very person he is speaking to, could be useful or "fit him well".



    History:
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    Naraku does not talk about his past, but much of it can be infered from the simple fact that he is a modsoul, by those who find out such a fact. He escaped the mass destruction of his kind after he was created, and took on as his personal crusade to seek vengeance for the misdeed.



    Powers:
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    Naraku is a modsoul, his primary power is taking over the body of whoever has consumed him, expelling the proper owner. However, Naraku prefers to take over the bodies of the dead to avoid trouble with the spirit. He can access the full memories and knowledge of the former owner of the body, including muscle memory and fighting styles.

    Preserve: As his most basic ability, Naraku can cause the corpses he's taken over to stop degrading, even spiritual bodies can be so changed to avoid breaking into reishi and dispersing in the air. He can cause this effect to persist indefinitely even after abandoning the body.

    Might: A body controled by Naraku has increased physical strenght.

    Speed: A body controled by Naraku has increased speed, agility and reaction time, being even capable of performing a form of shumpo.

    Fast Regeneration: A body controled by Naraku can quickly repair wounds and regrow lost parts, even the head. Naraku requires at least 50% of the body to remain to perform this regeneration.

    Mobility: Naraku can move on long spidery legs when not inside a corpse. If broken, these legs quickly regrow.

    Life and Death: Naraku can, when controling a corpse, cause its touch to heal wounds as if the recipient had regeneration, or cause the flesh to rot away in a gruesome display. This ability can also be channeled through held melee weapons.

    Last edited by Draken; 2011-09-15 at 09:42 PM.
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