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    Aug 2009
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    Default Re: 30+ New Dragons (more true dragons than the draconomicon)

    Hymn Dragon
    Dragon (Air)
    Environment: Temperate and cold hills and mountains
    Organization: Solitary, pair, or choir (2-5)
    Challenge Rating: Wyrmling 3; very young 5; young 7; juvenile 8; young adult 10; adult 12; mature adult 14; old 16; very old 18; ancient 19; wyrm 20; great wyrm 22
    Treasure: Double standard
    Alignment: Always neutral good

    Finally having escaped that Baatorian prison, I have been able to return to my studies of draconic species. On my return I visited the world of Shangr and found a species of dragons made by Tamara, the draconic goddess of life, instead of Bahamut or Tiamat as is the norm for draconic races.

    Tamara's dragons, or hymn dragons as the natives of Shangr call them, were in ways reminescent of victory dragons. Like these other dragons they use songs to inspire power in their allies, and grant them increased power, but unlikes victory dragons these hymn dragons focus upon healing and protection instead of urging allies towards battle. To help them in these efforts they have access to limited magical arts, reminiscent of those of bards in many ways.

    A hymn dragon is limited in the number of hymns of power it can sing each day, with the older and more powerful dragons able to perform many more each day. They also gain an increase in variety with age, wyrmlings unable to perform any songs of power, and only ancient dragons get ones that directly add to the offensive power of themselves and their allies.

    Hymn dragons have pearly white scales, with patches of blue which begin as sky blue over a large portion of their body but slowly fade till by wyrmdom it is the merest of blue highlights on their flawless scales. They are not particularly lithe for dragons, but not particularly stout, with sturdy head frills composed of a ridge of bone that circle their head from jar to jar.

    --Zasper, perplexed at why you went to get Victory Dragons to help me instead of just hiring some adventurers quickly.


    Hymn Dragon
    Age Size Hit Dice Str Dex Con Int Wis Cha BAB/Grp Atk Fort Ref Will Breath Weapon Damage Breath Weapon DC Frightful Presence
    Wyrmling T 4d12+4 (30 hp) 11 10 13 10 15 14 4/-4 6 5 4 6 1d10 13 -
    Very Young S 7d12+7 (52 hp) 13 10 13 10 17 16 7/4 9 6 5 8 2d10 14 -
    Young M 10d12+20 (85 hp) 15 10 15 12 17 16 10/12 12 9 7 10 3d10 17 -
    Juvenile M 13d12+26 (110 hp) 17 10 15 12 19 18 13/16 16 10 8 12 4d10 18 -
    Young Adult L 16d12+48 (152 hp) 19 10 17 14 19 18 16/24 19 13 10 14 5d10 21 22
    Adult L 19d12+76 (199 hp) 23 10 19 14 21 20 19/29 24 15 11 16 6d10 23 24
    Mature Adult H 22d12+110 (253 hp) 27 10 21 16 23 22 22/38 28 18 13 19 7d10 26 27
    Old H 25d12+125 (287 hp) 29 10 21 16 25 24 25/42 32 19 14 21 8d10 27 29
    Very Old H 28d12+168 (350 hp) 31 10 23 18 27 26 28/46 36 22 16 24 9d10 30 32
    Ancient H 31d12+186 (387 hp) 33 10 23 18 29 28 31/50 40 23 17 26 10d10 31 34
    Wyrm G 34d12+238 (459 hp) 35 10 25 20 31 30 34/58 42 26 19 29 11d10 34 37
    Great Wyrm G 37d12+296 (536 hp) 37 10 27 20 33 32 37/62 46 28 20 31 12d10 36 39

    Age Speed Init AC SR Special Abilities Caster Level
    Wyrmling 60-ft, fly 100-ft (good), swim 60-ft +0 15 (+2 size, +3 natural) - Sonic Healing, Change Shape -
    Very Young 60-ft, fly 150-ft (average), swim 60-ft +0 17 (+1 size, +6 natural) - Lesser Hymn of Healing 1st
    Young 60-ft, fly 150-ft (average), swim 60-ft +0 19 (+9 natural) - Lesser Hymn of Fortification 3rd
    Juvenile 60-ft, fly 150-ft (average), swim 60-ft +0 22 (+12 natural) - Blessed Sound 5th
    Young Adult 60-ft, fly 200-ft (poor), swim 60-ft +0 24 (-1 size, +15 natural) 16 DR 5/magic 7th
    Adult 60-ft, fly 200-ft (poor), swim 60-ft +0 27 (-1 size, +18 natural) 18 Greater Hymn of Healing 9th
    Mature Adult 60-ft, fly 200-ft (poor), swim 60-ft +0 29 (-2 size, +21 natural) 20 DR 10/magic 11th
    Old 60-ft, fly 200-ft (poor), swim 60-ft +0 32 (-2 size, +24 natural) 22 Greater Hymn of Fortification 13th
    Very Old 60-ft, fly 200-ft (poor), swim 60-ft +0 35 (-2 size, +27 natural) 24 DR 15/magic 15th
    Ancient 60-ft, fly 200-ft (poor), swim 60-ft +0 38 (-2 size, +30 natural) 25 Hymn of the Heavenly Warhost 17th
    Wyrm 60-ft, fly 250-ft (clumsy), swim 60-ft +0 39 (-4 size, +33 natural) 26 DR 20/magic 19th
    Great Wyrm 60-ft, fly 250-ft (clumsy), swim 60-ft +0 42 (-4 size, +36 natural) 28 True Song of Healing 21st

    Natural Weapons: A hymn dragon's claws are its primary natural weapons instead of its bite.

    Breath Weapon (Su): A hymn dragon has two breath weapons, a cone of sound that deals the listed damage (Fort halves) to all creatures within the area, and a cone of positive energy which helas the listed amount (Will halves) to all creatures within the area. The hymn dragon may select creatures within the area to which it has line of sight to instead be affected by its other breath weapon whenever it uses this ability.

    Change Shape (Su): A hymn dragon may change shape into any small or medium humanoid 3 times per day +1/day per age category. It may remain in this shape for as long as it likes, returning to its natural form does not expend a use of this ability.

    Spoiler
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    Quote Originally Posted by SRD
    Change Shape
    A creature with this special quality has the ability to assume the appearance of a specific creature or type of creature (usually a humanoid), but retains most of its own physical qualities. A true seeing spell or ability reveals the creature’s natural form. A creature using change shape reverts to its natural form when killed, but separated body parts retain their shape. A creature cannot use change shape to take the form of a creature with a template. Changing shape results in the following changes to the creature:

    •The creature retains the type and subtype of its original form. It gains the size of its new form.
    •The creature loses the natural weapons and movement modes of its original form, as well as any extraordinary special attacks of its original form not derived from class levels (such as the barbarian’s rage class feature).
    •The creature gains the natural weapons, movement modes, and extraordinary special attacks of its new form.
    •The creature retains all other special attacks and qualities of its original form, except for breath weapons and gaze attacks.
    •The creature retains the ability scores of its original form.
    •Except as described elsewhere, the creature retains all other game statistics of its original form, including (but not necessarily limited to) HD, hit points, skill ranks, feats, base attack bonus, and base save bonuses.
    •The creature retains any spellcasting ability it had in its original form, although it must be able to speak intelligibly to cast spells with verbal components and it must have humanlike hands to cast spells with somatic components.
    •The creature is effectively camouflaged as a creature of its new form, and gains a +10 bonus on Disguise checks if it uses this ability to create a disguise.
    •Any gear worn or carried by the creature that can’t be worn or carried in its new form instead falls to the ground in its space. If the creature changes size, any gear it wears or carries that can be worn or carried in its new form changes size to match the new size. (Nonhumanoid-shaped creatures can’t wear armor designed for humanoid-shaped creatures, and viceversa.) Gear returns to normal size if dropped.


    Sonic Healing (Ex/Su): A hymn dragon is immune to sonic damage (Extraordinary). In addition when they would take sonic damage they instead are healed 1 hp per 3 points of sonic damage prevented by their immunity (Su).

    Spellcasting: A hymn dragon casts spells as a divine bard, but may select any spell on the cleric spell list or the Family, Good, and Sun domain lists as if they were a bard spell of the same level.

    Lesser Hymn of Healing (Su): 3 + charisma modifier times per day a very young or older hymn dragon may, as a standard action, perform a lesser hymn of healing. The dragon must sing to perform this ability, and therefore it cannot use it when it cannot breathe or otherwise produce sound. When a hymn dragon uses this ability all allies within 30-ft which can hear the hymn dragon are immediately healed 2d8+1/HD of the hymn dragon hp. This is a positive energy effect.

    Lesser Hymn of Fortification (Su): By expending a use of their Lesser Hymn of Healing a young or older hymn dragon may perform a Lesser Hymn of Fortification. This hymn requires a standard action to activate and lasts as long as the dragon sings and 1 round/3 age categories afterwards. All allies within 60-ft which can hear the dragon gain DR 5/-, 2 temporary hp per hit die, and a +3 competence bonus to Fortitude saves. While performing this hymn the hymn dragon may not speak, use bite attacks, or cast spells (even those without verbal components).

    Blessed Noise (Su): Should a juvenile or older hymn dragon attempt to use one of its hymn abilities within an area of magical silence, that magical silence is immediately dispelled unless of deific strength.

    Greater Hymn of Healing (Su): When an adult or older hymn dragon uses its lesser hymn of healing it may instead use a greater hymn of healing which heals 4d8 +2/HD of the hymn dragon damage to all allies within range.

    Greater Hymn of Fortification (Su): When an old or older hymn dragon uses its lesser hymn of fortification it may instead use a greater hymn of fortification which grants a +6 competence bonus to Fortitude saves, DR 10/-, 4 temporary hp/HD of recipient, and universal energy resistance 5 to all allies within 60-ft for the duration of the song and 1 round/6 age categories after it stops.

    Hymn of the Heavenly Host (Su): When an ancient or older hymn dragon uses its lesser hymn of fortification it may instead perform a hymn of the heavenly host. This functions as a lesser hymn of fortification but the targets recieve a +4 morale bonus to melee attack rolls and weapon damage, and all weapons (including natural weapons) they wield are considered to have the Holy property dealing +2d6 damage against evil creatures, and overcoming DR as if Good aligned. Finally all affected creatures gain a flight speed equal to their base land speed with good maneuverability (this includes the hymn dragon giving it Fly 60-ft [good] as well as it's normal fly speed).

    True Song of Healing (Su): When a great wyrm hymn dragon uses its lesser hymn of healing it may instead expend 3 uses of the ability to duplicate a Mass Heal spell with a CL equal to its hit dice.

    Skills: Disguise, Heal, and Perform are class skills for Hymn Dragons.
    Last edited by Zaydos; 2014-08-27 at 05:56 PM.
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