2011-04-28, 07:30 PM (ISO 8601)
Re: [3.5] Fighter Remix: Doin' it old-school
That's what I did. My point is, everyone keeps addressing it through special abilities that do about the same thing- just houserule the part that is broken.
Originally Posted by Veklim
Remember, there's a VERY brief window of non-full-attack D&D. AD&D, AD&D 2ed just gave you the attacks. 3ed has a couple levels where full attack is an extra (inaccurate) swing, and then everyone is hasted and does partial charge + full attack. 3.5ed took that away, and immediately sold us back a bunch of ways to have it. But, my point is, I don't want a bunch of ways. I want one way, so that everyone who punches stuff has a way to punch on the move.