2011-05-12, 10:17 AM (ISO 8601)
Re: New pathfinder class: true shapeshifter
Are you proposing a fixed number of evolution points they can spend per day? That might work. Allow them to shift between their normal form and their last shifted form for no cost, just so you aren't forcing them to walk around as a monster all day, then can spend points from a pool to effect changes from that. Also give them 1 free change in the morning so they don't have to spend points to change back. These points would need to be enough to outdo what a summoner with evolution surge would be accomplishing. It would kinda be like a psionic character, only with better action economy and a much more limited spell list.
Originally Posted by Sir Swindle89
I don't think the evolution surge is an ability they should get, as that too easily improves their power. I'd say that evolution surge (and the oone that removes evolution points, forget what it is called) would be reasonable to cast on them, but that requires an external buffer, and so that increase would be the result of team synergy. The evolution point pool would work better, without actually increasing their evolution point cap.
That 33% (which is an overestimate, since the majority of their power comes from evolution points. ) is to compensate for the lack of buffs the summoner would be pouring into you, including 6 point evolution surges, AC bonuses, etc. You might be able to make an argument for 3/4 progression, which would but their bab in line with a normal eidolon, and weaken their hit dice.
Last edited by Mystify; 2011-05-12 at 10:22 AM.