Quote Originally Posted by Solaris View Post
How it functions is clear. When it functions isn't. Do you have to make the choice upon duplicating the spell, can you wait until the last minute before it's forgotten, or can you just pick any old spell out of the aether whenever you have a minute? Depending on how much downtime the campaign has, that last option could be... iffy.
Wizards don't have a maximum number of spells known. They have spellbooks. Sorcerers have a maximum, though. Does this class cast out of a spellbook-analogue?
Oh you mean when you can perm a duplicated spell.
Any spell you witness can be made perm as it happens as the normal duplication, or any duplicated spell can be made permanent before its lost.
as for the wizard comment: Exactly
jok'n I meant spells per day. So a level twenty could carry around 4 spells of each level.