2011-06-13, 07:42 PM (ISO 8601)
Firbolg in the Playground
Re: [D&D3.5] Weapons, Upgrades, and More
Really, no finesse? I figured as a chain weapon it really would fit, and also lends to the absurdity that is swordchucks. I could see exchanging the finesse for other benefits.
As for pricing, yeah I'd say GM discretion, simply because the core costs don't seem to have any balance ramifications, and are there just to have something there.
If I were going to assign costs, I'd personally be inclined to standardize weapon prices. If I was going to go into pricing I'd make it something like:
With a x1.5 multiplier for a one handed or ranged weapon, or a x2 multiplier for a two handed weapon.
But I also figured such standardized pricing would be too far from the norm, relative to the rest of it and didn't have any real meaningful impact, so didn't bother.
Last edited by Seerow; 2011-06-13 at 07:57 PM.
If my text is blue, I'm being sarcastic.But you already knew that, right?