I swear I didn't go back and add any grafts to the list, bonemail was definitely always there. A few things:
• Bedside manner gives you a spell-like ability to use calm emotions. Unless otherwise stated a spell-like ability requires a standard action to use, which provokes attacks of opportunity.
• The sword of the balor is kind of tongue-in-cheek since it's incredibly stupid that they have a magical ability to have a vorpal sword. But it's still a fun graft.
• This list is also by no means complete. One big thing I want to stress for any DM reading this is that the list of grafts is just the beginning. Please feel free to take special abilities you have on monsters in your campaign and adapt them for use with this system. The grafts listed are mainly to give you an idea what abilities are appropriate at what levels. If you have homebrew monsters or monsters from other sources I swear that your players will feel like badasses if they get to chop them up and take their stuff.
EDIT: Thanks for your kind words as well, Lyndworm.