Quote Originally Posted by sonofzeal View Post
what if Flying was a skill like Swimming, and failure meant falling for that turn (with a DC 15 check the next turn to recover if you're still in the air)?
Flight as a skill a la Climb and Swim makes sense, but imposing a skill check per flyer per turn slows gameplay significantly. Also, the check would need to be fairly easy to prevent birds from falling out of the sky, which means it would become irrelevant for high-level play with considerable skill investment. Animals would also need a racial fly bonus, which the druid could pick up via wildshape to get +win to the checks. Although, flight-granting items could grant a bonus to Fly checks, which would neatly address the fact that mundane characters can ill afford to spend points on yet another skill (and wouldn't have Fly as a class skill in all likelihood anyhow).

Challenging.