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Thread: This might be a fun class

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    Dwarf in the Playground
     
    SwashbucklerGuy

    Join Date
    Apr 2011

    tongue Re: This might be a fun class

    Entry Requirements
    Base Attack Bonus: +6
    Feats: Weapon Focus, power attack
    Weapon Proficiency: Must be proficient with Long sword, bastard sword, great sword, or other fitting heavy blade.
    Special: Must spend one day of training per level gained by a Sword Master.
    The Sword Master

    Hit Die: D10
    Level BAB Fort Ref Will Features
    1st +1 +2 +0 +0 Empowered attack.
    2nd +2 +3 +1 +1 Pommel Strike
    3rd +3 +3 +1 +1 Parrying Blade
    4th +4 +4 +2 +2 Blade Before Body
    5th +5 +4 +2 +2 Blinking Blade

    Class Skills (4 + Int modifier per level) -- Balance Climb, Handle Animal, Intimidate, Jump, Knowledge (nobility and royalty), Ride, Swim.

    Class Features

    Empowered Attack: when power attacking with a sword, the sword master deals extra damage as thought to have been wielding the sword by two hands

    Pommel Strike: A Sword Master sacrifices his last attack to make an attack with the pommel of his blade at his/her highest BAB. Pommel Strike deals 1d4+STR+any feats involved.

    Parrying Blade: When wielding a blade in one hand a Sword Master adds a +1 untyped bonus to his AC. This includes touch and flat footed AC . This effect does not stack if the Sword Master is holding 2 blades

    Blade Before Body: this effect allows
    her to shrug off magical effects that would otherwise harm
    her. If a Sword Master makes a successful Fortitude
    saving throw that would normally reduce the spell’s effect,
    she suffers no effect from the spell at all. Only those spells
    with a Saving Throw entry of “Fortitude half,”or similar entries can be negated through this ability.

    Blinking Blade: once per day + cha modifier with a minimum of 1 as a free action a sword master can make a touch attack with his sword as part of a normal full attack .
    Last edited by Bloodymango; 2011-08-15 at 09:43 PM.