You list out the types of damage. Are those the Disciple's choice as to what type of damage she gets? Or does it coincide with the descriptor of the spell? If the latter, what damage type does Obscuring Mist or True Strike yield?
Or does it mean that you can use multiple spell slots to boost your damage? As a first level Disciple I'd be highly tempted to use both of my 1st level spell slots and get a 2d6+1d3 damage attack.
Also, can you use a 0-level spell just to get the Arcane Resonance bonus?
I also find the emphasis on gauntlets to be a little disconcerting. I'd like to see it include gloves or fists also; otherwise half your class features are unavailable if you, say, got interrupted during dinner...